Player Matchup

Zeus
Zeus
 
Zeus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
littleredmudkip
Sol
Level 16
God Stats
22W - 26L
1,383 SR
Queue Stats
64W - 80L
1,323 Elo+
Party 1
Mercury
Mercury
turtlepower312
Mercury
Level 47
God Stats
6W - 13L
1,293 SR
Queue Stats
373W - 395L
1,359 Elo+
Solo
Artemis
Artemis
xAPNZx
Artemis
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 8L
1,716 Elo+
Party 2
Team Averages
Level 72
1,435 SR
1,480 Elo+

VS

Team Averages
Level 94
1,524 SR
1,426 Elo+
Skadi
Skadi
DoubleUup
Skadi
Level 129
God Stats
25W - 20L
1,509 SR
Queue Stats
129W - 122L
1,468 Elo+
Solo
Loki
Loki
MXLI_jonaBR
Loki
Level 62
God Stats
19W - 25L
1,352 SR
Queue Stats
51W - 66L
1,353 Elo+
Solo
Cu Chulainn
Cu Chulainn
Octua
Cu Chulainn
Level 54
God Stats
1W - 1L
1,711 SR
Queue Stats
6W - 7L
1,418 Elo+
Solo
Thoth
Thoth
SweetunicornLALO
Thoth
Level 85
God Stats
1W - 5L
1,641 SR
Queue Stats
280W - 292L
1,492 Elo+
Solo
Shiva
Shiva
Viking_Submarine
Shiva
Level 142
God Stats
28W - 36L
1,405 SR
Queue Stats
427W - 493L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 1 / 4
8,666
619
8,997
4,735
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
 
Fafnir
12
1 / 0 / 4
7,325
523
3,576
10,489
8,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 2 / 3
8,044
575
4,701
6,950
2,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 1 / 5
8,547
611
4,680
9,124
3,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
xAPNZx
Artemis
12
2 / 4 / 1
6,745
482
4,285
7,299
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DoubleUup
Skadi
12
1 / 4 / 2
7,223
516
5,358
7,881
2,370
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 5 / 2
7,422
530
4,725
9,997
3,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Octua
Cu Chulainn
12
2 / 4 / 0
7,862
562
5,601
8,445
4,577
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 3 / 0
6,989
499
2,166
7,832
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 1 / 1
7,779
556
6,624
11,182
8,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
15
Kills
8
8
Deaths
17
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
1
4
5
W
Fafnir
 
Fafnir
1
0
4
3
L
Skadi
DoubleUup
Skadi
1
4
2
0.5
L
1
5
2
0.4
L
Cu Chulainn
Octua
Cu Chulainn
2
4
0
0.5
L
1
3
0
0.33
L
3
1
1
3.5
W
4
2
3
2.75
W
5
1
5
7.5
W
Artemis
xAPNZx
Artemis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,239
Damage
24,474
38,597
Taken
45,337
17,794
Mitigated
20,754
11,642
Healing
10,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,997
565
0
1,660
4,735
1,420
568
1,169
3,566
66,258
0
W
Fafnir
 
Fafnir
3,576
1,191
0
2,948
10,489
8,955
12
525
9,964
17,015
0
L
Skadi
DoubleUup
Skadi
5,358
2,204
0
2,038
7,881
2,370
154
1,384
6,497
0
54,742
L
4,725
824
0
3,157
9,997
3,075
0
3,377
6,620
0
43,179
L
Cu Chulainn
Octua
Cu Chulainn
5,601
913
0
570
8,445
4,577
550
3,206
5,239
3,870
36,324
L
2,166
198
0
1,000
7,832
2,017
0
6,092
1,740
39,372
0
L
6,624
571
0
3,511
11,182
8,715
0
2,829
8,353
0
43,711
W
4,701
1,758
0
2,721
6,950
2,555
1,230
75
6,875
33,925
4,263
W
4,680
1,165
0
1,756
9,124
3,041
624
882
8,242
0
55,289
W
Artemis
xAPNZx
Artemis
4,285
2,536
193
2,364
7,299
1,823
748
0
7,299
0
29,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,327
Gold Earned
37,275
394
Minions Killed
415
0
Camps Cleared
0
1,331,042
Distance Traveled
1,297,059
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,666
619
128
9
0
276,194
7
W
Fafnir
7,325
523
20
1
0
241,171
3
L
Skadi
7,223
516
94
7
0
233,100
2
L
Loki
7,422
530
87
6
0
311,918
4
L
Cu Chulainn
7,862
562
84
6
0
271,309
9
L
Thoth
6,989
499
88
6
0
191,217
0
L
Shiva
7,779
556
62
4
0
289,515
1
W
Sol
8,044
575
72
5
0
236,625
3
W
Mercury
8,547
611
107
8
0
328,868
1
W
Artemis
6,745
482
67
5
0
248,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role