Player Matchup

Apollo
Apollo
 
Apollo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Arentex
Loki
Level 58
God Stats
4W - 2L
1,740 SR
Queue Stats
104W - 85L
1,475 Elo+
Party 2
Eset
Eset
SoMatah
Eset
Level 149
God Stats
7W - 1L
1,916 SR
Queue Stats
82W - 90L
1,607 Elo+
Party 2
Anubis
Anubis
XMightyMouseX
Anubis
Level 117
God Stats
17W - 11L
1,347 SR
Queue Stats
163W - 161L
1,559 Elo+
Solo
Team Averages
Level 122
1,601 SR
1,528 Elo+

VS

Team Averages
Level 94
1,635 SR
1,526 Elo+
Persephone
Persephone
Deathbend
Persephone
Level 125
God Stats
7W - 9L
1,724 SR
Queue Stats
142W - 140L
1,512 Elo+
Party 1
Bastet
Bastet
KILLFREE33
Bastet
Level 87
God Stats
72W - 51L
1,667 SR
Queue Stats
344W - 318L
1,563 Elo+
Solo
Sobek
Sobek
Serghanx
Sobek
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 94L
1,554 Elo+
Solo
Shiva
Shiva
lilredbook
Shiva
Level 121
God Stats
4W - 3L
1,522 SR
Queue Stats
162W - 168L
1,454 Elo+
Party 1
Skadi
Skadi
mira-bai123
Skadi
Level 87
God Stats
1W - 1L
1,761 SR
Queue Stats
97W - 97L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
5 / 0 / 1
8,935
558
5,542
7,536
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
 
Cabrakan
13
2 / 2 / 8
8,194
512
7,483
11,532
11,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Loki
Arentex
Loki
15
8 / 1 / 4
9,183
574
6,859
8,868
2,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eset
SoMatah
Eset
18
4 / 0 / 0
10,264
642
14,078
6,485
6,313
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 2 / 9
9,145
572
10,763
13,305
5,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Deathbend
Persephone
12
2 / 7 / 1
7,596
475
8,756
9,346
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
KILLFREE33
Bastet
13
1 / 6 / 1
7,435
465
8,472
16,213
4,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Serghanx
Sobek
10
1 / 2 / 1
6,355
397
2,672
13,441
8,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
13
0 / 3 / 0
7,882
493
3,473
15,655
13,665
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 3 / 1
8,040
503
4,976
7,407
1,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
21
Kills
5
5
Deaths
21
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
0
1
5.5
W
Cabrakan
 
Cabrakan
2
2
8
3
W
Loki
Arentex
Loki
8
1
4
10
L
Persephone
Deathbend
Persephone
2
7
1
0.36
L
Bastet
KILLFREE33
Bastet
1
6
1
0.25
L
Sobek
Serghanx
Sobek
1
2
1
0.75
W
Eset
SoMatah
Eset
4
0
0
4
W
2
2
9
3.25
L
Shiva
0
3
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,725
Damage
28,349
47,726
Taken
62,062
27,990
Mitigated
30,064
21,148
Healing
15,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,542
3,181
0
4,032
7,536
2,511
600
458
7,078
0
60,135
W
Cabrakan
 
Cabrakan
7,483
1,444
0
2,110
11,532
11,066
0
3,023
8,509
24,312
7,822
W
Loki
Arentex
Loki
6,859
1,953
0
3,816
8,868
2,570
100
2,751
6,117
0
50,614
L
Persephone
Deathbend
Persephone
8,756
464
0
485
9,346
2,153
0
5,406
3,933
41,923
0
L
Bastet
KILLFREE33
Bastet
8,472
1,821
0
5,645
16,213
4,414
0
6,911
9,302
0
53,076
L
Sobek
Serghanx
Sobek
2,672
375
0
4,340
13,441
8,006
0
5,147
8,294
19,842
0
W
Eset
SoMatah
Eset
14,078
2,358
460
3,700
6,485
6,313
0
0
6,485
83,646
0
W
10,763
439
0
7,030
13,305
5,530
82
5,196
8,109
62,823
0
L
Shiva
3,473
274
0
4,371
15,655
13,665
0
11,520
4,135
0
51,929
L
4,976
2,684
0
242
7,407
1,826
0
2,701
4,706
0
57,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,721
Gold Earned
37,308
551
Minions Killed
419
0
Camps Cleared
0
1,566,279
Distance Traveled
1,523,757
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,935
558
118
7
0
289,608
1
W
Cabrakan
8,194
512
42
3
0
314,931
4
W
Loki
9,183
574
85
5
0
355,029
0
L
Persephone
7,596
475
75
5
0
278,380
2
L
Bastet
7,435
465
85
5
0
319,776
1
L
Sobek
6,355
397
33
2
0
311,211
6
W
Eset
10,264
642
180
11
0
328,230
3
W
Anubis
9,145
572
126
8
0
278,481
4
L
Shiva
7,882
493
125
8
0
327,082
1
L
Skadi
8,040
503
101
6
0
287,308
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role