Player Matchup

Merlin
Merlin
Ruko0fi42
Merlin
Level 116
God Stats
32W - 34L
1,508 SR
Queue Stats
112W - 121L
1,394 Elo+
Solo
Sobek
Sobek
SnoopJaps
Sobek
Level 148
God Stats
2W - 0L
1,791 SR
Queue Stats
45W - 55L
1,409 Elo+
Solo
Shiva
Shiva
centre_figure5
Shiva
Level 64
God Stats
14W - 7L
1,391 SR
Queue Stats
299W - 327L
1,429 Elo+
Solo
Medusa
Medusa
cruzber10
Medusa
Level 36
God Stats
1W - 0L
1,163 SR
Queue Stats
7W - 3L
1,709 Elo+
Solo
Kali
Kali
thehollowitz
Kali
Level 69
God Stats
129W - 119L
1,498 SR
Queue Stats
301W - 332L
1,413 Elo+
Solo
Team Averages
Level 87
1,470 SR
1,471 Elo+

VS

Team Averages
Level 104
1,565 SR
1,481 Elo+
Bacchus
Bacchus
 
Bacchus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AbiMaex
Baron Samedi
Level 126
God Stats
4W - 2L
1,754 SR
Queue Stats
154W - 156L
1,471 Elo+
Solo
Pele
Pele
CNFireDragon
Pele
Level 49
God Stats
0W - 3L
1,496 SR
Queue Stats
49W - 58L
1,502 Elo+
Solo
Rama
Rama
eArbse
Rama
Level 117
God Stats
17W - 26L
1,575 SR
Queue Stats
144W - 133L
1,442 Elo+
Solo
Amaterasu
Amaterasu
power_crush
Amaterasu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
300W - 336L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ruko0fi42
Merlin
13
5 / 0 / 4
7,999
533
7,745
4,847
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
SnoopJaps
Sobek
11
1 / 0 / 11
7,794
520
5,549
11,471
11,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 2 / 2
8,701
580
9,604
10,218
6,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
cruzber10
Medusa
16
13 / 2 / 6
10,216
681
19,456
12,199
4,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 1 / 5
8,773
585
4,327
10,598
6,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 5 / 2
5,822
388
3,811
15,277
9,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
AbiMaex
Baron Samedi
12
1 / 4 / 2
7,174
478
9,661
9,203
2,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 5 / 1
7,719
515
7,593
12,675
2,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
eArbse
Rama
11
1 / 4 / 3
6,980
465
4,065
9,738
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
power_crush
Amaterasu
10
1 / 8 / 3
6,668
445
4,794
15,039
4,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
26
Kills
5
5
Deaths
26
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
5
2
0.2
L
Baron Samedi
AbiMaex
Baron Samedi
1
4
2
0.5
L
2
5
1
0.5
W
Merlin
Ruko0fi42
Merlin
5
0
4
7
W
Sobek
SnoopJaps
Sobek
1
0
11
6.5
W
4
2
2
2.5
W
Medusa
cruzber10
Medusa
13
2
6
8
L
Rama
eArbse
Rama
1
4
3
0.63
L
Amaterasu
power_crush
Amaterasu
1
8
3
0.31
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,681
Damage
29,924
49,333
Taken
61,932
29,816
Mitigated
21,073
15,338
Healing
13,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,811
288
189
3,054
15,277
9,867
0
3,997
11,280
18,315
0
L
Baron Samedi
AbiMaex
Baron Samedi
9,661
413
374
2,149
9,203
2,740
0
1,782
7,421
44,510
0
L
7,593
1,467
0
1,666
12,675
2,801
0
3,280
9,395
0
40,641
W
Merlin
Ruko0fi42
Merlin
7,745
37
0
375
4,847
1,617
102
1,825
2,852
54,233
0
W
Sobek
SnoopJaps
Sobek
5,549
439
1,979
3,187
11,471
11,137
200
3,005
8,338
15,371
0
W
9,604
1,716
0
1,246
10,218
6,159
295
1,549
8,585
0
58,913
W
Medusa
cruzber10
Medusa
19,456
11,571
0
5,478
12,199
4,732
2,122
3,623
8,397
0
76,089
L
Rama
eArbse
Rama
4,065
3,574
0
1,940
9,738
1,529
0
1,078
8,660
0
28,567
L
Amaterasu
power_crush
Amaterasu
4,794
1,859
0
3,673
15,039
4,136
0
3,157
11,882
0
20,052
W
4,327
1,154
0
3,073
10,598
6,171
690
2,785
7,689
0
62,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,483
Gold Earned
34,363
441
Minions Killed
278
0
Camps Cleared
0
1,560,065
Distance Traveled
1,393,273
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,822
388
20
1
0
249,084
3
L
Baron Samedi
7,174
478
86
6
0
264,577
6
L
Pele
7,719
515
70
5
0
305,890
3
W
Merlin
7,999
533
91
6
0
321,762
7
W
Sobek
7,794
520
19
1
0
327,930
3
W
Shiva
8,701
580
101
7
0
313,418
3
W
Medusa
10,216
681
122
8
0
257,530
1
L
Rama
6,980
465
64
4
0
268,074
1
L
Amaterasu
6,668
445
38
3
0
305,648
1
W
Kali
8,773
585
108
7
0
339,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role