Player Matchup

Bellona
Bellona
ALEX XB0
Bellona
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,278 Elo+
Party 2
Baron Samedi
Baron Samedi
Cmd9372
Baron Samedi
Level 36
God Stats
2W - 5L
1,431 SR
Queue Stats
2W - 6L
1,387 Elo+
Party 4
Izanami
Izanami
PainSupremee
Izanami
Level 27
God Stats
9W - 7L
1,510 SR
Queue Stats
44W - 38L
1,483 Elo+
Solo
Cerberus
Cerberus
Steven34578539
Cerberus
Level 26
God Stats
1W - 6L
1,363 SR
Queue Stats
3W - 10L
1,239 Elo+
Party 2
Arachne
Arachne
Xman2816
Arachne
Level 29
God Stats
0W - 4L
1,211 SR
Queue Stats
2W - 6L
1,387 Elo+
Party 4
Team Averages
Level 26
1,403 SR
1,355 Elo+

VS

Team Averages
Level 44
1,428 SR
1,342 Elo+
Aphrodite
Aphrodite
BUCKcomander98
Aphrodite
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 19L
1,312 Elo+
Party 3
Medusa
Medusa
LeFilsDuSeins
Medusa
Level 27
God Stats
3W - 5L
1,196 SR
Queue Stats
56W - 79L
1,417 Elo+
Solo
Ares
Ares
Wannahawkalugie
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 33L
1,312 Elo+
Party 3
Fenrir
Fenrir
oNebularZz
Fenrir
Level 23
God Stats
3W - 5L
1,413 SR
Queue Stats
5W - 7L
1,203 Elo+
Party 1
Set
Set
qixning
Set
Level 103
God Stats
2W - 0L
1,530 SR
Queue Stats
76W - 75L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ALEX XB0
Bellona
18
2 / 6 / 8
11,678
649
15,561
27,257
32,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
Cmd9372
Baron Samedi
19
3 / 6 / 9
12,516
695
24,244
18,068
14,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
PainSupremee
Izanami
20
8 / 7 / 4
13,615
756
27,787
21,622
8,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
18
0 / 5 / 7
11,909
662
4,258
32,110
33,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Xman2816
Arachne
18
2 / 5 / 6
12,107
673
10,493
18,075
8,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BUCKcomander98
Aphrodite
20
1 / 4 / 17
12,588
699
18,635
23,625
15,030
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
2 / 2 / 9
12,341
686
15,005
19,142
10,120
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 3 / 18
14,067
782
21,263
25,390
36,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
oNebularZz
Fenrir
20
9 / 4 / 7
13,390
744
22,920
23,825
13,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Set
20
11 / 2 / 6
13,889
772
14,545
18,600
16,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
86
15
Kills
29
29
Deaths
15
34
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Bellona
ALEX XB0
Bellona
2
6
8
1
W
Aphrodite
BUCKcomander98
Aphrodite
1
4
17
2.38
L
Baron Samedi
Cmd9372
Baron Samedi
3
6
9
1.25
W
2
2
9
3.25
L
Izanami
PainSupremee
Izanami
8
7
4
1.43
L
Cerberus
0
5
7
0.7
W
6
3
18
5
L
Arachne
Xman2816
Arachne
2
5
6
1
W
Fenrir
oNebularZz
Fenrir
9
4
7
3.13
W
Set
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,343
Damage
92,368
117,132
Taken
110,582
96,814
Mitigated
91,766
24,510
Healing
35,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ALEX XB0
Bellona
15,561
5,142
0
1,630
27,257
32,383
40
11,137
15,510
0
32,377
W
Aphrodite
BUCKcomander98
Aphrodite
18,635
3,377
7,825
9,998
23,625
15,030
1,757
7,482
16,072
56,733
0
L
Baron Samedi
Cmd9372
Baron Samedi
24,244
2,545
3,940
5,393
18,068
14,459
471
4,767
13,106
50,780
0
W
15,005
5,243
627
2,327
19,142
10,120
2,044
3,823
15,165
0
45,918
L
Izanami
PainSupremee
Izanami
27,787
18,084
0
2,729
21,622
8,208
440
8,667
12,365
0
56,623
L
Cerberus
4,258
422
964
7,436
32,110
33,078
816
8,882
22,825
23,032
0
W
21,263
1,176
0
4,764
25,390
36,546
394
3,204
21,884
31,388
0
L
Arachne
Xman2816
Arachne
10,493
8,679
0
2,418
18,075
8,686
97
5,925
11,964
0
56,740
W
Fenrir
oNebularZz
Fenrir
22,920
7,160
0
7,162
23,825
13,836
383
7,394
16,004
0
52,402
W
Set
14,545
4,727
0
2,498
18,600
16,234
2,593
6,599
11,864
0
61,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,825
Gold Earned
66,275
241
Minions Killed
303
0
Camps Cleared
0
1,597,265
Distance Traveled
1,867,016
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,678
649
31
2
0
349,348
0
W
Aphrodite
12,588
699
81
5
0
342,857
0
L
Baron Samedi
12,516
695
51
3
0
311,703
6
W
Medusa
12,341
686
75
4
0
347,057
0
L
Izanami
13,615
756
63
4
0
285,862
3
L
Cerberus
11,909
662
31
2
0
286,079
2
W
Ares
14,067
782
14
1
0
375,335
2
L
Arachne
12,107
673
65
4
0
364,273
3
W
Fenrir
13,390
744
55
3
0
406,039
4
W
Set
13,889
772
78
4
0
395,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role