Player Matchup

Hun Batz
Hun Batz
Aligatorfirst1
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,477 Elo+
Party 1
Sobek
Sobek
KhazarIbadov
Sobek
Level 119
God Stats
2W - 1L
1,739 SR
Queue Stats
37W - 47L
1,434 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Killwire
Ah Muzen Cab
Level 81
God Stats
2W - 2L
1,429 SR
Queue Stats
36W - 39L
1,502 Elo+
Solo
Discordia
Discordia
Nervoc
Discordia
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,560 Elo+
Solo
Serqet
Serqet
Ustrys
Serqet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,264 Elo+
Solo
Team Averages
Level 55
1,534 SR
1,447 Elo+

VS

Team Averages
Level 42
1,533 SR
1,388 Elo+
Ymir
Ymir
Deydre
Ymir
Level 109
God Stats
8W - 7L
1,665 SR
Queue Stats
201W - 189L
1,502 Elo+
Party 2
Artio
Artio
LouisPistache
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,212 Elo+
Solo
Mercury
Mercury
Razergamer33
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,280 Elo+
Solo
Nemesis
Nemesis
jkuijperm
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,454 Elo+
Party 2
Nox
Nox
pichupido
Nox
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
18
5 / 8 / 10
11,605
683
12,545
13,056
6,088
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 7 / 20
10,873
640
6,486
19,740
25,797
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
Killwire
Ah Muzen Cab
20
15 / 3 / 15
14,513
854
33,604
14,254
6,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Nervoc
Discordia
20
11 / 3 / 19
14,128
831
31,223
8,373
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Ustrys
Serqet
18
2 / 5 / 23
11,741
691
4,992
12,811
9,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Deydre
Ymir
19
4 / 4 / 17
11,754
691
6,344
24,704
24,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
0 / 9 / 17
10,257
603
6,083
22,447
20,297
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Razergamer33
Mercury
19
10 / 10 / 10
12,301
724
13,581
16,225
6,259
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
jkuijperm
Nemesis
18
2 / 6 / 19
10,255
603
8,211
18,875
10,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 5 / 11
14,119
831
19,212
16,414
6,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
98
34
Kills
24
26
Deaths
34
87
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
5
8
10
1.25
L
Ymir
Deydre
Ymir
4
4
17
3.13
W
1
7
20
1.57
W
Ah Muzen Cab
Killwire
Ah Muzen Cab
15
3
15
7.5
L
0
9
17
0.94
W
Discordia
Nervoc
Discordia
11
3
19
6.83
L
Mercury
Razergamer33
Mercury
10
10
10
1.5
W
Serqet
Ustrys
Serqet
2
5
23
2.7
L
Nemesis
jkuijperm
Nemesis
2
6
19
1.92
L
8
5
11
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,850
Damage
53,431
68,234
Taken
98,665
51,587
Mitigated
68,633
19,133
Healing
21,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
12,545
3,225
910
703
13,056
6,088
611
7,273
5,783
0
24,289
L
Ymir
Deydre
Ymir
6,344
372
3,112
5,960
24,704
24,726
184
9,831
14,387
10,076
0
W
6,486
147
946
3,161
19,740
25,797
390
7,576
12,164
16,800
0
W
Ah Muzen Cab
Killwire
Ah Muzen Cab
33,604
14,963
592
6,270
14,254
6,514
3,167
5,939
8,315
0
72,563
L
6,083
574
1,232
2,351
22,447
20,297
0
4,831
16,896
12,241
0
W
Discordia
Nervoc
Discordia
31,223
2,132
1,314
996
8,373
3,725
931
3,746
4,627
59,335
0
L
Mercury
Razergamer33
Mercury
13,581
4,546
381
479
16,225
6,259
967
6,664
9,269
0
18,827
W
Serqet
Ustrys
Serqet
4,992
594
1,345
2,896
12,811
9,463
1,346
7,105
5,706
0
7,810
L
Nemesis
jkuijperm
Nemesis
8,211
1,719
1,926
2,537
18,875
10,510
125
6,642
12,015
0
13,959
L
19,212
1,081
947
2,145
16,414
6,841
383
9,741
6,505
66,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,860
Gold Earned
58,686
185
Minions Killed
146
0
Camps Cleared
0
1,459,070
Distance Traveled
1,467,904
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,605
683
24
1
0
288,715
0
L
Ymir
11,754
691
7
0
0
275,729
2
W
Sobek
10,873
640
7
0
0
272,683
1
W
Ah Muzen Cab
14,513
854
71
4
0
283,851
0
L
Artio
10,257
603
13
1
0
282,074
1
W
Discordia
14,128
831
72
4
0
306,895
1
L
Mercury
12,301
724
10
1
0
292,408
0
W
Serqet
11,741
691
11
1
0
306,926
0
L
Nemesis
10,255
603
19
1
0
330,268
0
L
Nox
14,119
831
97
6
0
287,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role