Player Matchup

Sol
Sol
 
Sol
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
WarchildUK
Nu Wa
Level 145
God Stats
3W - 4L
1,230 SR
Queue Stats
71W - 81L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
gmgabixl
Gilgamesh
Level 123
God Stats
2W - 4L
1,587 SR
Queue Stats
41W - 57L
1,381 Elo+
Solo
Team Averages
Level 119
1,463 SR
1,461 Elo+

VS

Team Averages
Level 123
1,543 SR
1,476 Elo+
Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AlexAlexutu
Nox
Level 145
God Stats
3W - 3L
1,475 SR
Queue Stats
29W - 24L
1,544 Elo+
Solo
Izanami
Izanami
Sininio81
Izanami
Level 129
God Stats
15W - 9L
1,741 SR
Queue Stats
285W - 297L
1,516 Elo+
Solo
Odin
Odin
WoSnitro120
Odin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
lespagnol55
Sun Wukong
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,319 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 1 / 1
4,633
927
1,856
4,206
1,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
 
Neith
10
1 / 0 / 0
4,555
911
2,159
2,837
960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Cliodhna
 
Cliodhna
5
0 / 0 / 0
2,422
484
0
0
0
Nu Wa
10
0 / 1 / 0
4,443
889
2,451
2,345
685
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
gmgabixl
Gilgamesh
9
0 / 1 / 1
4,324
865
2,878
4,751
2,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 0 / 0
4,304
861
1,683
3,035
868
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 0 / 1
4,605
921
2,805
2,897
999
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
Sininio81
Izanami
10
1 / 0 / 2
5,099
1,020
1,957
3,057
1,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 0 / 1
4,861
972
699
1,397
714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
lespagnol55
Sun Wukong
10
1 / 1 / 2
4,825
965
1,895
3,239
1,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
1
Kills
3
3
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
1
0.5
L
Neith
 
Neith
1
0
0
1
L
Cliodhna
 
Cliodhna
0
0
0
0
W
Merlin
 
Merlin
0
0
0
0
W
1
0
1
1.5
W
Izanami
Sininio81
Izanami
1
0
2
2
L
Nu Wa
0
1
0
0
W
0
0
1
0.5
L
Gilgamesh
gmgabixl
Gilgamesh
0
1
1
0.5
W
Sun Wukong
lespagnol55
Sun Wukong
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,344
Damage
9,039
14,139
Taken
13,625
5,529
Mitigated
5,212
4,553
Healing
5,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,856
656
0
1,546
4,206
1,131
0
599
3,494
14,530
0
L
Neith
 
Neith
2,159
684
563
912
2,837
960
0
2,052
785
0
11,805
L
Cliodhna
 
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
 
Merlin
1,683
39
0
942
3,035
868
0
1,040
1,967
10,227
0
W
2,805
306
0
933
2,897
999
0
983
1,859
11,431
0
W
Izanami
Sininio81
Izanami
1,957
1,148
0
1,471
3,057
1,031
0
837
2,157
0
17,962
L
Nu Wa
2,451
623
0
404
2,345
685
0
926
1,388
13,382
0
W
699
38
0
550
1,397
714
0
585
812
0
8,173
L
Gilgamesh
gmgabixl
Gilgamesh
2,878
572
0
1,128
4,751
2,753
0
911
3,726
0
9,024
W
Sun Wukong
lespagnol55
Sun Wukong
1,895
64
193
941
3,239
1,600
0
862
2,351
0
8,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,377
Gold Earned
23,694
80
Minions Killed
117
0
Camps Cleared
0
431,653
Distance Traveled
627,767
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,633
927
25
5
0
96,478
1
L
Neith
4,555
911
23
5
0
110,106
1
L
Cliodhna
2,422
484
0
0
0
0
0
W
Merlin
4,304
861
17
3
0
140,303
2
W
Nox
4,605
921
16
3
0
110,194
1
W
Izanami
5,099
1,020
45
9
0
113,402
2
L
Nu Wa
4,443
889
19
4
0
94,539
0
W
Odin
4,861
972
21
4
0
136,806
1
L
Gilgamesh
4,324
865
13
3
0
130,530
1
W
Sun Wukong
4,825
965
18
4
0
127,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role