Player Matchup

Atlas
Atlas
Boolin Bluhd
Atlas
Level 149
God Stats
2W - 2L
1,405 SR
Queue Stats
69W - 81L
1,452 Elo+
Party 1
Olorun
Olorun
ExaltedRonin13
Olorun
Level 160
God Stats
2W - 1L
1,639 SR
Queue Stats
135W - 143L
1,425 Elo+
Party 1
Hou Yi
Hou Yi
TayzerFace
Hou Yi
Level 158
God Stats
9W - 3L
1,538 SR
Queue Stats
60W - 54L
1,504 Elo+
Party 1
Team Averages
Level 156
1,527 SR
1,460 Elo+

VS

Team Averages
Level 80
1,614 SR
1,419 Elo+
Izanami
Izanami
HarlequinOfSloth
Izanami
Level 47
God Stats
5W - 8L
1,567 SR
Queue Stats
26W - 37L
1,405 Elo+
Party 2
Vulcan
Vulcan
HepC Kali5536
Vulcan
Level 87
God Stats
32W - 29L
1,523 SR
Queue Stats
248W - 291L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
Reallysadweeb
Gilgamesh
Level 106
God Stats
14W - 7L
1,751 SR
Queue Stats
31W - 44L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 5
12,387
774
7,925
21,546
15,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 3 / 4
11,559
722
11,005
14,834
4,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
TayzerFace
Hou Yi
14
1 / 5 / 7
10,315
645
10,187
12,390
3,300
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 6
10,289
643
11,464
11,580
4,438
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
7 / 2 / 4
11,865
742
23,842
8,066
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Reallysadweeb
Gilgamesh
14
1 / 5 / 5
9,932
621
7,256
16,641
15,932
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
8
Kills
11
11
Deaths
8
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
W
4
3
4
2
L
3
1
6
6
L
7
2
4
4.5
L
Gilgamesh
Reallysadweeb
Gilgamesh
1
5
5
0.7
W
Hou Yi
TayzerFace
Hou Yi
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,117
Damage
42,562
48,770
Taken
36,287
23,622
Mitigated
23,658
18,515
Healing
6,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,925
1,911
0
8,267
21,546
15,429
0
9,012
12,110
28,342
0
W
11,005
5,114
1,183
6,680
14,834
4,893
1,704
7,483
6,843
60,208
0
L
11,464
7,246
0
3,642
11,580
4,438
993
5,049
6,531
0
33,724
L
23,842
4,922
0
818
8,066
3,288
81
5,601
2,465
66,673
0
L
Gilgamesh
Reallysadweeb
Gilgamesh
7,256
1,303
471
1,931
16,641
15,932
90
8,963
7,678
0
27,981
W
Hou Yi
TayzerFace
Hou Yi
10,187
5,494
0
2,385
12,390
3,300
1,014
6,497
5,573
0
27,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,261
Gold Earned
32,086
198
Minions Killed
174
6
Camps Cleared
8
810,406
Distance Traveled
866,908
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,387
774
31
2
1
276,530
3
W
Olorun
11,559
722
132
8
4
282,735
4
L
Izanami
10,289
643
47
3
1
272,890
0
L
Vulcan
11,865
742
86
5
3
323,387
6
L
Gilgamesh
9,932
621
41
3
4
270,631
2
W
Hou Yi
10,315
645
35
2
1
251,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role