Player Matchup

Arachne
Arachne
 
Arachne
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
NotAMonster
Loki
Level 160
God Stats
4W - 8L
1,500 SR
Queue Stats
1,186W - 979L
1,619 Elo+
Solo
Medusa
Medusa
byMike666
Medusa
Level 160
God Stats
0W - 1L
1,232 SR
Queue Stats
2W - 2L
1,550 Elo+
Solo
Erlang Shen
Erlang Shen
gobbigates
Erlang Shen
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,460 Elo+
Solo
Cupid
Cupid
mortal_robot997
Cupid
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
265W - 273L
1,571 Elo+
Solo
Team Averages
Level 143
1,446 SR
1,540 Elo+

VS

Team Averages
Level 145
1,575 SR
1,565 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AttendedAtol274
Gilgamesh
Level 126
God Stats
4W - 2L
1,834 SR
Queue Stats
409W - 418L
1,537 Elo+
Solo
Discordia
Discordia
Death Alter Ego
Discordia
Level 157
God Stats
4W - 3L
1,703 SR
Queue Stats
111W - 121L
1,512 Elo+
Solo
Tyr
Tyr
Dem0n117Mx
Tyr
Level 125
God Stats
2W - 2L
1,101 SR
Queue Stats
229W - 231L
1,505 Elo+
Solo
Set
Set
xLaPuertaNegrax
Set
Level 160
God Stats
1W - 0L
1,738 SR
Queue Stats
78W - 48L
1,769 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
4 / 7 / 14
12,355
727
14,442
32,972
45,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 7 / 14
12,381
728
15,433
17,572
8,976
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
byMike666
Medusa
19
8 / 7 / 8
12,316
724
15,890
17,470
9,674
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
gobbigates
Erlang Shen
20
8 / 5 / 11
14,075
828
13,026
29,373
42,325
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
2 / 4 / 19
11,417
672
13,250
18,822
9,705
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
2 / 6 / 19
11,400
671
13,707
14,716
27,796
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
AttendedAtol274
Gilgamesh
20
4 / 5 / 17
12,748
750
18,665
17,399
33,714
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Death Alter Ego
Discordia
20
12 / 5 / 11
13,828
813
27,265
13,413
5,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 4 / 17
13,075
769
14,212
20,179
23,479
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 8 / 16
13,683
805
28,538
23,613
48,290
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
110
28
Kills
30
30
Deaths
28
66
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
7
14
1.57
W
Baron Samedi
 
Baron Samedi
2
6
19
1.92
W
Gilgamesh
AttendedAtol274
Gilgamesh
4
5
17
2.5
W
Discordia
Death Alter Ego
Discordia
12
5
11
3.5
W
5
4
17
3.38
L
6
7
14
1.86
L
Medusa
byMike666
Medusa
8
7
8
1.71
L
Erlang Shen
gobbigates
Erlang Shen
8
5
11
2.7
L
2
4
19
2.88
W
7
8
16
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,041
Damage
102,387
116,209
Taken
89,320
115,857
Mitigated
138,767
41,172
Healing
33,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
14,442
9,899
1,156
9,749
32,972
45,177
550
9,398
23,574
0
19,967
W
Baron Samedi
 
Baron Samedi
13,707
1,845
2,426
1,944
14,716
27,796
949
0
14,716
28,919
0
W
Gilgamesh
AttendedAtol274
Gilgamesh
18,665
4,900
3,312
3,092
17,399
33,714
1,335
0
17,399
0
32,789
W
Discordia
Death Alter Ego
Discordia
27,265
754
1,020
3,860
13,413
5,488
1,552
0
13,413
53,746
0
W
14,212
961
1,819
7,228
20,179
23,479
817
0
20,179
0
36,239
L
15,433
2,609
1,399
678
17,572
8,976
1,403
8,855
8,717
0
40,828
L
Medusa
byMike666
Medusa
15,890
8,944
1,361
2,402
17,470
9,674
2,150
5,158
12,312
0
40,672
L
Erlang Shen
gobbigates
Erlang Shen
13,026
6,861
2,584
9,071
29,373
42,325
637
10,872
18,501
0
26,557
L
13,250
5,776
6,226
6,546
18,822
9,705
1,184
6,689
12,133
0
25,369
W
28,538
14,899
482
8,174
23,613
48,290
291
0
23,613
0
58,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,544
Gold Earned
64,734
166
Minions Killed
228
0
Camps Cleared
0
1,509,247
Distance Traveled
1,566,957
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,355
727
19
1
0
303,773
0
W
Baron Samedi
11,400
671
34
2
0
283,459
0
W
Gilgamesh
12,748
750
26
2
0
312,723
2
W
Discordia
13,828
813
70
4
0
314,344
1
W
Tyr
13,075
769
56
3
0
367,544
0
L
Loki
12,381
728
50
3
0
286,847
0
L
Medusa
12,316
724
52
3
0
290,234
0
L
Erlang Shen
14,075
828
25
1
0
308,413
0
L
Cupid
11,417
672
20
1
0
319,980
1
W
Set
13,683
805
42
2
0
288,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role