Player Matchup

Osiris
Osiris
Platinum IV
 
Osiris
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Platinum II
ELPADRINO636
Artemis
Platinum II
Level 160
God Stats
3W - 2L
1,666 SR
Queue Stats
207W - 228L
1,840 MMR
Solo
Vulcan
Vulcan
Platinum II
HyperInflation
Vulcan
Platinum II
Level 158
God Stats
1W - 5L
1,117 SR
Queue Stats
202W - 190L
1,832 MMR
Solo
Sylvanus
Sylvanus
Platinum III
awesomesauce6789
Sylvanus
Platinum III
Level 146
God Stats
7W - 4L
1,719 SR
Queue Stats
532W - 533L
1,879 MMR
Solo
Fenrir
Fenrir
Gold II
Οmnej
Fenrir
Gold II
Level 160
God Stats
2W - 0L
1,896 SR
Queue Stats
35W - 26L
1,840 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 156
1,580 SR
1,778 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,544 SR
1,709 MMR
Tsukuyomi
Tsukuyomi
Platinum II
 
Tsukuyomi
Platinum II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum V
 
Kukulkan
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold II
Edwinb10
Mulan
Gold II
Level 158
God Stats
7W - 10L
1,553 SR
Queue Stats
23W - 19L
1,782 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum V
Rowιn
Ao Kuang
Platinum V
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,967 MMR
Party 1
Heimdallr
Heimdallr
Platinum V
arrozconmenestra
Heimdallr
Platinum V
Level 148
God Stats
5W - 8L
1,669 SR
Queue Stats
441W - 449L
1,795 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
2 / 3 / 6
9,505
594
9,453
14,110
19,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
ELPADRINO636
Artemis
16
4 / 1 / 1
10,028
627
9,109
9,115
2,533
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
10 / 1 / 3
10,851
678
9,425
6,772
2,719
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
6 / 2 / 7
9,998
625
9,677
12,370
6,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Οmnej
Fenrir
14
2 / 4 / 12
9,001
563
8,309
15,803
8,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ArtioAgniCliodhna

VS

Bans
AtlasBastetShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
3 / 3 / 2
8,691
543
10,760
14,564
11,845
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
 
Kukulkan
13
1 / 7 / 3
7,803
488
7,029
9,231
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Edwinb10
Mulan
12
2 / 4 / 7
7,744
484
8,038
13,503
7,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
Rowιn
Ao Kuang
14
5 / 5 / 1
8,799
550
8,070
14,703
4,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
12
0 / 5 / 3
7,459
466
4,386
11,121
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
24
Kills
11
11
Deaths
24
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
3
6
1.67
L
Tsukuyomi
 
Tsukuyomi
3
3
2
1.33
L
Kukulkan
 
Kukulkan
1
7
3
0.36
W
Artemis
ELPADRINO636
Artemis
4
1
1
4.5
L
Mulan
Edwinb10
Mulan
2
4
7
1.38
W
10
1
3
11.5
L
Ao Kuang
Rowιn
Ao Kuang
5
5
1
1.1
L
Heimdallr
0
5
3
0.3
W
6
2
7
4.75
W
Fenrir
Οmnej
Fenrir
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,973
Damage
38,283
58,170
Taken
63,122
40,517
Mitigated
30,084
25,574
Healing
13,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
9,453
3,911
0
4,710
14,110
19,716
586
1,888
12,222
237
59,039
L
Tsukuyomi
 
Tsukuyomi
10,760
1,948
0
2,516
14,564
11,845
39
3,109
11,455
0
57,379
L
Kukulkan
 
Kukulkan
7,029
215
0
327
9,231
2,584
0
4,157
5,074
59,156
0
W
Artemis
ELPADRINO636
Artemis
9,109
3,780
0
6,394
9,115
2,533
3,468
796
8,319
0
70,736
L
Mulan
Edwinb10
Mulan
8,038
1,246
158
3,337
13,503
7,664
0
5,850
7,653
0
31,709
W
9,425
2,461
82
2,509
6,772
2,719
77
3,198
3,574
65,779
0
L
Ao Kuang
Rowιn
Ao Kuang
8,070
1,529
0
5,081
14,703
4,943
0
5,308
9,395
57,863
9,663
L
Heimdallr
4,386
2,311
0
1,891
11,121
3,048
0
314
10,807
0
42,774
W
9,677
2,301
2,506
7,277
12,370
6,717
0
5,093
7,277
52,945
13,052
W
Fenrir
Οmnej
Fenrir
8,309
2,009
0
2,096
15,803
8,832
0
3,798
12,005
0
40,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,383
Gold Earned
40,496
533
Minions Killed
486
0
Camps Cleared
0
1,547,726
Distance Traveled
1,454,325
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,505
594
121
8
0
293,291
2
L
Tsukuyomi
8,691
543
130
8
0
308,019
1
L
Kukulkan
7,803
488
122
8
0
257,074
4
W
Artemis
10,028
627
135
8
0
280,280
4
L
Mulan
7,744
484
45
3
0
305,761
3
W
Vulcan
10,851
678
126
8
0
326,255
6
L
Ao Kuang
8,799
550
93
6
0
306,237
5
L
Heimdallr
7,459
466
96
6
0
277,234
5
W
Sylvanus
9,998
625
104
7
0
313,569
0
W
Fenrir
9,001
563
47
3
0
334,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role