Player Matchup

Athena
Athena
Atrocity_Diablo
Athena
Level 146
God Stats
11W - 4L
1,961 SR
Queue Stats
89W - 40L
1,816 Elo+
Party 3
Anubis
Anubis
Gerlix
Anubis
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
353W - 333L
1,652 Elo+
Party 3
Shiva
Shiva
Obeymyeggs
Shiva
Level 127
God Stats
11W - 4L
1,605 SR
Queue Stats
124W - 90L
1,531 Elo+
Party 1
Tsukuyomi
Tsukuyomi
THOT_Warriorn
Tsukuyomi
Level 86
God Stats
17W - 11L
1,711 SR
Queue Stats
47W - 38L
1,510 Elo+
Party 1
Apollo
Apollo
phantomghoull
Apollo
Level 47
God Stats
9W - 0L
1,945 SR
Queue Stats
509W - 202L
1,857 Elo+
Party 3
Team Averages
Level 91
1,744 SR
1,673 Elo+

VS

Team Averages
Level 77
1,575 SR
1,577 Elo+
Chang'e
Chang'e
BUDUSSYCREAM
Chang'e
Level 37
God Stats
1W - 10L
1,562 SR
Queue Stats
43W - 58L
1,448 Elo+
Solo
Ullr
Ullr
CarryOrTroll666
Ullr
Level 29
God Stats
2W - 2L
1,470 SR
Queue Stats
21W - 8L
1,726 Elo+
Party 2
Atlas
Atlas
ImPathos
Atlas
Level 156
God Stats
4W - 6L
1,460 SR
Queue Stats
227W - 199L
1,627 Elo+
Party 2
Cabrakan
Cabrakan
JiggyJS
Cabrakan
Level 103
God Stats
3W - 1L
1,646 SR
Queue Stats
221W - 159L
1,640 Elo+
Party 2
Ne Zha
Ne Zha
MinatoSZN
Ne Zha
Level 62
God Stats
1W - 1L
1,735 SR
Queue Stats
2W - 6L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 24
14,366
575
9,750
24,817
40,525
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Gerlix
Anubis
20
14 / 1 / 11
17,137
685
20,250
15,080
9,674
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shiva
20
7 / 2 / 12
15,037
601
20,755
28,125
28,673
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
THOT_Warriorn
Tsukuyomi
20
9 / 5 / 8
15,322
613
15,995
22,827
10,219
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
14 / 2 / 9
17,027
681
35,742
25,793
11,672
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BUDUSSYCREAM
Chang'e
12
0 / 14 / 2
8,963
359
7,015
21,292
5,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 9 / 1
13,068
523
13,900
20,914
7,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
ImPathos
Atlas
18
4 / 5 / 2
12,026
481
20,230
27,603
34,571
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
JiggyJS
Cabrakan
13
1 / 10 / 5
10,230
409
9,133
29,853
37,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ne Zha
MinatoSZN
Ne Zha
20
4 / 9 / 3
12,444
498
11,094
26,249
12,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
25
47
Kills
12
13
Deaths
47
64
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
3
24
5
L
Chang'e
BUDUSSYCREAM
Chang'e
0
14
2
0.07
L
3
9
1
0.39
W
Anubis
Gerlix
Anubis
14
1
11
19.5
L
Atlas
ImPathos
Atlas
4
5
2
1
L
Cabrakan
JiggyJS
Cabrakan
1
10
5
0.35
L
Ne Zha
MinatoSZN
Ne Zha
4
9
3
0.61
W
Shiva
7
2
12
6.5
W
Tsukuyomi
THOT_Warriorn
Tsukuyomi
9
5
8
2.6
W
14
2
9
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,492
Damage
61,372
116,642
Taken
125,911
100,763
Mitigated
96,762
60,422
Healing
15,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,750
3,549
0
7,028
24,817
40,525
687
7,283
17,534
34,545
0
L
Chang'e
BUDUSSYCREAM
Chang'e
7,015
596
776
3,218
21,292
5,014
1,168
7,919
13,373
42,053
0
L
13,900
5,257
0
1,178
20,914
7,198
1,794
2,459
18,455
0
123,419
W
Anubis
Gerlix
Anubis
20,250
806
894
11,683
15,080
9,674
1,013
6,579
8,501
141,773
0
L
Atlas
ImPathos
Atlas
20,230
5,384
0
5,517
27,603
34,571
306
4,674
22,929
84,560
0
L
Cabrakan
JiggyJS
Cabrakan
9,133
1,471
0
1,843
29,853
37,035
0
10,155
19,698
28,577
0
L
Ne Zha
MinatoSZN
Ne Zha
11,094
4,587
0
2,642
26,249
12,944
0
4,793
21,456
0
101,778
W
Shiva
20,755
4,437
1,368
15,947
28,125
28,673
647
10,859
16,351
0
79,558
W
Tsukuyomi
THOT_Warriorn
Tsukuyomi
15,995
3,289
0
7,352
22,827
10,219
1,269
8,271
14,556
0
108,277
W
35,742
16,280
0
16,150
25,793
11,672
6,047
8,073
17,720
0
189,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,889
Gold Earned
56,731
713
Minions Killed
617
0
Camps Cleared
0
2,492,145
Distance Traveled
2,169,380
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
14,366
575
31
1
0
488,444
5
L
Chang'e
8,963
359
64
3
0
358,305
0
L
Ullr
13,068
523
208
8
0
426,401
5
W
Anubis
17,137
685
209
8
0
477,405
0
L
Atlas
12,026
481
133
5
0
481,302
6
L
Cabrakan
10,230
409
49
2
0
424,253
0
L
Ne Zha
12,444
498
163
7
0
479,119
4
W
Shiva
15,037
601
120
5
0
515,518
8
W
Tsukuyomi
15,322
613
127
5
0
518,530
0
W
Apollo
17,027
681
226
9
0
492,248
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role