Player Matchup

Kukulkan
Kukulkan
A Lewser Goblin
Kukulkan
Level 108
God Stats
23W - 20L
1,496 SR
Queue Stats
87W - 81L
1,519 Elo+
Party 2
Skadi
Skadi
FTG_Backline
Skadi
Level 106
God Stats
4W - 0L
1,767 SR
Queue Stats
143W - 143L
1,472 Elo+
Solo
Ymir
Ymir
IanMills64
Ymir
Level 101
God Stats
3W - 1L
1,764 SR
Queue Stats
63W - 53L
1,522 Elo+
Party 2
Shiva
Shiva
ItchyVolcano312
Shiva
Level 120
God Stats
4W - 1L
1,346 SR
Queue Stats
144W - 151L
1,453 Elo+
Party 2
Mercury
Mercury
TheGoblinLord
Mercury
Level 146
God Stats
4W - 4L
1,489 SR
Queue Stats
67W - 79L
1,486 Elo+
Party 2
Team Averages
Level 116
1,572 SR
1,490 Elo+

VS

Team Averages
Level 110
1,605 SR
1,435 Elo+
Artio
Artio
 
Artio
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
BadgerMilk24
Set
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,369 Elo+
Party 3
Discordia
Discordia
Kwambee
Discordia
Level 88
God Stats
5W - 2L
1,714 SR
Queue Stats
36W - 37L
1,444 Elo+
Party 3
Skadi
Skadi
Shwarzar
Skadi
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
342W - 344L
1,417 Elo+
Party 1
Thor
Thor
Tbox28 C5
Thor
Level 79
God Stats
3W - 1L
1,810 SR
Queue Stats
54W - 60L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
7 / 4 / 4
9,948
585
9,598
10,609
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
9 / 3 / 3
11,283
664
14,244
11,643
3,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 4 / 8
9,173
540
4,425
14,829
16,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 1 / 2
9,605
565
7,792
11,416
14,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
17
9 / 1 / 3
10,146
597
11,852
13,159
4,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
2 / 2 / 4
8,362
492
4,651
15,411
17,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 4 / 1
7,914
466
5,194
10,808
9,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Kwambee
Discordia
13
3 / 10 / 1
7,920
466
9,176
11,877
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Shwarzar
Skadi
14
4 / 6 / 1
8,802
518
7,771
11,012
3,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
13
4 / 7 / 1
8,260
486
10,940
15,625
5,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
29
Kills
13
13
Deaths
29
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
2
4
2
W
Kukulkan
7
4
4
2.25
L
0
4
1
0.13
W
9
3
3
3.5
W
3
4
8
1.75
W
1
1
2
2
L
Discordia
Kwambee
Discordia
3
10
1
0.35
L
Skadi
Shwarzar
Skadi
4
6
1
0.75
L
Thor
4
7
1
0.64
W
Mercury
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,911
Damage
37,732
61,656
Taken
64,733
42,072
Mitigated
40,394
9,151
Healing
12,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,651
105
538
3,870
15,411
17,245
0
2,650
12,718
28,469
0
W
Kukulkan
9,598
804
0
765
10,609
3,605
1,195
5,537
4,996
66,610
0
L
5,194
2,126
0
1,686
10,808
9,909
0
1,952
8,198
0
48,104
W
14,244
7,444
0
3,347
11,643
3,439
3,001
1,849
9,794
0
84,037
W
4,425
748
0
1,007
14,829
16,055
241
3,044
11,711
35,551
844
W
7,792
1,311
0
3,782
11,416
14,036
0
732
10,233
0
62,486
L
Discordia
Kwambee
Discordia
9,176
1,244
72
746
11,877
3,834
230
5,379
6,498
35,264
0
L
Skadi
Shwarzar
Skadi
7,771
3,364
0
2,050
11,012
3,814
0
769
10,243
0
64,332
L
Thor
10,940
3,425
0
3,593
15,625
5,592
0
3,024
12,366
0
49,546
W
Mercury
11,852
6,906
0
250
13,159
4,937
0
2,665
10,456
0
71,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,155
Gold Earned
41,258
530
Minions Killed
390
0
Camps Cleared
0
1,702,280
Distance Traveled
1,572,196
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,362
492
41
2
0
355,914
4
W
Kukulkan
9,948
585
115
7
0
329,680
3
L
Set
7,914
466
103
6
0
316,138
0
W
Skadi
11,283
664
145
9
0
328,874
1
W
Ymir
9,173
540
46
3
0
304,329
3
W
Shiva
9,605
565
123
7
0
318,098
0
L
Discordia
7,920
466
54
3
0
291,753
2
L
Skadi
8,802
518
105
6
0
268,431
2
L
Thor
8,260
486
87
5
0
339,960
1
W
Mercury
10,146
597
101
6
0
421,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role