Player Matchup

Merlin
Merlin
MissTY94
Merlin
Level 107
God Stats
4W - 4L
1,894 SR
Queue Stats
87W - 96L
1,540 Elo+
Party 3
Thor
Thor
Nakath1
Thor
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 107L
1,483 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PatrikSSKILL
Ah Muzen Cab
Level 72
God Stats
2W - 10L
1,289 SR
Queue Stats
437W - 466L
1,552 Elo+
Solo
King Arthur
King Arthur
SlyFenrir
King Arthur
Level 66
God Stats
16W - 14L
1,691 SR
Queue Stats
113W - 115L
1,477 Elo+
Party 1
Bacchus
Bacchus
dearb
Bacchus
Level 78
God Stats
8W - 2L
1,683 SR
Queue Stats
87W - 98L
1,535 Elo+
Party 3
Team Averages
Level 77
1,611 SR
1,517 Elo+

VS

Team Averages
Level 99
1,538 SR
1,558 Elo+
Mulan
Mulan
Damiem
Mulan
Level 125
God Stats
5W - 0L
1,500 SR
Queue Stats
106W - 108L
1,575 Elo+
Party 2
Medusa
Medusa
DrowsyDodo
Medusa
Level 106
God Stats
2W - 2L
1,864 SR
Queue Stats
21W - 17L
1,556 Elo+
Party 2
Anubis
Anubis
Jiccy
Anubis
Level 74
God Stats
8W - 8L
1,523 SR
Queue Stats
143W - 142L
1,532 Elo+
Solo
Da Ji
Da Ji
StormSinner
Da Ji
Level 125
God Stats
1W - 2L
1,304 SR
Queue Stats
14W - 9L
1,615 Elo+
Party 2
Agni
Agni
redkuchen
Agni
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MissTY94
Merlin
15
2 / 6 / 5
9,307
517
10,785
10,038
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
Nakath1
Thor
15
2 / 5 / 8
9,014
501
4,943
14,383
5,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
PatrikSSKILL
Ah Muzen Cab
13
1 / 6 / 0
8,124
451
3,955
11,877
3,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
SlyFenrir
King Arthur
14
5 / 4 / 0
9,019
501
6,497
15,299
9,044
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
dearb
Bacchus
12
1 / 3 / 1
7,688
427
4,043
15,334
13,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Damiem
Mulan
16
8 / 1 / 7
10,806
600
13,231
11,882
9,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
DrowsyDodo
Medusa
17
7 / 1 / 3
10,920
607
12,956
9,055
3,528
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Jiccy
Anubis
18
3 / 3 / 4
10,814
601
10,965
10,473
4,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
3 / 2 / 5
9,318
518
7,507
12,826
4,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
15
3 / 4 / 6
9,384
521
7,287
8,458
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
11
Kills
24
24
Deaths
11
14
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Mulan
Damiem
Mulan
8
1
7
11.5
W
Medusa
DrowsyDodo
Medusa
7
1
3
8.5
W
Anubis
Jiccy
Anubis
3
3
4
1.67
L
Merlin
MissTY94
Merlin
2
6
5
0.75
L
Thor
Nakath1
Thor
2
5
8
1.2
L
Ah Muzen Cab
PatrikSSKILL
Ah Muzen Cab
1
6
0
0.17
L
King Arthur
SlyFenrir
King Arthur
5
4
0
1.25
W
3
2
5
2.75
L
Bacchus
dearb
Bacchus
1
3
1
0.5
W
Agni
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,223
Damage
51,946
66,931
Taken
52,694
35,120
Mitigated
24,710
14,566
Healing
19,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Damiem
Mulan
13,231
1,272
0
5,894
11,882
9,472
0
4,543
7,339
0
43,939
W
Medusa
DrowsyDodo
Medusa
12,956
6,111
0
2,530
9,055
3,528
2,836
2,257
6,543
0
84,747
W
Anubis
Jiccy
Anubis
10,965
981
0
5,487
10,473
4,790
1,159
2,188
8,285
77,901
0
L
Merlin
MissTY94
Merlin
10,785
670
204
427
10,038
3,424
0
2,602
7,436
59,594
0
L
Thor
Nakath1
Thor
4,943
1,522
0
5,538
14,383
5,031
0
2,110
12,273
0
52,016
L
Ah Muzen Cab
PatrikSSKILL
Ah Muzen Cab
3,955
1,049
0
2,538
11,877
3,691
880
1,444
10,433
0
54,453
L
King Arthur
SlyFenrir
King Arthur
6,497
660
332
3,383
15,299
9,044
245
8,022
7,277
0
42,585
W
7,507
1,820
0
5,366
12,826
4,514
1,236
2,228
10,598
0
52,506
L
Bacchus
dearb
Bacchus
4,043
398
337
1,807
15,334
13,930
0
4,074
11,260
15,532
0
W
Agni
7,287
937
0
566
8,458
2,406
926
3,612
4,846
45,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,152
Gold Earned
51,242
442
Minions Killed
589
0
Camps Cleared
0
1,734,484
Distance Traveled
1,697,615
28
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,806
600
63
4
0
366,165
8
W
Medusa
10,920
607
174
10
0
349,968
9
W
Anubis
10,814
601
173
10
0
318,335
1
L
Merlin
9,307
517
125
7
0
311,039
10
L
Thor
9,014
501
99
6
0
326,721
2
L
Ah Muzen Cab
8,124
451
104
6
0
362,743
2
L
King Arthur
9,019
501
91
5
0
349,906
3
W
Da Ji
9,318
518
86
5
0
338,837
5
L
Bacchus
7,688
427
23
1
0
384,075
11
W
Agni
9,384
521
93
5
0
324,310
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role