Player Matchup

Atlas
Atlas
Bronze IV
KingD000777
Atlas
Bronze IV
Level 84
God Stats
1W - 1L
1,665 SR
Queue Stats
1W - 5L
1,280 MMR
Party 1
Loki
Loki
Gold IV
Platinumbeast27
Loki
Gold IV
Level 59
God Stats
1W - 2L
1,511 SR
Queue Stats
48W - 65L
1,226 MMR
Solo
Hera
Hera
Bronze III
iizzy31
Hera
Bronze III
Level 46
God Stats
2W - 2L
1,477 SR
Queue Stats
2W - 5L
1,331 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 63
1,551 SR
1,279 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,487 SR
1,165 MMR
Hades
Hades
Bronze III
 
Hades
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold IV
FARJOTICO
Chaac
Gold IV
Level 109
God Stats
15W - 14L
1,544 SR
Queue Stats
81W - 97L
1,445 MMR
Party 2
Apollo
Apollo
Silver V
NeoKnotJG
Apollo
Silver V
Level 107
God Stats
4W - 6L
1,416 SR
Queue Stats
77W - 107L
550 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,868
687
4,202
9,140
7,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 5 / 3
6,241
624
2,632
6,549
2,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
iizzy31
Hera
11
2 / 3 / 1
6,658
666
7,018
5,563
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ThothAphroditeAchillesKumbhakarnaMulan

VS

Bans
Ah PuchAh Muzen CabNeithCharybdisBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
4 / 1 / 7
7,811
781
11,635
7,244
3,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
FARJOTICO
Chaac
12
5 / 0 / 5
7,929
793
4,392
8,845
6,687
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
NeoKnotJG
Apollo
11
2 / 2 / 7
7,168
717
2,863
4,930
1,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
3
Kills
11
11
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
1
7
7.5
W
Chaac
FARJOTICO
Chaac
5
0
5
7.5
L
1
3
2
0.67
W
Apollo
NeoKnotJG
Apollo
2
2
7
2.75
L
0
5
3
0.3
L
Hera
iizzy31
Hera
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,852
Damage
18,890
21,252
Taken
21,019
11,584
Mitigated
11,739
2,163
Healing
6,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,635
341
674
3,032
7,244
3,619
220
3,601
3,479
25,752
0
W
Chaac
FARJOTICO
Chaac
4,392
327
0
2,418
8,845
6,687
263
4,481
4,142
0
19,985
L
4,202
1,603
235
1,269
9,140
7,189
56
4,738
4,402
11,717
0
W
Apollo
NeoKnotJG
Apollo
2,863
1,658
0
262
4,930
1,433
834
3,037
1,741
0
19,695
L
2,632
136
0
209
6,549
2,384
0
3,518
3,031
0
19,980
L
Hera
iizzy31
Hera
7,018
1,767
0
450
5,563
2,011
0
3,656
1,907
20,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,767
Gold Earned
22,908
84
Minions Killed
111
4
Camps Cleared
5
512,637
Distance Traveled
546,777
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,811
781
34
3
2
183,457
0
W
Chaac
7,929
793
34
3
2
197,613
1
L
Atlas
6,868
687
12
1
0
156,512
3
W
Apollo
7,168
717
43
4
1
165,707
1
L
Loki
6,241
624
32
3
2
185,462
1
L
Hera
6,658
666
40
4
2
170,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role