Player Matchup

Sol
Sol
Masters
 
Sol
Masters
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Masters
 
Achilles
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Grandmaster
Botrossbot
Gilgamesh
Grandmaster
Level 68
God Stats
16W - 1L
1,964 SR
Queue Stats
140W - 20L
2,923 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 116
1,655 SR
1,974 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,670 SR
1,738 MMR
Medusa
Medusa
Platinum III
 
Medusa
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Gold IV
BlOcKINGbAnN3D
Cabrakan
Gold IV
Level 160
God Stats
10W - 3L
2,002 SR
Queue Stats
36W - 16L
1,759 MMR
Party 1
Persephone
Persephone
Platinum II
josephine13055
Persephone
Platinum II
Level 147
God Stats
1W - 2L
1,509 SR
Queue Stats
35W - 16L
1,955 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 1 / 4
9,525
680
8,741
5,842
1,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
 
Achilles
13
2 / 0 / 2
8,805
629
7,978
11,836
8,924
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
Botrossbot
Gilgamesh
14
2 / 3 / 3
10,022
716
10,349
17,272
15,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
AtlasShivaBastetAh Muzen CabFenrir

VS

Bans
ThothAresChaacSobekGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 3 / 1
9,230
659
10,227
9,950
3,746
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
12
0 / 2 / 4
8,866
633
3,862
12,320
18,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
josephine13055
Persephone
13
1 / 0 / 3
8,863
633
12,091
7,089
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
5
Kills
4
4
Deaths
5
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
4
3
W
Achilles
 
Achilles
2
0
2
3
L
Medusa
 
Medusa
3
3
1
1.17
L
Cabrakan
0
2
4
1
W
Gilgamesh
Botrossbot
Gilgamesh
2
3
3
1.17
L
Persephone
josephine13055
Persephone
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,068
Damage
26,180
34,950
Taken
29,359
25,383
Mitigated
25,039
16,236
Healing
5,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,741
2,906
0
2,771
5,842
1,428
2,258
3,443
2,399
63,059
0
W
Achilles
 
Achilles
7,978
965
0
5,114
11,836
8,924
479
5,245
6,591
0
23,261
L
Medusa
 
Medusa
10,227
4,562
0
2,776
9,950
3,746
0
1,850
8,100
0
36,696
L
Cabrakan
3,862
409
128
1,473
12,320
18,591
0
4,994
7,326
7,468
0
W
Gilgamesh
Botrossbot
Gilgamesh
10,349
3,100
0
8,351
17,272
15,031
655
7,712
9,560
0
31,505
L
Persephone
josephine13055
Persephone
12,091
553
0
983
7,089
2,702
0
2,108
4,981
45,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,352
Gold Earned
26,959
177
Minions Killed
138
11
Camps Cleared
2
808,886
Distance Traveled
782,104
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,525
680
102
7
6
260,730
4
W
Achilles
8,805
629
40
3
0
287,579
4
L
Medusa
9,230
659
58
4
1
255,014
5
L
Cabrakan
8,866
633
12
1
1
259,907
6
W
Gilgamesh
10,022
716
35
3
5
260,577
3
L
Persephone
8,863
633
68
5
0
267,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role