Player Matchup

Tyr
Tyr
A Dark Incubus
Tyr
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
314W - 327L
1,501 Elo+
Party 3
Fenrir
Fenrir
Elite Noodle
Fenrir
Level 135
God Stats
3W - 0L
1,326 SR
Queue Stats
248W - 233L
1,600 Elo+
Party 3
Baron Samedi
Baron Samedi
ImDatBadger
Baron Samedi
Level 109
God Stats
2W - 0L
1,495 SR
Queue Stats
27W - 29L
1,334 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KonoDeanoDa
Tsukuyomi
Level 147
God Stats
1W - 1L
1,696 SR
Queue Stats
36W - 40L
1,370 Elo+
Party 1
Kumbhakarna
Kumbhakarna
dejahn
Kumbhakarna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,288 Elo+
Party 1
Team Averages
Level 105
1,503 SR
1,419 Elo+

VS

Team Averages
Level 101
1,636 SR
1,503 Elo+
Olorun
Olorun
 
Olorun
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ArdorLove
Tyr
Level 149
God Stats
0W - 1L
1,772 SR
Queue Stats
29W - 19L
1,646 Elo+
Party 2
Freya
Freya
BlueFire0224
Freya
Level 160
God Stats
0W - 1L
2,123 SR
Queue Stats
8W - 7L
1,568 Elo+
Party 2
Fafnir
Fafnir
Grim sleeper110
Fafnir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,267 Elo+
Party 2
Da Ji
Da Ji
PhoenixFire723
Da Ji
Level 87
God Stats
0W - 2L
1,285 SR
Queue Stats
5W - 5L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 22
8,307
831
6,029
15,180
17,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
16
14 / 4 / 11
10,316
1,032
17,804
16,455
12,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Baron Samedi
ImDatBadger
Baron Samedi
17
3 / 1 / 17
9,420
942
11,456
7,867
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
KonoDeanoDa
Tsukuyomi
16
8 / 2 / 13
9,499
950
17,201
11,908
7,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
dejahn
Kumbhakarna
16
1 / 1 / 23
8,678
868
3,966
12,743
13,017
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
0 / 4 / 10
7,909
791
10,571
9,819
3,705
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 4 / 6
8,592
859
12,686
14,508
14,346
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
3 / 5 / 4
8,085
809
16,170
13,203
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
0 / 5 / 2
7,322
732
2,408
11,446
12,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 9 / 5
7,845
785
4,486
11,126
3,528
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
39
27
Kills
12
12
Deaths
27
86
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
4
10
1.25
W
1
4
22
3
L
5
4
6
2
L
3
5
4
1
W
Fenrir
14
4
11
4.88
L
0
5
2
0.2
W
Baron Samedi
ImDatBadger
Baron Samedi
3
1
17
11.5
W
Tsukuyomi
KonoDeanoDa
Tsukuyomi
8
2
13
7.25
L
4
9
5
0.72
W
Kumbhakarna
dejahn
Kumbhakarna
1
1
23
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,456
Damage
46,321
64,153
Taken
60,102
54,556
Mitigated
38,988
30,466
Healing
16,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
10,571
4,911
229
2,878
9,819
3,705
0
3,028
6,674
25,470
0
W
6,029
1,466
601
2,063
15,180
17,137
984
6,571
8,609
0
10,008
L
12,686
1,350
378
5,064
14,508
14,346
0
4,413
9,419
0
16,343
L
16,170
5,011
171
6,039
13,203
4,740
0
2,369
10,561
32,432
0
W
Fenrir
17,804
3,844
2,277
3,777
16,455
12,315
245
6,787
9,668
0
22,579
L
2,408
1,412
0
681
11,446
12,669
0
2,991
7,894
5,219
0
W
Baron Samedi
ImDatBadger
Baron Samedi
11,456
802
7,269
3,863
7,867
4,257
1,195
3,546
4,321
35,724
0
W
Tsukuyomi
KonoDeanoDa
Tsukuyomi
17,201
3,939
2,359
4,920
11,908
7,830
1,221
6,137
5,771
0
29,364
L
4,486
416
251
793
11,126
3,528
0
2,621
8,398
0
4,878
W
Kumbhakarna
dejahn
Kumbhakarna
3,966
810
1,175
2,162
12,743
13,017
977
6,108
6,635
10,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,220
Gold Earned
39,753
111
Minions Killed
91
0
Camps Cleared
0
1,022,278
Distance Traveled
841,216
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,909
791
39
4
0
156,887
1
W
Tyr
8,307
831
10
1
0
184,461
0
L
Tyr
8,592
859
14
1
0
189,384
2
L
Freya
8,085
809
30
3
0
160,346
0
W
Fenrir
10,316
1,032
14
1
0
215,437
2
L
Fafnir
7,322
732
7
1
0
174,944
0
W
Baron Samedi
9,420
942
51
5
0
208,492
1
W
Tsukuyomi
9,499
950
28
3
0
202,232
0
L
Da Ji
7,845
785
1
0
0
159,655
0
W
Kumbhakarna
8,678
868
8
1
0
211,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role