Player Matchup

Thoth
Thoth
 
Thoth
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
declercqfranc181
Atlas
Level 145
God Stats
30W - 11L
1,531 SR
Queue Stats
235W - 157L
1,589 Elo+
Party 1
Team Averages
Level 144
1,510 SR
1,530 Elo+

VS

Team Averages
Level 33
1,389 SR
1,233 Elo+
Ganesha
Ganesha
Ezrodd
Ganesha
Level 30
God Stats
0W - 2L
1,292 SR
Queue Stats
16W - 39L
1,220 Elo+
Party 2
Anubis
Anubis
Hellderïn
Anubis
Level 43
God Stats
3W - 3L
1,565 SR
Queue Stats
27W - 64L
1,236 Elo+
Party 2
Mulan
Mulan
Sharkioss
Mulan
Level 26
God Stats
0W - 4L
1,310 SR
Queue Stats
9W - 26L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
8 / 2 / 7
8,791
879
10,011
6,587
2,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
 
Ah Muzen Cab
13
6 / 2 / 12
8,609
861
12,549
6,447
2,250
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 0 / 13
8,881
888
6,825
9,667
10,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ezrodd
Ganesha
10
0 / 8 / 3
6,720
672
3,944
13,768
10,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Hellderïn
Anubis
12
3 / 6 / 0
7,602
760
8,076
9,447
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Sharkioss
Mulan
10
0 / 5 / 3
6,390
639
4,685
10,016
7,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
19
Kills
3
4
Deaths
19
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
8
2
7
5.75
W
Ah Muzen Cab
 
Ah Muzen Cab
6
2
12
6
L
Ganesha
Ezrodd
Ganesha
0
8
3
0.19
L
Anubis
Hellderïn
Anubis
3
6
0
0.5
L
Mulan
Sharkioss
Mulan
0
5
3
0.3
W
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,385
Damage
16,705
22,701
Taken
33,231
14,565
Mitigated
21,786
7,616
Healing
3,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
10,011
463
0
2,030
6,587
2,212
330
3,964
2,237
33,747
0
W
Ah Muzen Cab
 
Ah Muzen Cab
12,549
4,641
0
1,850
6,447
2,250
1,719
3,732
2,405
0
30,779
L
Ganesha
Ezrodd
Ganesha
3,944
505
175
1,346
13,768
10,138
0
6,205
7,292
12,839
0
L
Anubis
Hellderïn
Anubis
8,076
239
190
624
9,447
3,763
0
5,615
3,638
24,635
0
L
Mulan
Sharkioss
Mulan
4,685
696
236
1,050
10,016
7,885
0
4,388
5,465
0
8,804
W
6,825
2,927
189
3,547
9,667
10,103
161
4,043
5,040
16,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,281
Gold Earned
20,712
128
Minions Killed
84
9
Camps Cleared
0
559,811
Distance Traveled
498,526
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,791
879
62
6
4
190,158
2
W
Ah Muzen Cab
8,609
861
47
5
3
173,803
1
L
Ganesha
6,720
672
6
1
0
163,964
4
L
Anubis
7,602
760
59
6
0
150,501
1
L
Mulan
6,390
639
19
2
0
184,061
3
W
Atlas
8,881
888
19
2
2
195,850
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role