Player Matchup

Medusa
Medusa
BillyD8834
Medusa
Level 33
God Stats
15W - 7L
1,708 SR
Queue Stats
16W - 8L
1,638 Elo+
Party 1
Thanatos
Thanatos
ChubZ19
Thanatos
Level 93
God Stats
9W - 6L
1,694 SR
Queue Stats
42W - 27L
1,606 Elo+
Party 1
Baron Samedi
Baron Samedi
LeprechaunDrunk
Baron Samedi
Level 106
God Stats
5W - 4L
1,688 SR
Queue Stats
38W - 25L
1,621 Elo+
Party 1
Team Averages
Level 77
1,697 SR
1,622 Elo+

VS

Team Averages
Level 115
1,486 SR
1,410 Elo+
Morgan Le Fay
Morgan Le Fay
Jinxtapose
Morgan Le Fay
Level 62
God Stats
17W - 18L
1,735 SR
Queue Stats
380W - 450L
1,329 Elo+
Solo
Cthulhu
Cthulhu
PapiAlex1998
Cthulhu
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 42L
1,446 Elo+
Party 2
Shiva
Shiva
Sir Hisra
Shiva
Level 160
God Stats
1W - 2L
1,224 SR
Queue Stats
25W - 30L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BillyD8834
Medusa
16
3 / 7 / 9
12,569
662
10,370
17,324
5,889
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thanatos
ChubZ19
Thanatos
17
7 / 3 / 8
13,337
702
9,849
14,002
4,724
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
LeprechaunDrunk
Baron Samedi
18
6 / 7 / 9
13,760
724
17,972
19,357
8,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jinxtapose
Morgan Le Fay
19
8 / 9 / 6
14,112
743
18,301
15,157
6,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
PapiAlex1998
Cthulhu
20
7 / 3 / 10
15,163
798
17,094
21,048
26,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
Sir Hisra
Shiva
18
2 / 4 / 9
12,592
663
4,956
13,844
13,004
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
42
16
Kills
17
17
Deaths
16
26
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Medusa
BillyD8834
Medusa
3
7
9
1.07
L
Thanatos
ChubZ19
Thanatos
7
3
8
3.67
W
Morgan Le Fay
Jinxtapose
Morgan Le Fay
8
9
6
1.22
L
Baron Samedi
LeprechaunDrunk
Baron Samedi
6
7
9
1.5
W
Cthulhu
PapiAlex1998
Cthulhu
7
3
10
4
W
Shiva
Sir Hisra
Shiva
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,191
Damage
40,351
50,683
Taken
50,049
19,158
Mitigated
45,445
20,659
Healing
7,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BillyD8834
Medusa
10,370
4,512
0
2,430
17,324
5,889
1,486
11,269
5,715
0
49,599
L
Thanatos
ChubZ19
Thanatos
9,849
1,984
0
9,495
14,002
4,724
532
10,628
3,123
0
36,435
W
Morgan Le Fay
Jinxtapose
Morgan Le Fay
18,301
2,340
0
952
15,157
6,029
1,097
4,957
10,200
51,450
0
L
Baron Samedi
LeprechaunDrunk
Baron Samedi
17,972
1,087
1,846
6,888
19,357
8,545
804
14,132
5,014
63,298
0
W
Cthulhu
PapiAlex1998
Cthulhu
17,094
625
276
2,807
21,048
26,412
259
8,332
12,716
60,219
0
W
Shiva
Sir Hisra
Shiva
4,956
1,243
492
3,456
13,844
13,004
679
4,954
8,890
0
32,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,666
Gold Earned
41,867
198
Minions Killed
212
8
Camps Cleared
10
916,256
Distance Traveled
985,469
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,569
662
88
5
2
275,130
3
L
Thanatos
13,337
702
36
2
5
349,517
3
W
Morgan Le Fay
14,112
743
66
3
5
261,249
2
L
Baron Samedi
13,760
724
74
4
1
291,609
4
W
Cthulhu
15,163
798
94
5
2
369,455
7
W
Shiva
12,592
663
52
3
3
354,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role