Player Matchup

Osiris
Osiris
Platinum I
xplayyt
Osiris
Platinum I
Level 124
God Stats
6W - 1L
1,967 SR
Queue Stats
274W - 258L
2,089 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 124
1,967 SR
2,089 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 96
1,757 SR
2,020 MMR
Fenrir
Fenrir
Platinum IV
Nobobuu
Fenrir
Platinum IV
Level 96
God Stats
3W - 2L
1,757 SR
Queue Stats
7W - 3L
2,020 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
xplayyt
Osiris
15
3 / 1 / 0
8,782
976
8,707
8,915
11,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Ah Muzen CabSolBellonaAnhurUllr

VS

Bans
FreyaOlorunGuan YuChronosShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Nobobuu
Fenrir
12
1 / 3 / 0
6,960
773
5,180
11,793
10,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Nobobuu
Fenrir
1
3
0
0.33
W
Osiris
xplayyt
Osiris
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,707
Damage
5,180
8,915
Taken
11,793
11,714
Mitigated
10,767
1,707
Healing
2,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Nobobuu
Fenrir
5,180
2,534
0
2,639
11,793
10,767
0
227
11,566
0
28,189
W
Osiris
xplayyt
Osiris
8,707
3,630
0
1,707
8,915
11,714
394
363
8,552
0
48,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,782
Gold Earned
6,960
97
Minions Killed
53
7
Camps Cleared
2
186,866
Distance Traveled
189,803
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,960
773
53
6
2
189,803
1
W
Osiris
8,782
976
97
11
7
186,866
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role