Player Matchup

Morgan Le Fay
Morgan Le Fay
MuzlimBread2
Morgan Le Fay
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Chiron
Chiron
OompaLumpaEggs
Chiron
Level 55
God Stats
15W - 2L
2,058 SR
Queue Stats
20W - 8L
1,892 Elo+
Party 2
Achilles
Achilles
super lucky4
Achilles
Level 31
God Stats
2W - 0L
1,725 SR
Queue Stats
54W - 7L
1,932 Elo+
Party 2
Team Averages
Level 44
1,761 SR
1,775 Elo+

VS

Team Averages
Level 142
1,518 SR
1,546 Elo+
Discordia
Discordia
DaMavster
Discordia
Level 124
God Stats
2W - 3L
1,441 SR
Queue Stats
56W - 56L
1,518 Elo+
Party 1
Artemis
Artemis
Distractor08
Artemis
Level 154
God Stats
1W - 1L
1,604 SR
Queue Stats
5W - 6L
1,590 Elo+
Party 1
Chaac
Chaac
Rivaljrkman
Chaac
Level 147
God Stats
13W - 13L
1,509 SR
Queue Stats
424W - 508L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MuzlimBread2
Morgan Le Fay
19
5 / 1 / 8
13,346
741
25,503
12,670
5,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 5 / 5
12,546
697
13,012
19,697
6,613
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
super lucky4
Achilles
17
2 / 4 / 10
11,972
665
12,952
21,395
26,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DaMavster
Discordia
17
5 / 3 / 4
12,215
679
15,503
12,846
4,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Distractor08
Artemis
17
2 / 3 / 6
11,617
645
12,321
14,418
3,986
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
3 / 7 / 6
11,799
656
19,119
30,405
17,162
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
13
Kills
10
10
Deaths
13
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
DaMavster
Discordia
5
3
4
2.33
L
Artemis
Distractor08
Artemis
2
3
6
1.67
W
Morgan Le Fay
MuzlimBread2
Morgan Le Fay
5
1
8
9
W
6
5
5
1.7
L
3
7
6
0.86
W
Achilles
super lucky4
Achilles
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,467
Damage
46,943
53,762
Taken
57,669
38,106
Mitigated
25,458
11,450
Healing
12,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DaMavster
Discordia
15,503
212
72
2,630
12,846
4,310
316
5,053
7,496
48,257
0
L
Artemis
Distractor08
Artemis
12,321
7,153
105
1,503
14,418
3,986
1,278
7,043
7,190
0
50,998
W
Morgan Le Fay
MuzlimBread2
Morgan Le Fay
25,503
2,247
155
2,009
12,670
5,143
1,379
2,436
10,234
85,874
0
W
13,012
6,089
1,055
4,071
19,697
6,613
950
5,841
13,856
0
38,186
L
19,119
2,553
0
7,955
30,405
17,162
0
14,069
15,903
0
52,610
W
Achilles
super lucky4
Achilles
12,952
3,301
368
3,792
21,395
26,350
960
7,475
13,920
0
30,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,864
Gold Earned
35,631
222
Minions Killed
210
7
Camps Cleared
9
1,038,455
Distance Traveled
974,091
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,215
679
62
3
1
342,592
0
L
Artemis
11,617
645
72
4
8
316,261
2
W
Morgan Le Fay
13,346
741
127
7
7
367,651
4
W
Chiron
12,546
697
59
3
0
321,924
0
L
Chaac
11,799
656
76
4
0
315,238
1
W
Achilles
11,972
665
36
2
0
348,880
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role