Player Matchup

Xing Tian
Xing Tian
ArcticBoyy
Xing Tian
Level 44
God Stats
2W - 6L
1,571 SR
Queue Stats
32W - 25L
1,622 Elo+
Party 1
Achilles
Achilles
JeanSantosJR
Achilles
Level 108
God Stats
4W - 2L
1,795 SR
Queue Stats
74W - 69L
1,557 Elo+
Party 1
Zeus
Zeus
Nissothe_Boss
Zeus
Level 94
God Stats
3W - 2L
1,654 SR
Queue Stats
37W - 32L
1,556 Elo+
Party 1
Heimdallr
Heimdallr
brksbones_
Heimdallr
Level 65
God Stats
1W - 1L
1,682 SR
Queue Stats
37W - 29L
1,566 Elo+
Party 1
Loki
Loki
queenxdimplesx
Loki
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
375W - 389L
1,449 Elo+
Solo
Team Averages
Level 79
1,640 SR
1,550 Elo+

VS

Team Averages
Level 95
1,583 SR
1,449 Elo+
Baron Samedi
Baron Samedi
Angryz_Ed216
Baron Samedi
Level 84
God Stats
2W - 2L
1,597 SR
Queue Stats
3W - 4L
1,437 Elo+
Solo
Atlas
Atlas
BEAN1165
Atlas
Level 84
God Stats
10W - 7L
1,715 SR
Queue Stats
101W - 93L
1,482 Elo+
Party 2
Arachne
Arachne
CaptAmericaTTV
Arachne
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,473 Elo+
Solo
Amaterasu
Amaterasu
Maniac llx
Amaterasu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 47L
1,383 Elo+
Solo
Izanami
Izanami
WaterChain95284
Izanami
Level 73
God Stats
9W - 6L
1,601 SR
Queue Stats
107W - 89L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ArcticBoyy
Xing Tian
11
2 / 8 / 2
7,651
450
5,378
21,104
20,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
JeanSantosJR
Achilles
14
0 / 3 / 2
8,249
485
6,969
16,236
12,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
4 / 9 / 1
8,009
471
15,026
15,187
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
brksbones_
Heimdallr
11
0 / 8 / 4
6,893
405
8,345
13,200
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 7 / 1
6,978
410
5,538
12,677
3,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Angryz_Ed216
Baron Samedi
14
4 / 2 / 12
9,281
546
8,852
9,827
4,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
BEAN1165
Atlas
14
2 / 2 / 11
9,920
584
7,132
18,950
17,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
11 / 2 / 7
10,982
646
12,756
15,196
6,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
Maniac llx
Amaterasu
17
5 / 0 / 3
10,885
640
9,110
12,028
12,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
13 / 1 / 6
11,890
699
22,172
18,535
6,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
74
6
Kills
35
35
Deaths
7
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Angryz_Ed216
Baron Samedi
4
2
12
5
L
Xing Tian
ArcticBoyy
Xing Tian
2
8
2
0.38
W
Atlas
BEAN1165
Atlas
2
2
11
3.75
W
11
2
7
7.25
L
Achilles
JeanSantosJR
Achilles
0
3
2
0.33
W
Amaterasu
Maniac llx
Amaterasu
5
0
3
6.5
L
4
9
1
0.5
W
13
1
6
16
L
Heimdallr
brksbones_
Heimdallr
0
8
4
0.25
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,256
Damage
60,022
78,404
Taken
74,536
45,725
Mitigated
48,098
10,422
Healing
33,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Angryz_Ed216
Baron Samedi
8,852
778
1,083
2,365
9,827
4,400
1,545
4,055
5,772
32,378
0
L
Xing Tian
ArcticBoyy
Xing Tian
5,378
351
0
1,353
21,104
20,540
72
3,199
17,777
19,289
0
W
Atlas
BEAN1165
Atlas
7,132
2,512
2,933
4,897
18,950
17,876
2,129
4,376
14,574
38,423
0
W
12,756
8,473
525
4,626
15,196
6,233
1,234
4,330
10,866
0
66,641
L
Achilles
JeanSantosJR
Achilles
6,969
2,247
0
3,772
16,236
12,758
656
2,705
13,407
4,017
49,190
W
Amaterasu
Maniac llx
Amaterasu
9,110
5,634
0
5,641
12,028
12,634
2,015
1,582
10,446
0
65,731
L
15,026
768
141
1,910
15,187
4,712
30
5,242
9,543
51,699
0
W
22,172
16,076
0
10,932
18,535
6,955
4,030
6,606
11,471
0
97,364
L
Heimdallr
brksbones_
Heimdallr
8,345
3,934
0
2,040
13,200
3,966
932
1,663
11,495
0
35,382
L
5,538
2,250
0
1,206
12,677
3,749
0
2,375
10,198
0
42,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,780
Gold Earned
52,958
339
Minions Killed
500
0
Camps Cleared
0
1,485,275
Distance Traveled
1,727,303
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,281
546
64
4
0
326,358
0
L
Xing Tian
7,651
450
29
2
0
303,363
0
W
Atlas
9,920
584
51
3
0
282,417
3
W
Arachne
10,982
646
113
7
0
419,673
0
L
Achilles
8,249
485
112
7
0
297,033
3
W
Amaterasu
10,885
640
131
8
0
338,639
4
L
Zeus
8,009
471
78
5
0
258,095
0
W
Izanami
11,890
699
141
8
0
360,216
1
L
Heimdallr
6,893
405
50
3
0
298,860
1
L
Loki
6,978
410
70
4
0
327,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role