Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
AGsolar
Scylla
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 57L
1,607 Elo+
Solo
Hades
Hades
Centaa
Hades
Level 59
God Stats
5W - 2L
1,788 SR
Queue Stats
238W - 245L
1,591 Elo+
Solo
Cthulhu
Cthulhu
Crowboy10
Cthulhu
Level 127
God Stats
4W - 6L
1,177 SR
Queue Stats
701W - 738L
1,472 Elo+
Solo
Bellona
Bellona
xBlackLegacy
Bellona
Level 160
God Stats
9W - 9L
1,780 SR
Queue Stats
1,248W - 1,218L
1,551 Elo+
Party 1
Team Averages
Level 130
1,549 SR
1,544 Elo+

VS

Team Averages
Level 151
1,433 SR
1,532 Elo+
Poseidon
Poseidon
KubratKhan
Poseidon
Level 160
God Stats
4W - 2L
1,291 SR
Queue Stats
446W - 447L
1,561 Elo+
Solo
Odin
Odin
Landers__Yz
Odin
Level 157
God Stats
3W - 2L
1,408 SR
Queue Stats
492W - 498L
1,501 Elo+
Solo
Amaterasu
Amaterasu
MittiZ
Amaterasu
Level 157
God Stats
10W - 6L
1,222 SR
Queue Stats
195W - 226L
1,457 Elo+
Solo
Hades
Hades
NoBuffGoNah
Hades
Level 148
God Stats
5W - 5L
1,746 SR
Queue Stats
434W - 449L
1,550 Elo+
Solo
Da Ji
Da Ji
Swargg
Da Ji
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 47L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
1 / 5 / 20
10,768
769
7,181
20,102
29,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
AGsolar
Scylla
18
5 / 4 / 12
10,864
776
16,258
9,368
3,815
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
Centaa
Hades
17
7 / 7 / 11
11,219
801
12,387
18,242
15,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Crowboy10
Cthulhu
17
3 / 7 / 16
10,487
749
11,663
18,467
24,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
xBlackLegacy
Bellona
18
6 / 4 / 14
11,237
803
14,088
23,463
24,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
KubratKhan
Poseidon
17
6 / 6 / 11
11,094
792
22,594
10,320
4,669
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 3 / 19
11,802
843
8,910
18,358
22,091
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amaterasu
MittiZ
Amaterasu
17
3 / 4 / 21
11,656
833
13,780
22,075
23,594
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

18
3 / 6 / 18
11,034
788
15,392
16,792
10,770
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Swargg
Da Ji
20
11 / 4 / 11
12,672
905
14,652
12,192
11,049
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
107
22
Kills
27
27
Deaths
23
73
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
5
20
2.2
L
Scylla
AGsolar
Scylla
5
4
12
2.75
L
Hades
Centaa
Hades
7
7
11
1.79
L
Cthulhu
Crowboy10
Cthulhu
3
7
16
1.57
W
Poseidon
KubratKhan
Poseidon
6
6
11
1.92
W
4
3
19
4.5
W
Amaterasu
MittiZ
Amaterasu
3
4
21
3.38
W
3
6
18
2
W
Da Ji
Swargg
Da Ji
11
4
11
4.13
L
Bellona
xBlackLegacy
Bellona
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,577
Damage
75,328
89,642
Taken
79,737
97,953
Mitigated
72,173
24,296
Healing
30,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
7,181
2,091
1,236
4,941
20,102
29,514
114
8,092
12,010
14,229
0
L
Scylla
AGsolar
Scylla
16,258
3,114
1,520
988
9,368
3,815
1,091
2,628
6,740
32,913
0
L
Hades
Centaa
Hades
12,387
1,881
975
4,078
18,242
15,324
1,555
8,013
10,229
20,830
0
L
Cthulhu
Crowboy10
Cthulhu
11,663
614
1,353
2,178
18,467
24,717
204
7,919
10,548
28,405
0
W
Poseidon
KubratKhan
Poseidon
22,594
2,811
1,326
483
10,320
4,669
1,228
6,984
3,336
46,389
0
W
8,910
2,148
385
7,175
18,358
22,091
817
11,282
7,076
0
22,548
W
Amaterasu
MittiZ
Amaterasu
13,780
6,203
3,861
8,050
22,075
23,594
653
12,199
7,804
0
19,371
W
15,392
996
2,479
4,505
16,792
10,770
1,241
10,695
6,097
32,759
0
W
Da Ji
Swargg
Da Ji
14,652
3,550
823
1,535
12,192
11,049
1,360
6,329
5,863
0
25,073
L
Bellona
xBlackLegacy
Bellona
14,088
4,887
449
6,578
23,463
24,583
1,074
11,334
12,129
0
26,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,575
Gold Earned
58,258
142
Minions Killed
133
0
Camps Cleared
0
1,153,290
Distance Traveled
1,275,197
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,768
769
20
1
0
234,190
0
L
Scylla
10,864
776
47
3
0
220,687
0
L
Hades
11,219
801
22
2
0
203,255
0
L
Cthulhu
10,487
749
30
2
0
234,411
3
W
Poseidon
11,094
792
42
3
0
224,022
0
W
Odin
11,802
843
26
2
0
252,266
0
W
Amaterasu
11,656
833
7
1
0
283,307
0
W
Hades
11,034
788
41
3
0
249,497
0
W
Da Ji
12,672
905
17
1
0
266,105
0
L
Bellona
11,237
803
23
2
0
260,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role