Player Matchup

Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
IAcidityI
Horus
Level 65
God Stats
6W - 1L
1,853 SR
Queue Stats
78W - 46L
1,481 Elo+
Solo
Merlin
Merlin
TheAnkessBoss
Merlin
Level 48
God Stats
1W - 3L
1,285 SR
Queue Stats
179W - 186L
1,368 Elo+
Solo
Susano
Susano
claw13
Susano
Level 47
God Stats
3W - 4L
1,591 SR
Queue Stats
96W - 114L
1,475 Elo+
Solo
Rama
Rama
nuk3andr0id
Rama
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,356 Elo+
Solo
Team Averages
Level 71
1,546 SR
1,436 Elo+

VS

Team Averages
Level 74
1,480 SR
1,405 Elo+
Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AdmainGaming
Sobek
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 143L
1,314 Elo+
Solo
Set
Set
SaBeR Gwimmy
Set
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 56L
1,339 Elo+
Solo
Amaterasu
Amaterasu
nuriks
Amaterasu
Level 69
God Stats
8W - 15L
1,249 SR
Queue Stats
364W - 377L
1,443 Elo+
Solo
Charybdis
Charybdis
redcrimson5
Charybdis
Level 49
God Stats
0W - 1L
1,650 SR
Queue Stats
11W - 12L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 2 / 0
5,797
644
6,947
8,097
5,320
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Horus
IAcidityI
Horus
8
3 / 0 / 4
5,660
629
3,012
4,962
1,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 1 / 0
5,333
593
3,190
4,168
1,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
claw13
Susano
8
1 / 1 / 1
4,802
534
1,377
4,574
1,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
2 / 0 / 4
5,475
608
5,520
4,090
1,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
2 / 1 / 0
4,851
539
3,548
3,194
822
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 2 / 0
4,126
458
1,708
7,171
3,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 0 / 0
5,025
558
1,227
4,838
1,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Amaterasu
nuriks
Amaterasu
10
1 / 2 / 1
5,462
607
5,268
9,848
7,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charybdis
redcrimson5
Charybdis
7
0 / 4 / 0
4,357
484
1,811
4,842
676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
4
4
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
0
1
L
Zeus
 
Zeus
2
1
0
2
L
0
2
0
0
W
Horus
IAcidityI
Horus
3
0
4
5
L
1
0
0
1
W
1
1
0
1
W
Susano
claw13
Susano
1
1
1
1.5
W
2
0
4
4
L
Amaterasu
nuriks
Amaterasu
1
2
1
0.75
L
Charybdis
redcrimson5
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,046
Damage
13,562
25,891
Taken
29,893
10,918
Mitigated
13,635
11,062
Healing
8,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,947
2,556
0
2,365
8,097
5,320
0
0
8,097
0
34,879
L
Zeus
 
Zeus
3,548
219
0
1,170
3,194
822
90
1,261
1,701
18,339
0
L
1,708
379
0
1,112
7,171
3,560
0
0
7,171
10,254
0
W
Horus
IAcidityI
Horus
3,012
1,276
541
1,655
4,962
1,952
231
1,319
3,643
0
9,602
L
1,227
169
0
532
4,838
1,473
0
949
3,747
0
23,288
W
3,190
184
0
1,959
4,168
1,246
176
1,832
2,336
26,279
0
W
Susano
claw13
Susano
1,377
256
0
1,599
4,574
1,330
0
1,113
3,461
0
18,904
W
5,520
4,355
0
2,943
4,090
1,070
517
992
3,098
0
33,315
L
Amaterasu
nuriks
Amaterasu
5,268
3,574
0
4,935
9,848
7,104
0
556
9,242
0
28,149
L
Charybdis
redcrimson5
Charybdis
1,811
1,164
178
997
4,842
676
0
0
4,842
0
18,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,067
Gold Earned
23,821
236
Minions Killed
210
0
Camps Cleared
0
927,003
Distance Traveled
867,499
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,797
644
72
8
0
191,279
0
L
Zeus
4,851
539
43
5
0
130,977
1
L
Sobek
4,126
458
14
2
0
167,810
1
W
Horus
5,660
629
15
2
0
198,156
4
L
Set
5,025
558
50
6
0
228,864
2
W
Merlin
5,333
593
53
6
0
166,072
3
W
Susano
4,802
534
33
4
0
207,256
2
W
Rama
5,475
608
63
7
0
164,240
0
L
Amaterasu
5,462
607
56
6
0
184,286
0
L
Charybdis
4,357
484
47
5
0
155,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role