Player Matchup

Horus
Horus
A_Lil_uzi_burst
Horus
Level 127
God Stats
7W - 3L
1,842 SR
Queue Stats
158W - 173L
1,408 Elo+
Party 3
Arachne
Arachne
AlmightyCHI_CHI
Arachne
Level 129
God Stats
42W - 25L
1,701 SR
Queue Stats
182W - 199L
1,407 Elo+
Party 3
Hades
Hades
Dejw530
Hades
Level 88
God Stats
4W - 4L
1,611 SR
Queue Stats
53W - 59L
1,392 Elo+
Party 3
Chaac
Chaac
naruto9001_xX
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,403 Elo+
Party 3
Zeus
Zeus
xX_UKz-Trigga_Xx
Zeus
Level 108
God Stats
30W - 31L
1,415 SR
Queue Stats
121W - 145L
1,418 Elo+
Party 3
Team Averages
Level 96
1,614 SR
1,406 Elo+

VS

Team Averages
Level 47
1,500 SR
1,322 Elo+
Anhur
Anhur
 
Anhur
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Cottnz
Sun Wukong
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 80L
1,204 Elo+
Party 2
Ah Puch
Ah Puch
Hondhunter2
Ah Puch
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
75W - 89L
1,204 Elo+
Party 2
Nemesis
Nemesis
diskobox0205
Nemesis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 86L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 4
11,167
588
12,388
15,877
17,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
11 / 3 / 7
12,423
654
13,224
18,030
9,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
Dejw530
Hades
17
8 / 3 / 5
11,092
584
19,446
17,974
9,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 4 / 12
10,730
565
11,104
16,523
14,821
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

17
10 / 5 / 8
11,346
597
22,694
9,352
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
9 / 10 / 0
10,258
540
9,892
17,457
5,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
 
Ganesha
13
0 / 8 / 13
8,601
453
7,702
23,876
23,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Cottnz
Sun Wukong
13
1 / 6 / 3
7,900
416
9,620
19,847
12,073
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
Hondhunter2
Ah Puch
14
4 / 9 / 4
8,970
472
9,226
17,019
5,613
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
diskobox0205
Nemesis
14
3 / 7 / 4
9,335
491
6,355
15,506
5,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
41
40
Kills
17
17
Deaths
40
36
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
9
10
0
0.9
L
Ganesha
 
Ganesha
0
8
13
0.81
W
6
2
4
4
W
11
3
7
4.83
L
Sun Wukong
Cottnz
Sun Wukong
1
6
3
0.42
W
Hades
Dejw530
Hades
8
3
5
3.5
L
Ah Puch
Hondhunter2
Ah Puch
4
9
4
0.67
L
Nemesis
diskobox0205
Nemesis
3
7
4
0.71
W
5
4
12
2.75
W
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,856
Damage
42,795
77,756
Taken
93,705
53,843
Mitigated
52,008
31,470
Healing
13,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,892
3,925
0
1,499
17,457
5,058
0
8,713
8,319
0
28,955
L
Ganesha
 
Ganesha
7,702
911
0
824
23,876
23,404
0
11,899
11,516
19,484
0
W
12,388
5,570
442
4,631
15,877
17,462
518
1,968
13,909
0
52,252
W
13,224
8,869
0
8,964
18,030
9,422
2,985
3,559
14,471
0
102,035
L
Sun Wukong
Cottnz
Sun Wukong
9,620
1,035
105
4,313
19,847
12,073
458
5,063
14,181
0
38,556
W
Hades
Dejw530
Hades
19,446
992
933
9,639
17,974
9,768
949
4,877
13,097
77,522
0
L
Ah Puch
Hondhunter2
Ah Puch
9,226
1,223
0
4,297
17,019
5,613
0
9,416
7,381
35,034
0
L
Nemesis
diskobox0205
Nemesis
6,355
1,612
0
2,688
15,506
5,860
462
5,848
9,438
0
50,231
W
11,104
827
561
4,698
16,523
14,821
228
4,368
12,155
0
63,497
W
22,694
2,364
0
1,602
9,352
2,370
539
2,156
6,848
65,417
224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,758
Gold Earned
45,064
573
Minions Killed
269
0
Camps Cleared
0
1,770,642
Distance Traveled
1,685,281
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,258
540
58
3
0
326,015
3
L
Ganesha
8,601
453
6
0
0
362,314
2
W
Horus
11,167
588
100
5
0
332,994
0
W
Arachne
12,423
654
150
8
0
376,641
0
L
Sun Wukong
7,900
416
67
4
0
345,263
0
W
Hades
11,092
584
130
7
0
336,922
0
L
Ah Puch
8,970
472
51
3
0
293,888
0
L
Nemesis
9,335
491
87
5
0
357,801
0
W
Chaac
10,730
565
94
5
0
361,098
0
W
Zeus
11,346
597
99
5
0
362,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role