Player Matchup

Zeus
Zeus
DzNoScopes
Zeus
Level 115
God Stats
15W - 4L
1,353 SR
Queue Stats
177W - 171L
1,523 Elo+
Party 2
Ymir
Ymir
J_Gero_M
Ymir
Level 84
God Stats
14W - 20L
1,339 SR
Queue Stats
212W - 308L
1,360 Elo+
Solo
Fenrir
Fenrir
missita62
Fenrir
Level 37
God Stats
7W - 0L
1,768 SR
Queue Stats
15W - 5L
1,674 Elo+
Party 2
Team Averages
Level 79
1,487 SR
1,519 Elo+

VS

Team Averages
Level 86
1,318 SR
1,399 Elo+
Chang'e
Chang'e
Z3u5-North
Chang'e
Level 110
God Stats
1W - 3L
964 SR
Queue Stats
99W - 145L
1,372 Elo+
Party 1
Neith
Neith
baskan_north
Neith
Level 68
God Stats
24W - 26L
1,491 SR
Queue Stats
80W - 112L
1,388 Elo+
Party 1
Yemoja
Yemoja
filoutrone
Yemoja
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 70L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 6
13,028
766
26,095
9,997
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
16
2 / 2 / 11
12,129
713
8,343
23,561
25,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
missita62
Fenrir
17
6 / 6 / 10
12,404
730
18,545
22,647
14,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Z3u5-North
Chang'e
15
4 / 7 / 4
10,620
625
17,065
17,716
7,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 5 / 6
11,218
660
15,390
16,214
7,013
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Yemoja
filoutrone
Yemoja
16
3 / 6 / 8
11,922
701
8,246
24,753
35,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
29
18
Kills
11
11
Deaths
18
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
10
3
6
4.33
W
Ymir
2
2
11
3.75
L
Chang'e
Z3u5-North
Chang'e
4
7
4
0.86
L
4
5
6
1.4
L
Yemoja
filoutrone
Yemoja
3
6
8
1.17
W
Fenrir
missita62
Fenrir
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,983
Damage
40,701
56,205
Taken
58,683
43,562
Mitigated
50,391
14,128
Healing
19,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,095
2,338
0
2,590
9,997
3,658
1,254
5,309
4,688
82,635
0
W
Ymir
8,343
762
438
4,915
23,561
25,255
459
10,623
12,938
31,016
0
L
Chang'e
Z3u5-North
Chang'e
17,065
1,505
3,081
4,190
17,716
7,801
86
9,459
7,975
31,282
0
L
15,390
3,409
0
2,663
16,214
7,013
263
9,696
6,310
0
55,994
L
Yemoja
filoutrone
Yemoja
8,246
1,901
4,146
5,373
24,753
35,577
22
15,410
8,990
19,244
0
W
Fenrir
missita62
Fenrir
18,545
3,190
0
6,185
22,647
14,649
641
9,813
12,834
0
40,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,561
Gold Earned
33,760
173
Minions Killed
151
9
Camps Cleared
4
850,187
Distance Traveled
741,739
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,028
766
110
6
5
265,280
4
W
Ymir
12,129
713
32
2
1
286,710
2
L
Chang'e
10,620
625
28
2
0
262,356
1
L
Neith
11,218
660
99
6
3
230,608
1
L
Yemoja
11,922
701
24
1
1
248,775
0
W
Fenrir
12,404
730
31
2
3
298,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role