Player Matchup

Anubis
Anubis
 
Anubis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
ADIS11
Cabrakan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,303 Elo+
Solo
Aphrodite
Aphrodite
CortynNight
Aphrodite
Level 109
God Stats
0W - 2L
1,247 SR
Queue Stats
144W - 140L
1,552 Elo+
Party 1
Fafnir
Fafnir
Killwire
Fafnir
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
Verennia
Sun Wukong
Level 81
God Stats
4W - 2L
1,723 SR
Queue Stats
103W - 93L
1,555 Elo+
Party 1
Team Averages
Level 92
1,494 SR
1,487 Elo+

VS

Team Averages
Level 137
1,512 SR
1,520 Elo+
Nemesis
Nemesis
 
Nemesis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
FluffyFriend
Ymir
Level 150
God Stats
5W - 5L
1,562 SR
Queue Stats
176W - 174L
1,482 Elo+
Solo
Aphrodite
Aphrodite
ZanziDaSlayer
Aphrodite
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 162L
1,481 Elo+
Solo
Jormungandr
Jormungandr
iMasakra
Jormungandr
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 46L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
1 / 5 / 3
8,240
824
9,719
11,026
6,711
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
ADIS11
Cabrakan
11
1 / 4 / 4
7,396
740
5,196
11,344
15,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
CortynNight
Aphrodite
13
1 / 6 / 4
7,473
747
7,608
9,931
6,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Killwire
Fafnir
13
1 / 5 / 6
7,823
782
6,249
11,479
17,120
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Verennia
Sun Wukong
13
3 / 3 / 3
8,422
842
10,020
12,281
12,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
9 / 1 / 13
9,110
911
11,786
8,803
5,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
 
Janus
13
3 / 0 / 9
7,969
797
6,855
4,057
1,460
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 3 / 17
8,585
859
10,192
14,414
18,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
ZanziDaSlayer
Aphrodite
14
2 / 1 / 16
8,155
816
6,211
8,759
9,098
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jormungandr
iMasakra
Jormungandr
15
4 / 2 / 18
9,378
938
13,067
12,986
13,031
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
96
7
Kills
23
23
Deaths
7
20
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
5
3
0.5
W
Nemesis
 
Nemesis
9
1
13
15.5
W
Janus
 
Janus
3
0
9
7.5
L
Cabrakan
ADIS11
Cabrakan
1
4
4
0.75
L
Aphrodite
CortynNight
Aphrodite
1
6
4
0.5
W
5
3
17
4.5
L
Fafnir
Killwire
Fafnir
1
5
6
0.8
L
Sun Wukong
Verennia
Sun Wukong
3
3
3
1.5
W
Aphrodite
ZanziDaSlayer
Aphrodite
2
1
16
10
W
Jormungandr
iMasakra
Jormungandr
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,792
Damage
48,111
56,061
Taken
49,019
58,889
Mitigated
47,109
19,003
Healing
29,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,719
499
140
3,064
11,026
6,711
637
7,403
3,469
27,670
0
W
Nemesis
 
Nemesis
11,786
4,124
3,024
2,851
8,803
5,224
673
3,967
4,710
0
16,539
W
Janus
 
Janus
6,855
448
2,128
1,485
4,057
1,460
676
1,475
2,387
18,634
0
L
Cabrakan
ADIS11
Cabrakan
5,196
758
411
1,237
11,344
15,768
261
8,241
2,952
8,333
0
L
Aphrodite
CortynNight
Aphrodite
7,608
485
4,150
3,091
9,931
6,914
328
6,944
2,800
16,767
0
W
10,192
1,424
1,318
2,732
14,414
18,296
675
10,486
3,811
12,548
0
L
Fafnir
Killwire
Fafnir
6,249
2,320
933
1,331
11,479
17,120
0
7,022
4,312
9,660
0
L
Sun Wukong
Verennia
Sun Wukong
10,020
1,133
587
4,059
12,281
12,376
347
6,715
5,354
0
15,755
W
Aphrodite
ZanziDaSlayer
Aphrodite
6,211
166
6,639
5,914
8,759
9,098
745
5,724
2,822
17,428
0
W
Jormungandr
iMasakra
Jormungandr
13,067
1,763
958
2,002
12,986
13,031
419
7,120
5,604
27,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,354
Gold Earned
43,197
83
Minions Killed
103
0
Camps Cleared
0
834,885
Distance Traveled
997,139
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,240
824
48
5
0
150,507
0
W
Nemesis
9,110
911
11
1
0
217,044
1
W
Janus
7,969
797
32
3
0
214,335
4
L
Cabrakan
7,396
740
5
1
0
154,608
3
L
Aphrodite
7,473
747
12
1
0
176,703
1
W
Ymir
8,585
859
15
2
0
170,348
0
L
Fafnir
7,823
782
11
1
0
155,735
0
L
Sun Wukong
8,422
842
7
1
0
197,332
1
W
Aphrodite
8,155
816
19
2
0
203,379
0
W
Jormungandr
9,378
938
26
3
0
192,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role