Player Matchup

Ymir
Ymir
JRCAMP97
Ymir
Level 118
God Stats
7W - 7L
1,500 SR
Queue Stats
74W - 90L
1,300 Elo+
Party 3
Anubis
Anubis
KenpashyZarack
Anubis
Level 160
God Stats
4W - 3L
1,624 SR
Queue Stats
139W - 159L
1,310 Elo+
Party 1
Aphrodite
Aphrodite
LuxCrowd
Aphrodite
Level 130
God Stats
3W - 3L
1,703 SR
Queue Stats
122W - 153L
1,503 Elo+
Party 1
Neith
Neith
Vare65
Neith
Level 109
God Stats
6W - 4L
1,263 SR
Queue Stats
124W - 133L
1,500 Elo+
Party 3
Arachne
Arachne
lonellyriderr
Arachne
Level 119
God Stats
25W - 22L
1,370 SR
Queue Stats
120W - 139L
1,328 Elo+
Party 3
Team Averages
Level 127
1,492 SR
1,388 Elo+

VS

Team Averages
Level 64
1,362 SR
1,337 Elo+
Artio
Artio
BellBottoms
Artio
Level 127
God Stats
0W - 2L
1,237 SR
Queue Stats
65W - 78L
1,446 Elo+
Solo
Vulcan
Vulcan
SmiteLigmaBull
Vulcan
Level 41
God Stats
2W - 6L
1,500 SR
Queue Stats
340W - 343L
1,234 Elo+
Solo
Chang'e
Chang'e
TheyCallMeTeehee
Chang'e
Level 46
God Stats
32W - 22L
1,256 SR
Queue Stats
102W - 131L
1,289 Elo+
Solo
Hun Batz
Hun Batz
captdrop
Hun Batz
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 22L
1,354 Elo+
Party 2
Izanami
Izanami
jeuse
Izanami
Level 79
God Stats
7W - 10L
1,316 SR
Queue Stats
203W - 188L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 1 / 3
5,715
572
635
7,263
3,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
5 / 4 / 1
5,627
563
5,110
6,409
2,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
LuxCrowd
Aphrodite
9
2 / 1 / 9
5,911
591
4,079
6,231
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Vare65
Neith
11
2 / 0 / 3
6,244
624
6,037
4,990
1,393
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
11
8 / 1 / 5
6,893
689
8,502
6,899
2,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,022
502
1,771
6,648
4,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
1 / 4 / 4
5,135
514
2,005
6,785
1,982
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 3 / 2
5,524
552
2,966
7,596
2,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hun Batz
captdrop
Hun Batz
8
1 / 6 / 1
5,183
518
4,420
8,697
2,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
jeuse
Izanami
10
2 / 2 / 1
6,217
622
4,482
5,350
1,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
18
Kills
6
7
Deaths
18
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Ymir
1
1
3
2.5
W
5
4
1
1.38
W
Aphrodite
LuxCrowd
Aphrodite
2
1
9
6.5
L
1
4
4
0.75
L
1
3
2
0.67
W
Neith
Vare65
Neith
2
0
3
3.5
L
Hun Batz
captdrop
Hun Batz
1
6
1
0.25
L
Izanami
jeuse
Izanami
2
2
1
1.25
W
Arachne
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,363
Damage
15,644
31,792
Taken
35,076
12,344
Mitigated
12,391
12,519
Healing
10,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,771
267
105
2,220
6,648
4,256
0
3,198
3,282
14,335
0
W
Ymir
635
114
0
1,620
7,263
3,830
982
880
6,383
13,990
0
W
5,110
287
0
1,953
6,409
2,360
0
1,986
4,217
19,736
0
W
Aphrodite
LuxCrowd
Aphrodite
4,079
421
1,216
2,867
6,231
2,187
231
1,821
4,352
19,256
0
L
2,005
862
0
824
6,785
1,982
0
2,716
3,981
14,050
0
L
2,966
293
1,074
2,344
7,596
2,566
0
2,108
5,462
12,381
0
W
Neith
Vare65
Neith
6,037
2,846
0
3,308
4,990
1,393
479
745
4,245
0
41,219
L
Hun Batz
captdrop
Hun Batz
4,420
1,333
0
2,218
8,697
2,360
0
1,068
7,597
0
24,385
L
Izanami
jeuse
Izanami
4,482
3,450
0
1,858
5,350
1,227
0
380
4,930
0
44,863
W
Arachne
8,502
6,348
0
1,555
6,899
2,574
1,239
1,017
5,853
0
34,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,390
Gold Earned
27,081
248
Minions Killed
227
0
Camps Cleared
0
1,010,389
Distance Traveled
906,328
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,022
502
24
2
0
170,328
4
W
Ymir
5,715
572
29
3
0
191,364
2
W
Anubis
5,627
563
34
3
0
178,009
3
W
Aphrodite
5,911
591
36
4
0
208,105
0
L
Vulcan
5,135
514
24
2
0
170,504
1
L
Chang'e
5,524
552
28
3
0
175,849
0
W
Neith
6,244
624
89
9
0
195,920
4
L
Hun Batz
5,183
518
56
6
0
204,056
1
L
Izanami
6,217
622
95
10
0
185,591
4
W
Arachne
6,893
689
60
6
0
236,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role