Player Matchup

Odin
Odin
 
Odin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
AccelTiger
Geb
Level 27
God Stats
26W - 21L
1,533 SR
Queue Stats
109W - 108L
1,523 Elo+
Party 3
Ravana
Ravana
GR8 King Eli
Ravana
Level 64
God Stats
11W - 14L
1,832 SR
Queue Stats
299W - 299L
1,513 Elo+
Party 3
Artemis
Artemis
Patchpgaming
Artemis
Level 18
God Stats
4W - 3L
1,782 SR
Queue Stats
27W - 22L
1,485 Elo+
Party 2
Janus
Janus
PoutineJesus
Janus
Level 125
God Stats
10W - 21L
1,426 SR
Queue Stats
102W - 98L
1,522 Elo+
Party 2
Team Averages
Level 76
1,615 SR
1,509 Elo+

VS

Team Averages
Level 69
1,548 SR
1,462 Elo+
Cabrakan
Cabrakan
Cope333
Cabrakan
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
160W - 144L
1,536 Elo+
Party 4
Geb
Geb
DJVLatino
Geb
Level 126
God Stats
5W - 2L
1,500 SR
Queue Stats
27W - 29L
1,512 Elo+
Party 1
Hou Yi
Hou Yi
Izumiru
Hou Yi
Level 20
God Stats
2W - 1L
1,642 SR
Queue Stats
16W - 15L
1,281 Elo+
Party 1
Merlin
Merlin
Weeds53
Merlin
Level 89
God Stats
23W - 26L
1,542 SR
Queue Stats
284W - 286L
1,479 Elo+
Party 4
Ravana
Ravana
XxBEASTLYxX_56
Ravana
Level 24
God Stats
12W - 12L
1,556 SR
Queue Stats
168W - 156L
1,504 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
2 / 3 / 1
7,590
584
5,000
9,816
8,575
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 7 / 1
5,354
412
3,133
12,868
6,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
12
2 / 4 / 0
6,680
514
3,719
7,975
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
Patchpgaming
Artemis
9
0 / 6 / 2
5,585
430
4,452
6,525
1,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 4 / 0
5,708
439
3,787
4,794
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cope333
Cabrakan
14
2 / 3 / 3
7,967
613
5,712
9,864
6,873
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 0 / 13
8,009
616
6,496
11,226
11,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
Izumiru
Hou Yi
13
7 / 0 / 2
8,015
617
7,099
6,433
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Weeds53
Merlin
12
2 / 3 / 6
7,202
554
5,188
5,139
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
9 / 0 / 2
8,345
642
7,378
5,640
2,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
5
Kills
24
24
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
3
1
0.83
L
0
7
1
0.07
W
Cabrakan
Cope333
Cabrakan
2
3
3
1.17
W
4
0
13
10.5
L
Ravana
2
4
0
0.5
W
Hou Yi
Izumiru
Hou Yi
7
0
2
8
L
Artemis
Patchpgaming
Artemis
0
6
2
0.17
L
1
4
0
0.25
W
Merlin
Weeds53
Merlin
2
3
6
1.67
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,091
Damage
31,873
41,978
Taken
38,302
19,445
Mitigated
25,230
6,719
Healing
11,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,000
998
0
1,819
9,816
8,575
0
4,896
4,920
0
43,113
L
3,133
460
0
1,516
12,868
6,588
0
5,700
7,168
11,332
0
W
Cabrakan
Cope333
Cabrakan
5,712
1,145
0
3,697
9,864
6,873
0
35
9,829
49,120
0
W
6,496
1,415
0
2,779
11,226
11,855
472
2,815
8,266
23,054
0
L
Ravana
3,719
1,224
0
2,192
7,975
2,375
0
3,650
4,325
0
39,048
W
Hou Yi
Izumiru
Hou Yi
7,099
4,257
0
2,696
6,433
2,208
1,613
771
5,662
0
49,852
L
Artemis
Patchpgaming
Artemis
4,452
1,459
0
685
6,525
1,003
0
1,264
5,261
0
23,254
L
3,787
435
0
507
4,794
904
0
1,886
2,908
30,070
0
W
Merlin
Weeds53
Merlin
5,188
308
100
1,275
5,139
1,570
825
1,307
3,688
41,855
0
W
7,378
2,310
0
857
5,640
2,724
27
1,551
3,937
0
55,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,917
Gold Earned
39,538
307
Minions Killed
415
0
Camps Cleared
0
1,202,171
Distance Traveled
1,267,269
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,590
584
105
8
0
244,962
3
L
Geb
5,354
412
17
1
0
235,558
3
W
Cabrakan
7,967
613
111
9
0
211,904
5
W
Geb
8,009
616
24
2
0
252,361
3
L
Ravana
6,680
514
76
6
0
288,028
0
W
Hou Yi
8,015
617
100
8
0
250,990
3
L
Artemis
5,585
430
48
4
0
236,162
0
L
Janus
5,708
439
61
5
0
197,461
4
W
Merlin
7,202
554
81
6
0
244,309
5
W
Ravana
8,345
642
99
8
0
307,705
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role