Player Matchup

Geb
Geb
DirkDiggler98
Geb
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,503 Elo+
Party 1
Ullr
Ullr
Enzx398
Ullr
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,527 Elo+
Party 1
Amaterasu
Amaterasu
Magnus182
Amaterasu
Level 98
God Stats
4W - 4L
1,146 SR
Queue Stats
136W - 143L
1,500 Elo+
Solo
Janus
Janus
gunnA_one_
Janus
Level 125
God Stats
2W - 4L
1,708 SR
Queue Stats
267W - 274L
1,444 Elo+
Solo
Arachne
Arachne
sebacea
Arachne
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 83L
1,427 Elo+
Solo
Team Averages
Level 90
1,471 SR
1,480 Elo+

VS

Team Averages
Level 80
1,480 SR
1,489 Elo+
Bacchus
Bacchus
 
Bacchus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
I TNS I SOUL
Hel
Level 106
God Stats
3W - 8L
1,331 SR
Queue Stats
409W - 505L
1,393 Elo+
Party 3
Medusa
Medusa
MDCollector
Medusa
Level 79
God Stats
4W - 11L
1,373 SR
Queue Stats
93W - 72L
1,530 Elo+
Party 2
Shiva
Shiva
Mankada
Shiva
Level 45
God Stats
8W - 5L
1,434 SR
Queue Stats
59W - 43L
1,530 Elo+
Party 2
Susano
Susano
eggmolhado
Susano
Level 83
God Stats
1W - 1L
1,764 SR
Queue Stats
21W - 22L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
8,581
477
7,017
11,040
9,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
Enzx398
Ullr
17
2 / 1 / 1
9,908
550
7,295
11,486
3,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Magnus182
Amaterasu
17
3 / 2 / 4
10,097
561
7,519
16,450
16,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
15
2 / 3 / 2
9,370
521
10,283
9,182
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
sebacea
Arachne
17
6 / 2 / 6
10,032
557
10,955
14,093
5,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
3 / 1 / 1
8,513
473
6,092
13,836
13,385
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 3 / 0
7,462
415
3,206
10,133
3,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
15
1 / 3 / 3
8,418
468
11,317
12,044
4,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
Mankada
Shiva
15
3 / 4 / 0
9,192
511
14,451
13,442
17,337
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Susano
eggmolhado
Susano
15
2 / 3 / 4
8,551
475
6,862
13,306
4,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
14
Kills
9
9
Deaths
14
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
1
1
3.5
W
1
1
4
3
W
Ullr
Enzx398
Ullr
2
1
1
2.5
L
0
3
0
0
L
Medusa
1
3
3
0.83
W
Amaterasu
Magnus182
Amaterasu
3
2
4
2.5
L
Shiva
Mankada
Shiva
3
4
0
0.75
L
Susano
eggmolhado
Susano
2
3
4
1.33
W
Janus
2
3
2
1
W
Arachne
sebacea
Arachne
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,069
Damage
41,928
62,251
Taken
62,761
38,139
Mitigated
43,066
17,791
Healing
20,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,092
882
2,388
3,315
13,836
13,385
0
4,932
8,904
24,600
0
W
7,017
967
0
1,855
11,040
9,606
262
2,459
8,581
29,862
0
W
Ullr
Enzx398
Ullr
7,295
2,968
0
3,126
11,486
3,593
662
1,799
9,687
0
82,894
L
3,206
48
722
4,139
10,133
3,574
0
5,257
4,876
40,565
0
L
Medusa
11,317
3,605
0
3,537
12,044
4,220
0
2,442
9,602
0
76,329
W
Amaterasu
Magnus182
Amaterasu
7,519
3,354
0
6,531
16,450
16,098
46
131
16,319
0
58,382
L
Shiva
Mankada
Shiva
14,451
4,598
199
1,797
13,442
17,337
0
1,676
11,766
0
63,296
L
Susano
eggmolhado
Susano
6,862
733
0
4,825
13,306
4,550
0
3,644
9,662
0
61,658
W
Janus
10,283
849
0
1,292
9,182
2,934
436
2,559
6,623
74,342
0
W
Arachne
sebacea
Arachne
10,955
8,203
0
4,987
14,093
5,908
18
2,432
11,661
0
74,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,988
Gold Earned
42,136
581
Minions Killed
489
0
Camps Cleared
0
1,825,599
Distance Traveled
1,650,648
32
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,513
473
42
2
0
357,185
3
W
Geb
8,581
477
26
1
0
382,733
12
W
Ullr
9,908
550
173
10
0
331,279
8
L
Hel
7,462
415
96
5
0
289,669
0
L
Medusa
8,418
468
131
7
0
335,241
4
W
Amaterasu
10,097
561
133
7
0
372,237
4
L
Shiva
9,192
511
117
7
0
307,990
2
L
Susano
8,551
475
103
6
0
360,563
4
W
Janus
9,370
521
143
8
0
337,745
7
W
Arachne
10,032
557
106
6
0
401,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role