Player Matchup

Atlas
Atlas
LeoPoa
Atlas
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,721 Elo+
Solo
Chaac
Chaac
Lks_sim
Chaac
Level 46
God Stats
20W - 24L
1,138 SR
Queue Stats
431W - 483L
1,390 Elo+
Party 3
Arachne
Arachne
Lord of Ligma
Arachne
Level 109
God Stats
45W - 22L
1,774 SR
Queue Stats
239W - 263L
1,501 Elo+
Party 1
Chronos
Chronos
Mirvaisselle100
Chronos
Level 28
God Stats
3W - 4L
1,356 SR
Queue Stats
75W - 103L
1,527 Elo+
Party 3
Izanami
Izanami
Snyder19
Izanami
Level 13
God Stats
16W - 25L
1,444 SR
Queue Stats
24W - 43L
1,244 Elo+
Party 1
Team Averages
Level 47
1,442 SR
1,477 Elo+

VS

Team Averages
Level 89
1,589 SR
1,564 Elo+
Fafnir
Fafnir
HeRoSh1
Fafnir
Level 35
God Stats
14W - 10L
1,869 SR
Queue Stats
111W - 55L
1,668 Elo+
Party 2
Jing Wei
Jing Wei
ImperfectFungi
Jing Wei
Level 156
God Stats
4W - 3L
1,617 SR
Queue Stats
130W - 102L
1,622 Elo+
Party 2
Arachne
Arachne
Lumabest
Arachne
Level 47
God Stats
14W - 11L
1,420 SR
Queue Stats
399W - 468L
1,389 Elo+
Solo
He Bo
He Bo
MAWLemon
He Bo
Level 85
God Stats
2W - 1L
1,316 SR
Queue Stats
151W - 118L
1,557 Elo+
Party 2
King Arthur
King Arthur
TricolorLemon22
King Arthur
Level 124
God Stats
4W - 1L
1,726 SR
Queue Stats
109W - 74L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
LeoPoa
Atlas
14
1 / 8 / 6
9,262
421
11,561
24,372
21,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chaac
Lks_sim
Chaac
17
7 / 9 / 4
11,452
521
22,565
32,373
32,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
15
3 / 14 / 7
9,859
448
13,303
25,268
7,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 14 / 0
11,090
504
12,083
20,555
6,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Snyder19
Izanami
15
1 / 11 / 3
9,105
414
6,646
17,789
3,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
HeRoSh1
Fafnir
16
5 / 3 / 15
12,154
552
11,305
20,779
17,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
20
23 / 0 / 9
14,850
675
38,110
19,503
8,219
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Lumabest
Arachne
20
13 / 4 / 12
14,017
637
15,668
20,880
10,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
MAWLemon
He Bo
17
11 / 2 / 15
12,428
565
17,575
14,704
9,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
TricolorLemon22
King Arthur
17
4 / 7 / 10
11,935
543
17,394
27,696
16,567
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
117
16
Kills
56
56
Deaths
16
20
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Fafnir
HeRoSh1
Fafnir
5
3
15
4.17
W
Jing Wei
23
0
9
27.5
L
Atlas
LeoPoa
Atlas
1
8
6
0.5
L
Chaac
Lks_sim
Chaac
7
9
4
1
L
Arachne
3
14
7
0.46
W
Arachne
Lumabest
Arachne
13
4
12
4.75
W
He Bo
MAWLemon
He Bo
11
2
15
9.25
L
4
14
0
0.29
L
Izanami
Snyder19
Izanami
1
11
3
0.23
W
King Arthur
TricolorLemon22
King Arthur
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,158
Damage
100,052
120,357
Taken
103,562
72,627
Mitigated
63,365
21,682
Healing
34,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
HeRoSh1
Fafnir
11,305
4,650
4,003
5,596
20,779
17,792
911
2,306
17,436
37,479
1,280
W
Jing Wei
38,110
31,311
0
11,581
19,503
8,219
9,169
6,749
12,646
0
144,644
L
Atlas
LeoPoa
Atlas
11,561
4,437
488
2,349
24,372
21,457
0
8,390
15,982
30,151
0
L
Chaac
Lks_sim
Chaac
22,565
3,960
0
11,514
32,373
32,991
147
6,727
25,646
0
70,103
L
Arachne
13,303
7,450
0
4,071
25,268
7,940
180
7,980
17,288
0
61,183
W
Arachne
Lumabest
Arachne
15,668
13,863
0
3,871
20,880
10,838
1,869
4,720
16,074
0
104,218
W
He Bo
MAWLemon
He Bo
17,575
864
0
857
14,704
9,949
544
5,311
9,227
66,213
0
L
12,083
6,027
0
472
20,555
6,418
33
3,891
16,664
59,162
0
L
Izanami
Snyder19
Izanami
6,646
4,401
0
2,788
17,789
3,821
1,267
1,892
15,897
0
58,508
W
King Arthur
TricolorLemon22
King Arthur
17,394
2,338
666
8,060
27,696
16,567
561
4,101
23,572
0
69,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,768
Gold Earned
65,384
458
Minions Killed
554
0
Camps Cleared
0
1,748,945
Distance Traveled
2,121,404
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,154
552
34
2
0
408,629
2
W
Jing Wei
14,850
675
172
8
0
450,317
0
L
Atlas
9,262
421
25
1
0
408,793
4
L
Chaac
11,452
521
122
6
0
375,167
3
L
Arachne
9,859
448
92
4
0
342,889
0
W
Arachne
14,017
637
137
6
0
445,126
5
W
He Bo
12,428
565
97
4
0
435,737
2
L
Chronos
11,090
504
109
5
0
297,803
0
L
Izanami
9,105
414
110
5
0
324,293
3
W
King Arthur
11,935
543
114
5
0
381,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role