Player Matchup

Atlas
Atlas
AreYouEatinTh0
Atlas
Level 160
God Stats
4W - 0L
1,585 SR
Queue Stats
90W - 91L
1,581 Elo+
Party 1
Medusa
Medusa
Baby d3901
Medusa
Level 107
God Stats
3W - 2L
1,315 SR
Queue Stats
18W - 13L
1,558 Elo+
Party 1
Olorun
Olorun
TheJackieMoon33
Olorun
Level 122
God Stats
1W - 2L
1,985 SR
Queue Stats
62W - 58L
1,599 Elo+
Party 1
Team Averages
Level 130
1,628 SR
1,579 Elo+

VS

Team Averages
Level 88
1,653 SR
1,594 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KO_Rodri
Morgan Le Fay
Level 78
God Stats
4W - 1L
1,955 SR
Queue Stats
10W - 8L
1,878 Elo+
Solo
Neith
Neith
SourScout
Neith
Level 79
God Stats
24W - 28L
1,504 SR
Queue Stats
28W - 36L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 10
10,284
857
10,329
12,220
15,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Baby d3901
Medusa
14
7 / 3 / 6
9,898
825
11,186
10,241
5,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 1 / 10
9,863
822
7,589
7,818
3,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
0 / 7 / 4
7,305
609
5,183
10,703
7,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
KO_Rodri
Morgan Le Fay
13
3 / 5 / 1
8,520
710
9,102
13,392
5,230
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
SourScout
Neith
11
1 / 4 / 1
7,269
606
5,144
9,157
5,242
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
16
Kills
4
4
Deaths
16
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
7
4
0.29
W
5
0
10
10
W
Medusa
Baby d3901
Medusa
7
3
6
3.33
L
Morgan Le Fay
KO_Rodri
Morgan Le Fay
3
5
1
0.7
L
Neith
SourScout
Neith
1
4
1
0.38
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,104
Damage
19,429
30,279
Taken
33,252
24,095
Mitigated
18,229
12,467
Healing
5,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,183
633
0
149
10,703
7,757
0
5,924
4,551
0
16,715
W
10,329
3,568
0
3,890
12,220
15,481
0
2,955
9,265
24,245
0
W
Medusa
Baby d3901
Medusa
11,186
4,676
0
2,251
10,241
5,216
1,247
3,419
6,822
0
32,327
L
Morgan Le Fay
KO_Rodri
Morgan Le Fay
9,102
516
0
2,561
13,392
5,230
0
8,613
4,598
30,824
0
L
Neith
SourScout
Neith
5,144
1,572
217
2,151
9,157
5,242
0
4,069
4,790
0
23,133
W
7,589
4,351
1,317
5,009
7,818
3,398
2,082
3,163
4,655
43,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,045
Gold Earned
23,094
149
Minions Killed
113
6
Camps Cleared
3
657,182
Distance Traveled
586,187
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,305
609
19
2
1
192,433
5
W
Atlas
10,284
857
28
2
0
225,684
2
W
Medusa
9,898
825
37
3
2
220,361
5
L
Morgan Le Fay
8,520
710
48
4
0
200,662
2
L
Neith
7,269
606
46
4
2
193,092
0
W
Olorun
9,863
822
84
7
4
211,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role