Player Matchup

Discordia
Discordia
 
Discordia
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Aftermaph
Rama
Level 89
God Stats
174W - 161L
1,532 SR
Queue Stats
958W - 1,005L
1,439 Elo+
Solo
Ares
Ares
LordPachi29
Ares
Level 158
God Stats
0W - 1L
1,637 SR
Queue Stats
3W - 9L
1,284 Elo+
Solo
Da Ji
Da Ji
MonkeyDJose
Da Ji
Level 140
God Stats
2W - 3L
1,329 SR
Queue Stats
9W - 8L
1,516 Elo+
Solo
Merlin
Merlin
Specterwookie
Merlin
Level 107
God Stats
0W - 4L
1,342 SR
Queue Stats
69W - 73L
1,514 Elo+
Solo
Team Averages
Level 117
1,468 SR
1,451 Elo+

VS

Team Averages
Level 86
1,539 SR
1,558 Elo+
Mercury
Mercury
Artehk
Mercury
Level 144
God Stats
2W - 0L
1,629 SR
Queue Stats
117W - 40L
1,735 Elo+
Party 1
Cerberus
Cerberus
CurveToTheLeft
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 22L
1,574 Elo+
Party 1
Nemesis
Nemesis
Cyoky
Nemesis
Level 82
God Stats
1W - 1L
1,344 SR
Queue Stats
268W - 172L
1,609 Elo+
Party 1
Nox
Nox
Dumb_Thicc_Oreos
Nox
Level 88
God Stats
2W - 4L
1,548 SR
Queue Stats
69W - 76L
1,276 Elo+
Solo
Hel
Hel
iCloroxed
Hel
Level 101
God Stats
2W - 0L
1,677 SR
Queue Stats
93W - 66L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
0 / 0 / 1
3,609
722
0
0
0
Rama
11
2 / 1 / 5
6,603
1,321
3,996
4,120
1,279
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
1 / 4 / 5
6,001
1,200
3,593
8,372
5,128
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
5 / 7 / 4
7,020
1,404
6,296
8,846
3,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

12
2 / 2 / 5
6,723
1,345
7,107
5,148
1,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

310

VS

Team 2 Tickets

381

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Artehk
Mercury
12
6 / 2 / 4
7,887
1,577
5,241
5,971
2,113
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
11
1 / 5 / 6
6,070
1,214
4,839
8,489
1,889
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Cyoky
Nemesis
11
2 / 2 / 6
6,328
1,266
4,612
5,450
1,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 1 / 9
6,828
1,366
2,887
2,485
727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
3 / 0 / 9
7,123
1,425
6,576
4,316
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
48
10
Kills
14
14
Deaths
10
20
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
0
1
0.5
L
Rama
2
1
5
4.5
W
Mercury
Artehk
Mercury
6
2
4
4
W
Cerberus
1
5
6
0.8
W
Nemesis
Cyoky
Nemesis
2
2
6
2.5
W
2
1
9
6.5
L
1
4
5
0.88
L
5
7
4
1
L
2
2
5
2.25
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,992
Damage
24,155
26,486
Taken
26,711
11,687
Mitigated
8,178
459
Healing
6,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
0
0
0
0
0
0
0
0
0
0
0
L
Rama
3,996
2,935
0
264
4,120
1,279
0
2,094
2,026
0
14,667
W
Mercury
Artehk
Mercury
5,241
3,368
0
1,645
5,971
2,113
0
1,585
4,386
0
22,683
W
Cerberus
4,839
359
0
428
8,489
1,889
0
3,307
4,356
8,612
0
W
Nemesis
Cyoky
Nemesis
4,612
2,027
0
336
5,450
1,920
0
2,683
2,698
0
8,726
W
2,887
226
0
0
2,485
727
0
787
1,698
12,822
0
L
3,593
28
0
0
8,372
5,128
0
5,211
3,161
9,497
0
L
6,296
1,587
0
80
8,846
3,526
0
5,288
3,558
0
8,558
L
7,107
710
0
115
5,148
1,754
0
1,709
3,439
23,454
0
W
6,576
1,200
1,720
2,694
4,316
1,529
0
2,338
1,978
17,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,956
Gold Earned
34,236
53
Minions Killed
94
3
Camps Cleared
8
364,337
Distance Traveled
527,617
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
3,609
722
0
0
0
0
0
L
Rama
6,603
1,321
19
4
1
86,082
0
W
Mercury
7,887
1,577
31
6
4
117,156
0
W
Cerberus
6,070
1,214
5
1
1
89,978
3
W
Nemesis
6,328
1,266
8
2
2
110,171
0
W
Nox
6,828
1,366
30
6
1
104,551
0
L
Ares
6,001
1,200
5
1
0
89,030
0
L
Da Ji
7,020
1,404
6
1
2
93,491
0
L
Merlin
6,723
1,345
23
5
0
95,734
1
W
Hel
7,123
1,425
20
4
0
105,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role