Player Matchup

Izanami
Izanami
HeNeedSumMilk13
Izanami
Level 160
God Stats
4W - 1L
1,861 SR
Queue Stats
243W - 292L
1,459 Elo+
Solo
Zeus
Zeus
LogansReign
Zeus
Level 141
God Stats
20W - 16L
1,675 SR
Queue Stats
635W - 636L
1,503 Elo+
Solo
Neith
Neith
RiceBoyBR
Neith
Level 22
God Stats
1W - 0L
1,834 SR
Queue Stats
1W - 1L
1,295 Elo+
Solo
Thoth
Thoth
SCVKilljoy
Thoth
Level 137
God Stats
3W - 5L
1,311 SR
Queue Stats
951W - 994L
1,542 Elo+
Solo
Artemis
Artemis
SeductiveTree
Artemis
Level 53
God Stats
1W - 0L
1,222 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 103
1,581 SR
1,460 Elo+

VS

Team Averages
Level 94
1,545 SR
1,552 Elo+
Janus
Janus
Mykel6669
Janus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
dinkleburg_gotya
Khepri
Level 159
God Stats
0W - 1L
1,727 SR
Queue Stats
84W - 86L
1,582 Elo+
Solo
Erlang Shen
Erlang Shen
ethangentry
Erlang Shen
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 121L
1,586 Elo+
Party 1
Agni
Agni
josephm1502
Agni
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tyr
Tyr
reangler
Tyr
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 143L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 14
7,342
1,049
6,354
6,315
2,288
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
11 / 1 / 8
8,888
1,270
11,301
3,999
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
RiceBoyBR
Neith
15
6 / 1 / 15
9,106
1,301
9,011
5,907
2,274
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
14
4 / 3 / 14
8,233
1,176
7,535
5,744
2,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
15
7 / 3 / 13
8,847
1,264
12,386
8,290
3,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Mykel6669
Janus
8
0 / 6 / 1
5,351
764
1,471
5,434
1,421
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 5 / 7
6,653
950
5,426
12,746
11,955
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Erlang Shen
ethangentry
Erlang Shen
14
4 / 7 / 5
7,551
1,079
7,105
13,495
13,753
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 8 / 7
6,204
886
4,678
8,257
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 4 / 1
7,771
1,110
3,377
11,397
8,304
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
32
30
Kills
11
11
Deaths
30
64
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
3
14
3
W
11
1
8
15
L
Janus
Mykel6669
Janus
0
6
1
0.08
W
Neith
RiceBoyBR
Neith
6
1
15
13.5
W
Thoth
4
3
14
3.67
W
Artemis
7
3
13
4.5
L
2
5
7
1.1
L
Erlang Shen
ethangentry
Erlang Shen
4
7
5
0.93
L
0
8
7
0.44
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,587
Damage
22,057
30,255
Taken
51,329
11,776
Mitigated
38,100
12,309
Healing
10,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,354
3,285
519
581
6,315
2,288
1,525
2,961
3,354
0
12,322
W
11,301
2,077
1,527
1,382
3,999
1,507
386
1,670
2,329
23,708
0
L
Janus
Mykel6669
Janus
1,471
60
0
0
5,434
1,421
340
2,166
3,268
3,656
0
W
Neith
RiceBoyBR
Neith
9,011
2,437
876
1,684
5,907
2,274
1,675
2,986
2,921
0
18,931
W
Thoth
7,535
511
943
1,488
5,744
2,017
339
1,450
4,294
13,711
0
W
Artemis
12,386
7,945
410
2,899
8,290
3,690
1,565
2,508
5,782
0
21,166
L
5,426
372
1,452
1,993
12,746
11,955
0
3,721
9,025
11,020
0
L
Erlang Shen
ethangentry
Erlang Shen
7,105
3,246
820
2,204
13,495
13,753
102
5,203
8,292
0
11,560
L
4,678
150
898
441
8,257
2,667
0
2,676
5,581
10,670
0
L
3,377
211
501
1,831
11,397
8,304
0
5,070
6,327
0
7,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,416
Gold Earned
33,530
89
Minions Killed
41
0
Camps Cleared
0
666,290
Distance Traveled
640,642
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,342
1,049
19
3
0
131,662
0
W
Zeus
8,888
1,270
18
3
0
102,026
0
L
Janus
5,351
764
3
0
0
95,597
0
W
Neith
9,106
1,301
25
4
0
145,150
1
W
Thoth
8,233
1,176
13
2
0
161,373
1
W
Artemis
8,847
1,264
14
2
0
126,079
0
L
Khepri
6,653
950
4
1
0
137,183
0
L
Erlang Shen
7,551
1,079
7
1
0
131,076
0
L
Agni
6,204
886
16
2
0
124,669
0
L
Tyr
7,771
1,110
11
2
0
152,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role