Player Matchup

Thanatos
Thanatos
Gold I
Darkstar210
Thanatos
Gold I
Level 149
God Stats
1W - 1L
1,602 SR
Queue Stats
14W - 11L
1,860 MMR
Party 1
Poseidon
Poseidon
Silver II
MageMastahFresh
Poseidon
Silver II
Level 135
God Stats
8W - 10L
1,502 SR
Queue Stats
57W - 58L
1,189 MMR
Party 1
Horus
Horus
Gold I
TankMastahFresh
Horus
Gold I
Level 145
God Stats
5W - 11L
1,313 SR
Queue Stats
137W - 140L
1,688 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,472 SR
1,579 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,490 SR
1,520 MMR
Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold I
WoodySchultz
Agni
Gold I
Level 126
God Stats
9W - 4L
1,468 SR
Queue Stats
141W - 151L
1,521 MMR
Solo
Achilles
Achilles
Silver II
gef9824
Achilles
Silver II
Level 151
God Stats
2W - 2L
1,501 SR
Queue Stats
58W - 48L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Darkstar210
Thanatos
17
5 / 4 / 4
12,179
677
16,705
17,121
10,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
17
4 / 5 / 5
12,452
692
17,697
11,444
3,561
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 5 / 8
11,229
624
6,045
18,207
15,793
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BastetOdinShivaGilgameshThoth

VS

Bans
ArtioAh Muzen CabAphroditeHou YiSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
4 / 3 / 7
12,140
674
7,873
19,808
17,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
3 / 3 / 11
13,093
727
17,763
11,687
3,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
gef9824
Achilles
19
7 / 4 / 6
14,266
793
11,590
22,328
25,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
10
Kills
14
14
Deaths
10
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
3
7
2.5
L
Thanatos
Darkstar210
Thanatos
5
4
4
1.75
L
Poseidon
4
5
5
1.3
L
1
5
8
1
W
3
3
11
2.83
W
Achilles
gef9824
Achilles
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,447
Damage
37,226
46,772
Taken
53,823
29,562
Mitigated
46,665
15,145
Healing
17,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,873
1,736
855
4,860
19,808
17,232
817
7,131
12,677
0
26,309
L
Thanatos
Darkstar210
Thanatos
16,705
4,488
0
8,244
17,121
10,208
789
5,171
11,603
0
42,205
L
Poseidon
17,697
2,829
0
3,555
11,444
3,561
475
5,285
6,104
63,156
0
L
6,045
1,928
1,361
1,985
18,207
15,793
208
7,760
10,135
0
20,188
W
17,763
1,148
0
3,195
11,687
3,822
1,272
3,087
8,600
79,734
0
W
Achilles
gef9824
Achilles
11,590
3,799
1,004
7,547
22,328
25,611
474
8,574
13,754
0
38,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,860
Gold Earned
39,499
180
Minions Killed
207
5
Camps Cleared
12
1,004,748
Distance Traveled
1,021,356
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,140
674
26
1
3
353,680
8
L
Thanatos
12,179
677
53
3
2
330,296
2
L
Poseidon
12,452
692
108
6
3
322,687
0
L
Horus
11,229
624
19
1
0
351,765
4
W
Agni
13,093
727
130
7
7
321,816
2
W
Achilles
14,266
793
51
3
2
345,860
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role