Player Matchup

Geb
Geb
 
Geb
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
DudeShootHere
Ares
Level 124
God Stats
1W - 1L
1,715 SR
Queue Stats
37W - 61L
1,395 Elo+
Solo
Izanami
Izanami
KyleDeans
Izanami
Level 89
God Stats
1W - 1L
1,259 SR
Queue Stats
70W - 52L
1,539 Elo+
Party 2
Cerberus
Cerberus
Nalfien
Cerberus
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,265 Elo+
Party 2
Ah Puch
Ah Puch
TurdBandit
Ah Puch
Level 90
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,443 Elo+
Party 1
Team Averages
Level 96
1,495 SR
1,429 Elo+

VS

Team Averages
Level 121
1,550 SR
1,488 Elo+
Mercury
Mercury
AyøGG
Mercury
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
LaZuSaK TR
Tsukuyomi
Level 144
God Stats
21W - 15L
1,687 SR
Queue Stats
511W - 575L
1,485 Elo+
Solo
Hun Batz
Hun Batz
MANINHO ROBERTO
Hun Batz
Level 155
God Stats
4W - 7L
1,296 SR
Queue Stats
337W - 325L
1,466 Elo+
Solo
Eset
Eset
ProximalCross
Eset
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
178W - 188L
1,487 Elo+
Solo
Chiron
Chiron
wickedlactard
Chiron
Level 119
God Stats
9W - 12L
1,765 SR
Queue Stats
825W - 828L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
2 / 4 / 17
9,071
825
5,873
12,615
6,360
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
7 / 2 / 15
10,429
948
8,542
14,133
18,427
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
KyleDeans
Izanami
18
6 / 3 / 19
10,579
962
13,273
12,318
6,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
Nalfien
Cerberus
15
5 / 3 / 16
9,558
869
5,620
11,622
12,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
TurdBandit
Ah Puch
18
8 / 3 / 17
10,636
967
13,791
10,334
5,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AyøGG
Mercury
12
0 / 9 / 6
7,507
682
2,904
9,283
2,719
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
LaZuSaK TR
Tsukuyomi
15
5 / 7 / 4
9,145
831
12,291
12,310
4,553
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
16
3 / 3 / 8
8,916
811
9,328
8,468
3,049
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
1 / 6 / 4
7,873
716
5,629
8,621
3,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
6 / 4 / 3
9,334
849
15,196
11,180
4,161
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
40
28
Kills
15
15
Deaths
29
84
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
4
17
2.63
L
Mercury
AyøGG
Mercury
0
9
6
0.33
W
7
2
15
7.25
W
Izanami
KyleDeans
Izanami
6
3
19
5.17
L
Tsukuyomi
LaZuSaK TR
Tsukuyomi
5
7
4
1
L
Hun Batz
3
3
8
2.33
W
Cerberus
Nalfien
Cerberus
5
3
16
4.33
L
1
6
4
0.5
W
Ah Puch
TurdBandit
Ah Puch
8
3
17
5.5
L
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,099
Damage
45,348
61,022
Taken
49,862
48,776
Mitigated
18,174
16,540
Healing
9,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,873
665
2,528
2,294
12,615
6,360
272
154
12,437
6,826
0
L
Mercury
AyøGG
Mercury
2,904
1,068
0
0
9,283
2,719
221
6,324
2,839
0
4,949
W
8,542
0
316
1,928
14,133
18,427
125
1,035
12,956
12,018
0
W
Izanami
KyleDeans
Izanami
13,273
6,535
688
2,530
12,318
6,244
2,805
717
11,501
0
38,827
L
Tsukuyomi
LaZuSaK TR
Tsukuyomi
12,291
2,424
579
1,237
12,310
4,553
0
7,932
4,170
0
26,219
L
Hun Batz
9,328
489
457
1,827
8,468
3,049
1,000
5,225
3,141
0
19,428
W
Cerberus
Nalfien
Cerberus
5,620
251
1,132
3,268
11,622
12,606
229
2,745
8,669
10,933
0
L
5,629
551
725
739
8,621
3,692
0
5,529
2,975
10,369
0
W
Ah Puch
TurdBandit
Ah Puch
13,791
616
138
1,718
10,334
5,139
1,715
474
9,830
30,018
0
L
15,196
4,616
1,225
2,298
11,180
4,161
374
8,179
2,911
0
29,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,273
Gold Earned
42,775
115
Minions Killed
109
0
Camps Cleared
0
1,011,462
Distance Traveled
977,801
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,071
825
8
1
0
221,293
2
L
Mercury
7,507
682
9
1
0
205,819
0
W
Ares
10,429
948
8
1
0
187,823
0
W
Izanami
10,579
962
48
4
0
191,039
0
L
Tsukuyomi
9,145
831
26
2
0
192,797
2
L
Hun Batz
8,916
811
26
2
0
216,833
0
W
Cerberus
9,558
869
20
2
0
208,635
1
L
Eset
7,873
716
20
2
0
171,931
1
W
Ah Puch
10,636
967
31
3
0
202,672
2
L
Chiron
9,334
849
28
3
0
190,421
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role