Player Matchup

Freya
Freya
 
Freya
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
IEM dedd
Nike
Level 61
God Stats
8W - 4L
1,500 SR
Queue Stats
270W - 314L
1,336 Elo+
Solo
Yemoja
Yemoja
MermaidBetch
Yemoja
Level 87
God Stats
20W - 21L
1,696 SR
Queue Stats
212W - 241L
1,443 Elo+
Solo
Bastet
Bastet
WXLLYnotHERE
Bastet
Level 69
God Stats
2W - 5L
1,500 SR
Queue Stats
149W - 144L
1,500 Elo+
Solo
Hera
Hera
pjhaas07
Hera
Level 66
God Stats
16W - 16L
1,385 SR
Queue Stats
76W - 89L
1,382 Elo+
Solo
Team Averages
Level 70
1,516 SR
1,432 Elo+

VS

Team Averages
Level 73
1,415 SR
1,350 Elo+
Medusa
Medusa
Asian-Wolff
Medusa
Level 59
God Stats
64W - 63L
1,514 SR
Queue Stats
380W - 478L
1,343 Elo+
Party 2
Merlin
Merlin
BabyBoyJody41
Merlin
Level 103
God Stats
3W - 12L
1,284 SR
Queue Stats
123W - 134L
1,479 Elo+
Party 1
Chang'e
Chang'e
SJ-17Vernon
Chang'e
Level 24
God Stats
33W - 27L
1,505 SR
Queue Stats
267W - 329L
1,351 Elo+
Party 2
Sol
Sol
Standupguy0
Sol
Level 142
God Stats
10W - 23L
1,274 SR
Queue Stats
368W - 384L
1,467 Elo+
Party 1
Nu Wa
Nu Wa
cryptic-pimple4
Nu Wa
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,111 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
8
1 / 1 / 0
5,278
480
993
5,048
2,094
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nike
10
3 / 0 / 1
6,074
552
3,123
6,666
2,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
8
0 / 0 / 1
5,107
464
2,465
3,598
2,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bastet
9
2 / 0 / 0
5,341
486
2,975
5,455
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hera
11
2 / 1 / 0
6,186
562
4,876
5,324
1,768
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
2 / 0 / 0
5,337
485
3,810
6,121
1,727
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 0
5,783
526
2,942
5,299
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
SJ-17Vernon
Chang'e
8
0 / 0 / 1
5,148
468
877
4,417
2,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
0 / 3 / 0
5,388
490
4,779
6,027
1,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 3 / 0
3,913
356
125
2,857
385

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
8
Kills
2
2
Deaths
8
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
1
1
0
1
L
Medusa
2
0
0
2
L
0
2
0
0
W
Nike
3
0
1
3.5
W
Yemoja
0
0
1
0.5
L
Chang'e
SJ-17Vernon
Chang'e
0
0
1
0.5
L
0
3
0
0
W
Bastet
2
0
0
2
L
0
3
0
0
W
Hera
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,432
Damage
12,533
26,091
Taken
24,721
10,373
Mitigated
7,359
10,362
Healing
6,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
993
473
0
2,184
5,048
2,094
476
816
4,232
21,735
0
L
Medusa
3,810
1,281
0
500
6,121
1,727
0
2,315
3,806
0
35,104
L
2,942
266
0
1,402
5,299
1,692
416
2,728
2,571
37,962
0
W
Nike
3,123
103
0
1,106
6,666
2,963
0
3,373
3,293
0
27,340
W
Yemoja
2,465
152
1,226
1,499
3,598
2,021
370
674
2,924
13,945
0
L
Chang'e
SJ-17Vernon
Chang'e
877
60
504
2,094
4,417
2,100
0
2,744
1,673
13,343
0
L
4,779
1,487
0
1,463
6,027
1,455
754
0
5,787
25,831
3,484
W
Bastet
2,975
872
0
2,523
5,455
1,527
413
1,137
4,318
0
20,449
L
125
55
0
116
2,857
385
0
547
2,281
1,989
0
W
Hera
4,876
839
0
1,824
5,324
1,768
0
2,157
3,167
37,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,986
Gold Earned
25,569
256
Minions Killed
224
0
Camps Cleared
0
1,034,726
Distance Traveled
928,354
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,278
480
47
4
0
186,093
0
L
Medusa
5,337
485
55
5
0
237,062
0
L
Merlin
5,783
526
68
6
0
199,346
0
W
Nike
6,074
552
57
5
0
208,900
0
W
Yemoja
5,107
464
20
2
0
199,557
0
L
Chang'e
5,148
468
33
3
0
196,794
0
L
Sol
5,388
490
66
6
0
176,449
0
W
Bastet
5,341
486
56
5
0
233,058
0
L
Nu Wa
3,913
356
2
0
0
118,703
0
W
Hera
6,186
562
76
7
0
207,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role