Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AriSlays
Sylvanus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 97L
1,535 Elo+
Solo
Thoth
Thoth
Deimos555
Thoth
Level 47
God Stats
2W - 2L
1,558 SR
Queue Stats
20W - 33L
1,482 Elo+
Solo
Scylla
Scylla
Sacoa
Scylla
Level 98
God Stats
0W - 1L
1,834 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
TheRealCthulu
Hachiman
Level 146
God Stats
0W - 3L
1,241 SR
Queue Stats
104W - 126L
1,426 Elo+
Solo
Team Averages
Level 106
1,527 SR
1,489 Elo+

VS

Team Averages
Level 125
1,656 SR
1,531 Elo+
Cthulhu
Cthulhu
Broozeeee99
Cthulhu
Level 109
God Stats
1W - 0L
1,874 SR
Queue Stats
86W - 75L
1,536 Elo+
Party 2
King Arthur
King Arthur
Telriel
King Arthur
Level 121
God Stats
3W - 0L
1,764 SR
Queue Stats
16W - 18L
1,522 Elo+
Party 1
Merlin
Merlin
ToEazyAac3p
Merlin
Level 104
God Stats
5W - 1L
1,753 SR
Queue Stats
157W - 157L
1,517 Elo+
Party 2
Sylvanus
Sylvanus
goulmurash
Sylvanus
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,522 Elo+
Party 1
Hercules
Hercules
ltzon
Hercules
Level 149
God Stats
7W - 6L
1,387 SR
Queue Stats
482W - 514L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 1 / 0
4,917
983
5,468
2,892
768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
AriSlays
Sylvanus
1
0 / 0 / 0
1,204
241
0
0
0
Thoth
Deimos555
Thoth
10
0 / 0 / 0
4,689
938
1,359
969
228
Scylla
Sacoa
Scylla
9
0 / 2 / 0
4,545
909
1,841
2,518
780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
TheRealCthulu
Hachiman
9
0 / 1 / 0
4,652
930
4,074
1,916
562
Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Broozeeee99
Cthulhu
10
2 / 0 / 2
5,655
1,131
1,839
4,904
3,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Telriel
King Arthur
10
1 / 0 / 2
5,404
1,081
837
3,617
1,477
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
10
0 / 0 / 3
5,446
1,089
2,596
2,437
703
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sylvanus
goulmurash
Sylvanus
10
0 / 0 / 3
5,242
1,048
1,198
2,264
1,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hercules
ltzon
Hercules
10
1 / 0 / 1
5,877
1,175
1,186
4,226
2,424
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
4
4
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
1
0
0
L
Sylvanus
AriSlays
Sylvanus
0
0
0
0
W
Cthulhu
Broozeeee99
Cthulhu
2
0
2
3
L
Thoth
Deimos555
Thoth
0
0
0
0
L
Scylla
Sacoa
Scylla
0
2
0
0
W
King Arthur
Telriel
King Arthur
1
0
2
2
L
Hachiman
TheRealCthulu
Hachiman
0
1
0
0
W
Merlin
0
0
3
1.5
W
Sylvanus
goulmurash
Sylvanus
0
0
3
1.5
W
Hercules
ltzon
Hercules
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,742
Damage
7,656
8,295
Taken
17,448
2,338
Mitigated
10,085
2,679
Healing
12,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,468
0
65
1,183
2,892
768
0
2,097
620
9,163
0
L
Sylvanus
AriSlays
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Broozeeee99
Cthulhu
1,839
0
916
1,339
4,904
3,892
30
2,167
2,539
4,752
0
L
Thoth
Deimos555
Thoth
1,359
0
0
0
969
228
0
568
299
6,121
0
L
Scylla
Sacoa
Scylla
1,841
0
621
398
2,518
780
0
1,446
974
6,876
0
W
King Arthur
Telriel
King Arthur
837
0
215
1,525
3,617
1,477
194
2,483
1,026
0
13,860
L
Hachiman
TheRealCthulu
Hachiman
4,074
641
176
236
1,916
562
0
955
793
0
7,890
W
Merlin
2,596
60
456
358
2,437
703
686
718
1,665
5,782
0
W
Sylvanus
goulmurash
Sylvanus
1,198
96
4,420
1,432
2,264
1,589
224
1,392
820
2,634
320
W
Hercules
ltzon
Hercules
1,186
81
876
1,280
4,226
2,424
362
1,340
2,730
0
2,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,007
Gold Earned
27,624
42
Minions Killed
63
0
Camps Cleared
0
398,921
Distance Traveled
490,311
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
4,917
983
22
4
0
114,529
1
L
Sylvanus
1,204
241
0
0
0
0
0
W
Cthulhu
5,655
1,131
11
2
0
101,363
0
L
Thoth
4,689
938
6
1
0
106,304
0
L
Scylla
4,545
909
5
1
0
93,118
0
W
King Arthur
5,404
1,081
17
3
0
98,857
1
L
Hachiman
4,652
930
9
2
0
84,970
0
W
Merlin
5,446
1,089
21
4
0
88,040
1
W
Sylvanus
5,242
1,048
9
2
0
106,376
2
W
Hercules
5,877
1,175
5
1
0
95,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role