Player Matchup

Ares
Ares
 
Ares
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BobaBolaBookies
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,397 Elo+
Party 1
Baba Yaga
Baba Yaga
MrMental12
Baba Yaga
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,430 Elo+
Party 1
Neith
Neith
ZexosG
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,217 Elo+
Party 1
Gilgamesh
Gilgamesh
theflash464
Gilgamesh
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,217 Elo+
Party 1
Team Averages
Level 27
1,500 SR
1,352 Elo+

VS

Team Averages
Level 104
1,574 SR
1,431 Elo+
Cerberus
Cerberus
BearHugsAllDay
Cerberus
Level 128
God Stats
4W - 4L
1,761 SR
Queue Stats
50W - 49L
1,467 Elo+
Solo
Loki
Loki
Marksman937
Loki
Level 148
God Stats
21W - 22L
1,442 SR
Queue Stats
146W - 137L
1,379 Elo+
Party 2
Apollo
Apollo
NaughtyCatt
Apollo
Level 48
God Stats
4W - 3L
1,515 SR
Queue Stats
165W - 164L
1,458 Elo+
Solo
Nu Wa
Nu Wa
UnrulyHippo
Nu Wa
Level 130
God Stats
3W - 1L
1,731 SR
Queue Stats
15W - 21L
1,397 Elo+
Party 2
Amaterasu
Amaterasu
xpurpple
Amaterasu
Level 66
God Stats
13W - 6L
1,420 SR
Queue Stats
158W - 152L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 6 / 0
8,729
291
2,630
12,205
6,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
BobaBolaBookies
Tsukuyomi
20
2 / 7 / 3
13,525
451
8,834
23,557
9,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
MrMental12
Baba Yaga
20
1 / 5 / 3
12,639
421
10,143
13,817
5,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
ZexosG
Neith
20
1 / 7 / 2
13,125
438
7,415
12,022
5,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
theflash464
Gilgamesh
20
3 / 4 / 3
12,715
424
9,528
16,365
16,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
2 / 2 / 16
15,447
515
8,211
29,061
34,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 1 / 5
19,205
640
10,167
19,637
10,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
5
0 / 0 / 0
9,319
311
0
0
0
20
12 / 1 / 9
17,044
568
17,882
12,989
7,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
xpurpple
Amaterasu
20
5 / 3 / 2
16,593
553
9,011
22,803
31,564
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
7
Kills
28
29
Deaths
7
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
6
0
0
W
Cerberus
2
2
16
5
L
Tsukuyomi
BobaBolaBookies
Tsukuyomi
2
7
3
0.5
W
9
1
5
11.5
L
Baba Yaga
MrMental12
Baba Yaga
1
5
3
0.5
W
Apollo
0
0
0
0
W
12
1
9
16.5
L
Neith
ZexosG
Neith
1
7
2
0.29
L
Gilgamesh
theflash464
Gilgamesh
3
4
3
1.13
W
Amaterasu
xpurpple
Amaterasu
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,550
Damage
45,271
77,966
Taken
84,490
43,690
Mitigated
83,768
18,061
Healing
29,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,630
173
0
937
12,205
6,665
242
6,619
5,586
18,707
0
W
Cerberus
8,211
475
506
6,818
29,061
34,781
1,145
5,259
23,627
81,545
0
L
Tsukuyomi
BobaBolaBookies
Tsukuyomi
8,834
3,004
0
9,027
23,557
9,449
0
5,540
17,836
0
112,694
W
10,167
3,694
0
9,445
19,637
10,148
7,322
2,940
16,332
0
194,681
L
Baba Yaga
MrMental12
Baba Yaga
10,143
683
0
3,168
13,817
5,771
0
4,543
9,274
88,393
0
W
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
17,882
7,066
0
6,172
12,989
7,275
4,383
2,607
10,382
119,542
16,434
L
Neith
ZexosG
Neith
7,415
3,709
0
2,013
12,022
5,805
118
3,987
8,035
0
89,378
L
Gilgamesh
theflash464
Gilgamesh
9,528
2,989
0
2,916
16,365
16,000
112
4,619
11,746
3,840
64,767
W
Amaterasu
xpurpple
Amaterasu
9,011
3,083
529
6,314
22,803
31,564
2,003
4,074
18,205
0
91,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,733
Gold Earned
77,608
644
Minions Killed
741
0
Camps Cleared
0
2,504,410
Distance Traveled
2,284,659
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,729
291
24
1
0
223,939
3
W
Cerberus
15,447
515
121
4
0
505,519
5
L
Tsukuyomi
13,525
451
150
5
0
552,763
1
W
Loki
19,205
640
298
10
0
676,823
2
L
Baba Yaga
12,639
421
180
6
0
554,510
1
W
Apollo
9,319
311
0
0
0
0
0
W
Nu Wa
17,044
568
164
5
0
544,893
5
L
Neith
13,125
438
184
6
0
556,243
0
L
Gilgamesh
12,715
424
106
4
0
616,955
3
W
Amaterasu
16,593
553
158
5
0
557,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role