Player Matchup

Loki
Loki
AstolfosToilet
Loki
Level 15
God Stats
3W - 6L
1,630 SR
Queue Stats
25W - 28L
1,522 Elo+
Party 1
Kukulkan
Kukulkan
goku_daddyWHOA
Kukulkan
Level 58
God Stats
1W - 1L
1,709 SR
Queue Stats
61W - 78L
1,422 Elo+
Party 1
Osiris
Osiris
ttttttttttgg-213
Osiris
Level 63
God Stats
10W - 5L
1,574 SR
Queue Stats
62W - 67L
1,364 Elo+
Party 1
Team Averages
Level 45
1,637 SR
1,436 Elo+

VS

Team Averages
Level 110
1,508 SR
1,340 Elo+
Da Ji
Da Ji
Father Simp
Da Ji
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
275W - 363L
1,411 Elo+
Party 2
Ymir
Ymir
ryandris1
Ymir
Level 157
God Stats
4W - 1L
1,702 SR
Queue Stats
44W - 68L
1,205 Elo+
Solo
Ullr
Ullr
turkdizzle
Ullr
Level 88
God Stats
8W - 11L
1,321 SR
Queue Stats
298W - 396L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 5
7,905
791
3,667
4,842
1,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
13
4 / 2 / 7
7,936
794
7,736
5,085
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 0 / 6
7,224
722
6,904
6,050
6,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,039
604
3,591
6,997
3,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
11
2 / 3 / 1
7,333
733
3,481
7,837
6,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 4 / 3
6,630
663
3,780
6,881
2,357
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
12
Kills
3
4
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
0
5
2
0.2
W
Kukulkan
4
2
7
3.75
L
Ymir
2
3
1
0.83
W
3
0
6
6
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,307
Damage
10,852
15,977
Taken
21,715
9,957
Mitigated
12,153
2,041
Healing
2,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,667
825
0
443
4,842
1,602
920
1,403
3,439
0
17,367
L
3,591
496
0
576
6,997
3,115
0
2,362
4,405
0
12,311
W
Kukulkan
7,736
459
72
606
5,085
1,834
810
1,241
3,844
27,607
0
L
Ymir
3,481
546
183
1,476
7,837
6,681
0
3,594
4,000
11,349
0
W
6,904
2,649
0
920
6,050
6,521
608
1,194
4,856
0
9,154
L
3,780
1,241
0
231
6,881
2,357
0
2,141
4,561
0
14,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,065
Gold Earned
20,002
81
Minions Killed
66
5
Camps Cleared
4
523,170
Distance Traveled
447,840
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,905
791
30
3
3
180,989
0
L
Da Ji
6,039
604
22
2
2
149,268
2
W
Kukulkan
7,936
794
46
5
1
150,476
0
L
Ymir
7,333
733
13
1
1
147,499
3
W
Osiris
7,224
722
5
1
1
191,705
0
L
Ullr
6,630
663
31
3
1
151,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role