Player Matchup

Bellona
Bellona
Silver III
CadetCade245
Bellona
Silver III
Level 125
God Stats
23W - 24L
1,427 SR
Queue Stats
187W - 209L
990 MMR
Solo
Atlas
Atlas
Silver I
Montel115
Atlas
Silver I
Level 121
God Stats
4W - 9L
1,265 SR
Queue Stats
71W - 81L
996 MMR
Solo
Poseidon
Poseidon
Silver II
SeJeSiSdArCk
Poseidon
Silver II
Level 141
God Stats
17W - 15L
1,509 SR
Queue Stats
432W - 432L
1,059 MMR
Solo
Medusa
Medusa
Silver II
get-established
Medusa
Silver II
Level 85
God Stats
11W - 22L
1,215 SR
Queue Stats
124W - 146L
987 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
iGirthBerg
Tsukuyomi
Silver I
Level 128
God Stats
33W - 32L
1,584 SR
Queue Stats
331W - 335L
1,171 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,400 SR
1,041 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,479 SR
1,051 MMR
Horus
Horus
Silver III
AlexisLz0109
Horus
Silver III
Level 126
God Stats
5W - 4L
1,500 SR
Queue Stats
493W - 515L
841 MMR
Solo
Nemesis
Nemesis
Bronze IV
Big_Byrd_07
Nemesis
Bronze IV
Level 89
God Stats
4W - 3L
1,297 SR
Queue Stats
20W - 26L
1,068 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver II
WingNuutzz
Morgan Le Fay
Silver II
Level 107
God Stats
2W - 1L
1,628 SR
Queue Stats
78W - 84L
1,303 MMR
Party 1
Ymir
Ymir
Silver III
iiBDE
Ymir
Silver III
Level 109
God Stats
6W - 1L
1,732 SR
Queue Stats
74W - 85L
933 MMR
Solo
Hou Yi
Hou Yi
Silver II
lDeathStroKee
Hou Yi
Silver II
Level 119
God Stats
28W - 21L
1,240 SR
Queue Stats
108W - 118L
1,109 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CadetCade245
Bellona
17
2 / 10 / 3
10,751
414
12,735
29,013
24,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
Montel115
Atlas
14
3 / 3 / 3
10,747
413
13,410
27,408
31,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
SeJeSiSdArCk
Poseidon
17
3 / 7 / 4
11,390
438
12,790
14,643
4,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 7 / 4
10,646
409
9,474
20,871
8,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
iGirthBerg
Tsukuyomi
18
2 / 5 / 7
11,588
446
23,290
22,507
10,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
PersephoneBastetCliodhna

VS

Bans
CharybdisDanzaburouArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 13
13,814
531
21,532
30,087
36,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Big_Byrd_07
Nemesis
20
11 / 5 / 6
14,716
566
16,985
23,764
10,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
WingNuutzz
Morgan Le Fay
20
6 / 2 / 11
13,388
515
19,004
14,937
5,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
iiBDE
Ymir
19
1 / 3 / 18
12,829
493
13,592
26,737
29,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 1 / 7
13,436
517
21,349
17,286
6,755
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
87
11
Kills
32
32
Deaths
12
21
Assists
55
Player
Kills
Deaths
Assists
KDA
W
6
1
13
12.5
W
Nemesis
Big_Byrd_07
Nemesis
11
5
6
2.8
L
Bellona
CadetCade245
Bellona
2
10
3
0.35
L
Atlas
Montel115
Atlas
3
3
3
1.5
L
Poseidon
SeJeSiSdArCk
Poseidon
3
7
4
0.71
W
Morgan Le Fay
WingNuutzz
Morgan Le Fay
6
2
11
5.75
L
1
7
4
0.43
L
Tsukuyomi
iGirthBerg
Tsukuyomi
2
5
7
1.1
W
Ymir
iiBDE
Ymir
1
3
18
3.33
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,699
Damage
92,462
114,442
Taken
112,811
79,438
Mitigated
88,893
27,245
Healing
49,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,532
6,228
4,174
17,759
30,087
36,004
924
5,951
22,664
19,301
52,756
W
Nemesis
Big_Byrd_07
Nemesis
16,985
7,370
0
7,826
23,764
10,667
0
7,537
16,227
0
114,482
L
Bellona
CadetCade245
Bellona
12,735
4,823
0
4,895
29,013
24,756
0
9,822
18,126
0
55,549
L
Atlas
Montel115
Atlas
13,410
4,349
3,949
6,152
27,408
31,549
0
9,435
17,314
37,915
0
L
Poseidon
SeJeSiSdArCk
Poseidon
12,790
2,030
0
1,119
14,643
4,903
0
3,490
11,072
75,276
0
W
Morgan Le Fay
WingNuutzz
Morgan Le Fay
19,004
1,191
0
4,638
14,937
5,547
1,696
6,062
8,875
91,589
0
L
9,474
3,904
0
4,869
20,871
8,152
1,252
7,277
13,453
0
75,552
L
Tsukuyomi
iGirthBerg
Tsukuyomi
23,290
4,344
0
6,261
22,507
10,078
0
6,911
15,313
0
90,846
W
Ymir
iiBDE
Ymir
13,592
1,586
568
6,101
26,737
29,920
816
7,231
18,351
44,808
7,392
W
21,349
12,966
0
8,073
17,286
6,755
9,465
2,980
14,306
0
113,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,122
Gold Earned
68,183
560
Minions Killed
555
0
Camps Cleared
0
2,295,210
Distance Traveled
2,502,916
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,814
531
98
4
0
525,297
0
W
Nemesis
14,716
566
149
6
0
514,547
9
L
Bellona
10,751
414
108
4
0
411,117
5
L
Atlas
10,747
413
38
1
0
513,333
6
L
Poseidon
11,390
438
146
6
0
464,506
2
W
Morgan Le Fay
13,388
515
116
4
0
510,086
8
L
Medusa
10,646
409
141
5
0
407,352
1
L
Tsukuyomi
11,588
446
127
5
0
498,902
5
W
Ymir
12,829
493
70
3
0
460,239
2
W
Hou Yi
13,436
517
122
5
0
492,747
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role