Player Matchup

Horus
Horus
Platinum I
 
Horus
Platinum I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
BeanIsMean
Zhong Kui
Gold V
Level 103
God Stats
11W - 7L
1,823 SR
Queue Stats
113W - 117L
1,510 MMR
Party 3
Medusa
Medusa
Gold II
LegendaryTommy
Medusa
Gold II
Level 99
God Stats
21W - 22L
1,651 SR
Queue Stats
207W - 209L
1,701 MMR
Party 3
Persephone
Persephone
Platinum III
TenInchWilly
Persephone
Platinum III
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 36L
1,551 MMR
Party 1
Thanatos
Thanatos
Gold III
xJUGGERNAU7
Thanatos
Gold III
Level 148
God Stats
1W - 4L
1,346 SR
Queue Stats
35W - 31L
1,604 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,564 SR
1,573 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,717 SR
1,658 MMR
Loki
Loki
Silver II
Bonbybongbibty4
Loki
Silver II
Level 127
God Stats
6W - 5L
1,500 SR
Queue Stats
137W - 135L
1,592 MMR
Party 2
Apollo
Apollo
Platinum IV
DThomas62
Apollo
Platinum IV
Level 158
God Stats
9W - 0L
1,884 SR
Queue Stats
161W - 153L
1,734 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
KidFromBrooklyn
Ao Kuang
Silver I
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 104L
1,592 MMR
Party 2
Anubis
Anubis
Gold II
LastThingUC
Anubis
Gold II
Level 160
God Stats
4W - 2L
1,899 SR
Queue Stats
72W - 62L
1,689 MMR
Solo
Sylvanus
Sylvanus
Platinum V
njl4516
Sylvanus
Platinum V
Level 109
God Stats
2W - 0L
1,801 SR
Queue Stats
64W - 58L
1,681 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
4 / 4 / 9
11,322
453
11,307
23,087
15,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
BeanIsMean
Zhong Kui
19
4 / 6 / 3
12,353
494
16,498
20,193
18,526
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
2 / 6 / 1
12,312
492
9,770
18,936
4,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Persephone
TenInchWilly
Persephone
18
3 / 7 / 7
11,867
475
15,975
15,271
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
xJUGGERNAU7
Thanatos
17
4 / 11 / 4
10,838
434
11,109
24,705
6,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ShivaBastetGilgameshAh Puch

VS

Bans
ThothCliodhnaAtlasAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 6
15,800
632
12,370
12,469
5,539
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
DThomas62
Apollo
20
8 / 3 / 9
16,063
643
12,507
18,984
7,486
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
20
7 / 1 / 16
15,722
629
13,677
25,054
23,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
20
9 / 5 / 11
16,155
646
23,110
23,017
10,324
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
njl4516
Sylvanus
20
3 / 4 / 12
13,664
547
16,668
19,240
9,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
88
17
Kills
34
34
Deaths
17
24
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
4
4
9
2.13
L
Zhong Kui
BeanIsMean
Zhong Kui
4
6
3
0.92
W
7
4
6
2.5
W
Apollo
DThomas62
Apollo
8
3
9
4.17
W
Ao Kuang
7
1
16
15
W
Anubis
9
5
11
2.9
L
2
6
1
0.42
L
Persephone
TenInchWilly
Persephone
3
7
7
0.93
W
Sylvanus
njl4516
Sylvanus
3
4
12
2.25
L
Thanatos
xJUGGERNAU7
Thanatos
4
11
4
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,659
Damage
78,332
102,192
Taken
98,764
48,038
Mitigated
56,006
32,564
Healing
47,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
11,307
5,264
1,374
5,644
23,087
15,606
0
14,101
8,986
0
34,295
L
Zhong Kui
BeanIsMean
Zhong Kui
16,498
1,812
0
6,079
20,193
18,526
0
9,662
10,531
76,625
0
W
12,370
3,068
0
3,135
12,469
5,539
2,801
5,994
6,475
0
108,617
W
Apollo
DThomas62
Apollo
12,507
8,926
0
8,938
18,984
7,486
5,716
4,393
14,591
0
145,089
W
Ao Kuang
13,677
3,468
3,039
10,278
25,054
23,342
1,472
8,561
15,243
50,048
1,607
W
Anubis
23,110
1,111
0
12,495
23,017
10,324
416
6,792
16,225
149,479
892
L
9,770
4,899
0
5,430
18,936
4,478
1,162
5,794
13,142
0
103,437
L
Persephone
TenInchWilly
Persephone
15,975
1,138
0
1,743
15,271
3,210
0
10,770
4,494
78,441
0
W
Sylvanus
njl4516
Sylvanus
16,668
4,163
3,839
5,746
19,240
9,315
2,117
7,107
12,133
70,751
11,632
L
Thanatos
xJUGGERNAU7
Thanatos
11,109
1,857
0
12,294
24,705
6,218
0
11,832
12,873
0
66,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,692
Gold Earned
77,404
630
Minions Killed
716
0
Camps Cleared
0
2,204,596
Distance Traveled
2,344,062
32
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,322
453
35
1
0
464,626
5
L
Zhong Kui
12,353
494
164
7
0
405,500
10
W
Loki
15,800
632
167
7
0
503,864
4
W
Apollo
16,063
643
209
8
0
468,889
4
W
Ao Kuang
15,722
629
56
2
0
485,184
8
W
Anubis
16,155
646
170
7
0
439,462
1
L
Medusa
12,312
492
192
8
0
407,190
9
L
Persephone
11,867
475
141
6
0
492,172
7
W
Sylvanus
13,664
547
114
5
0
446,663
10
L
Thanatos
10,838
434
98
4
0
435,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role