Player Matchup

Geb
Geb
Dirk Dirigible
Geb
Level 143
God Stats
7W - 2L
1,522 SR
Queue Stats
305W - 310L
1,452 Elo+
Party 1
Kuzenbo
Kuzenbo
GodsLittleJoke
Kuzenbo
Level 145
God Stats
2W - 0L
1,759 SR
Queue Stats
307W - 313L
1,416 Elo+
Party 1
Hun Batz
Hun Batz
Rabbit2G
Hun Batz
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 157L
1,499 Elo+
Party 1
He Bo
He Bo
Rabbit3G
He Bo
Level 65
God Stats
5W - 1L
1,687 SR
Queue Stats
181W - 171L
1,463 Elo+
Party 1
Medusa
Medusa
dizzyjakeyg66
Medusa
Level 15
God Stats
10W - 2L
1,730 SR
Queue Stats
455W - 467L
1,435 Elo+
Solo
Team Averages
Level 94
1,640 SR
1,453 Elo+

VS

Team Averages
Level 88
1,582 SR
1,430 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
K Wall85
Bacchus
Level 85
God Stats
1W - 1L
1,689 SR
Queue Stats
25W - 32L
1,390 Elo+
Solo
Medusa
Medusa
Tiatia901
Medusa
Level 63
God Stats
2W - 4L
1,475 SR
Queue Stats
80W - 105L
1,386 Elo+
Solo
Athena
Athena
queentortuga
Athena
Level 157
God Stats
2W - 8L
1,744 SR
Queue Stats
174W - 189L
1,373 Elo+
Solo
Set
Set
sdfgxcvb
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 12
8,746
795
6,785
9,858
12,447
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 5 / 11
8,734
794
5,742
10,237
16,709
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Rabbit2G
Hun Batz
15
1 / 6 / 10
8,763
797
6,056
9,599
4,473
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
Rabbit3G
He Bo
19
11 / 5 / 4
10,995
1,000
14,400
8,540
3,435
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 5 / 6
9,411
856
15,672
9,549
3,757
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
5 / 3 / 17
10,196
927
12,521
12,838
14,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
K Wall85
Bacchus
15
2 / 3 / 15
8,929
812
4,966
8,999
11,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Tiatia901
Medusa
16
7 / 3 / 10
9,873
898
9,519
7,999
3,451
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
15
6 / 3 / 14
9,509
864
5,159
10,281
14,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
5 / 7 / 11
8,903
809
5,234
15,149
7,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
92
19
Kills
25
25
Deaths
19
43
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
3
17
4.5
W
1
4
12
1.75
W
1
5
11
1.3
L
Bacchus
K Wall85
Bacchus
2
3
15
3.17
W
Hun Batz
Rabbit2G
Hun Batz
1
6
10
1
W
He Bo
Rabbit3G
He Bo
11
5
4
2.6
L
Medusa
Tiatia901
Medusa
7
3
10
4
W
5
5
6
1.6
L
Athena
6
3
14
4.33
L
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,655
Damage
37,399
47,783
Taken
55,266
40,821
Mitigated
51,516
6,628
Healing
15,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
12,521
213
2,993
3,275
12,838
14,412
0
6,813
6,025
30,275
0
W
6,785
188
248
903
9,858
12,447
495
4,135
5,513
11,430
0
W
5,742
2,114
366
363
10,237
16,709
462
5,247
4,914
11,680
0
L
Bacchus
K Wall85
Bacchus
4,966
292
1,136
1,667
8,999
11,450
105
5,742
3,257
10,253
0
W
Hun Batz
Rabbit2G
Hun Batz
6,056
1,706
585
350
9,599
4,473
972
5,553
3,978
0
17,515
W
He Bo
Rabbit3G
He Bo
14,400
374
1,011
1,103
8,540
3,435
987
4,484
3,993
27,493
0
L
Medusa
Tiatia901
Medusa
9,519
2,607
1,555
658
7,999
3,451
1,174
4,034
3,965
0
23,864
W
15,672
5,361
689
1,010
9,549
3,757
2,274
3,227
6,226
0
29,185
L
Athena
5,159
1,804
1,029
1,326
10,281
14,691
37
3,917
6,364
8,817
0
L
5,234
2,667
0
1,420
15,149
7,512
0
6,421
8,728
0
7,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,649
Gold Earned
47,410
82
Minions Killed
91
0
Camps Cleared
0
1,074,397
Distance Traveled
991,831
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,196
927
30
3
0
232,635
1
W
Geb
8,746
795
7
1
0
231,778
0
W
Kuzenbo
8,734
794
8
1
0
206,417
0
L
Bacchus
8,929
812
7
1
0
187,776
0
W
Hun Batz
8,763
797
14
1
0
211,073
1
W
He Bo
10,995
1,000
32
3
0
215,594
1
L
Medusa
9,873
898
29
3
0
186,653
1
W
Medusa
9,411
856
21
2
0
209,535
0
L
Athena
9,509
864
15
1
0
185,828
0
L
Set
8,903
809
10
1
0
198,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role