Player Matchup

Hachiman
Hachiman
Konno Yasuo
Hachiman
Level 4
God Stats
2W - 0L
1,653 SR
Queue Stats
2W - 0L
1,627 Elo+
Party 1
He Bo
He Bo
MainNightmare14
He Bo
Level 67
God Stats
4W - 1L
1,452 SR
Queue Stats
10W - 11L
1,406 Elo+
Party 1
Gilgamesh
Gilgamesh
SploogeGod11
Gilgamesh
Level 20
God Stats
3W - 1L
1,359 SR
Queue Stats
20W - 16L
1,456 Elo+
Party 1
Team Averages
Level 30
1,488 SR
1,496 Elo+

VS

Team Averages
Level 89
1,561 SR
1,580 Elo+
Discordia
Discordia
Blaze x Impulse
Discordia
Level 125
God Stats
2W - 4L
1,437 SR
Queue Stats
156W - 90L
1,580 Elo+
Party 2
Skadi
Skadi
Shark Steeze
Skadi
Level 114
God Stats
0W - 1L
1,745 SR
Queue Stats
26W - 26L
1,576 Elo+
Solo
Nemesis
Nemesis
Yeahiight
Nemesis
Level 28
God Stats
6W - 10L
1,500 SR
Queue Stats
138W - 69L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Konno Yasuo
Hachiman
17
15 / 1 / 5
12,118
1,010
17,656
14,000
5,224
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 7 / 16
9,349
779
9,419
11,516
3,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
SploogeGod11
Gilgamesh
14
5 / 6 / 14
9,950
829
7,497
17,113
11,280
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Blaze x Impulse
Discordia
14
10 / 7 / 2
10,329
861
15,002
12,495
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 8 / 8
8,657
721
10,771
13,251
3,277
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
Yeahiight
Nemesis
14
2 / 7 / 7
8,738
728
5,280
15,252
4,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
22
Kills
14
14
Deaths
22
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Discordia
Blaze x Impulse
Discordia
10
7
2
1.57
W
Hachiman
Konno Yasuo
Hachiman
15
1
5
17.5
W
2
7
16
1.43
L
2
8
8
0.75
W
Gilgamesh
SploogeGod11
Gilgamesh
5
6
14
2
L
Nemesis
Yeahiight
Nemesis
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,572
Damage
31,053
42,629
Taken
40,998
20,353
Mitigated
11,254
13,439
Healing
5,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Blaze x Impulse
Discordia
15,002
207
0
1,487
12,495
3,501
0
4,888
7,607
29,877
0
W
Hachiman
Konno Yasuo
Hachiman
17,656
10,096
0
6,477
14,000
5,224
2,094
6,229
7,415
0
61,591
W
9,419
1,037
0
2,057
11,516
3,849
510
4,184
7,038
17,910
0
L
10,771
3,944
0
1,075
13,251
3,277
0
3,342
9,909
0
29,855
W
Gilgamesh
SploogeGod11
Gilgamesh
7,497
1,733
778
4,127
17,113
11,280
0
4,165
12,627
0
18,337
L
Nemesis
Yeahiight
Nemesis
5,280
2,013
0
2,475
15,252
4,476
0
1,733
13,519
0
28,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,417
Gold Earned
27,724
124
Minions Killed
123
4
Camps Cleared
8
619,329
Distance Traveled
585,645
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,329
861
29
2
2
181,373
6
W
Hachiman
12,118
1,010
85
7
2
225,190
4
W
He Bo
9,349
779
23
2
1
180,789
2
L
Skadi
8,657
721
39
3
1
187,077
3
W
Gilgamesh
9,950
829
16
1
1
213,350
0
L
Nemesis
8,738
728
55
5
5
217,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role