Player Matchup

Baron Samedi
Baron Samedi
Aerisss
Baron Samedi
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 148L
1,395 Elo+
Party 1
Kukulkan
Kukulkan
Pálcika91
Kukulkan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,293 Elo+
Party 1
Set
Set
Sełket
Set
Level 28
God Stats
3W - 10L
1,382 SR
Queue Stats
67W - 72L
1,406 Elo+
Party 1
The Morrigan
The Morrigan
VioletB
The Morrigan
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 87L
1,404 Elo+
Party 1
Jormungandr
Jormungandr
VorosBoszi
Jormungandr
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,089 Elo+
Party 1
Team Averages
Level 35
1,476 SR
1,318 Elo+

VS

Team Averages
Level 71
1,463 SR
1,482 Elo+
Guan Yu
Guan Yu
Ananasik555
Guan Yu
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 87L
1,406 Elo+
Party 3
Ra
Ra
Benziin
Ra
Level 86
God Stats
2W - 0L
1,260 SR
Queue Stats
59W - 73L
1,429 Elo+
Party 3
Awilix
Awilix
BloodSuckerRT
Awilix
Level 40
God Stats
9W - 4L
1,496 SR
Queue Stats
208W - 144L
1,633 Elo+
Party 2
Loki
Loki
Mirowzar
Loki
Level 160
God Stats
9W - 4L
1,893 SR
Queue Stats
140W - 69L
1,656 Elo+
Party 2
Baba Yaga
Baba Yaga
wam00
Baba Yaga
Level 42
God Stats
1W - 3L
1,163 SR
Queue Stats
33W - 38L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aerisss
Baron Samedi
16
5 / 9 / 3
11,891
1,081
10,321
20,456
5,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kukulkan
Pálcika91
Kukulkan
17
1 / 7 / 6
11,293
1,027
11,678
13,397
3,453
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
17
3 / 7 / 5
11,801
1,073
10,343
15,812
5,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
VioletB
The Morrigan
16
1 / 10 / 3
10,547
959
6,294
16,364
3,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
VorosBoszi
Jormungandr
18
3 / 5 / 9
12,137
1,103
11,300
19,997
17,576
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

49

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ananasik555
Guan Yu
18
2 / 2 / 14
11,870
1,079
7,455
14,589
18,923
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 3 / 13
12,591
1,145
13,322
10,241
3,768
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 3 / 16
12,777
1,162
14,256
12,766
5,282
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
19
24 / 3 / 6
16,653
1,514
31,804
9,369
3,411
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Baba Yaga
wam00
Baba Yaga
19
2 / 2 / 18
12,309
1,119
15,751
12,243
4,742
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
105
13
Kills
38
38
Deaths
13
26
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Aerisss
Baron Samedi
5
9
3
0.72
W
Guan Yu
Ananasik555
Guan Yu
2
2
14
4.5
W
5
3
13
3.83
W
5
3
16
4.33
W
Loki
24
3
6
9
L
Kukulkan
Pálcika91
Kukulkan
1
7
6
0.57
L
Set
3
7
5
0.79
L
The Morrigan
VioletB
The Morrigan
1
10
3
0.25
L
Jormungandr
VorosBoszi
Jormungandr
3
5
9
1.5
W
Baba Yaga
wam00
Baba Yaga
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,936
Damage
82,588
86,026
Taken
59,208
35,898
Mitigated
36,126
4,003
Healing
9,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Aerisss
Baron Samedi
10,321
1,302
1,469
1,710
20,456
5,286
0
3,551
16,905
23,901
0
W
Guan Yu
Ananasik555
Guan Yu
7,455
845
1,028
2,728
14,589
18,923
0
10,420
3,958
0
18,800
W
13,322
983
1,456
876
10,241
3,768
0
6,920
3,168
43,398
0
W
14,256
4,338
0
537
12,766
5,282
0
7,523
5,123
0
32,412
W
Loki
31,804
13,127
0
398
9,369
3,411
0
6,187
3,060
0
46,140
L
Kukulkan
Pálcika91
Kukulkan
11,678
844
0
0
13,397
3,453
0
5,440
7,957
43,601
0
L
Set
10,343
2,264
0
824
15,812
5,696
0
5,885
9,927
0
19,114
L
The Morrigan
VioletB
The Morrigan
6,294
1,804
0
0
16,364
3,887
0
5,077
11,287
29,075
0
L
Jormungandr
VorosBoszi
Jormungandr
11,300
3,250
0
0
19,997
17,576
0
9,120
10,877
26,383
0
W
Baba Yaga
wam00
Baba Yaga
15,751
1,166
101
2,437
12,243
4,742
0
8,543
3,563
38,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,669
Gold Earned
66,200
179
Minions Killed
205
5
Camps Cleared
9
976,301
Distance Traveled
1,157,004
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,891
1,081
32
3
0
203,968
0
W
Guan Yu
11,870
1,079
24
2
0
239,840
1
W
Ra
12,591
1,145
82
7
2
214,942
0
W
Awilix
12,777
1,162
40
4
2
245,836
0
W
Loki
16,653
1,514
19
2
5
243,457
0
L
Kukulkan
11,293
1,027
74
7
2
192,232
0
L
Set
11,801
1,073
13
1
1
208,718
0
L
The Morrigan
10,547
959
30
3
2
176,070
0
L
Jormungandr
12,137
1,103
30
3
0
195,313
2
W
Baba Yaga
12,309
1,119
40
4
0
212,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role