Player Matchup

Osiris
Osiris
 
Osiris
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
BDAWG6375
Baron Samedi
Level 87
God Stats
0W - 2L
1,364 SR
Queue Stats
4W - 8L
1,401 Elo+
Party 2
Neith
Neith
DemonicRumors
Neith
Level 6
God Stats
0W - 2L
1,554 SR
Queue Stats
10W - 14L
1,516 Elo+
Party 2
Danzaburou
Danzaburou
HuggyNaught
Danzaburou
Level 3
God Stats
0W - 1L
1,316 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
JlayE02
Kukulkan
Level 14
God Stats
1W - 1L
1,547 SR
Queue Stats
101W - 120L
1,500 Elo+
Party 2
Team Averages
Level 48
1,456 SR
1,483 Elo+

VS

Team Averages
Level 96
1,541 SR
1,508 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Goseico
Ganesha
Level 126
God Stats
2W - 1L
1,592 SR
Queue Stats
42W - 31L
1,522 Elo+
Party 3
Da Ji
Da Ji
SaltySpitoon-l-
Da Ji
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,504 Elo+
Party 1
Cupid
Cupid
Skylar_Star
Cupid
Level 124
God Stats
4W - 2L
1,447 SR
Queue Stats
33W - 23L
1,520 Elo+
Party 3
Sol
Sol
XxWieldRoxasxX
Sol
Level 27
God Stats
13W - 8L
1,665 SR
Queue Stats
37W - 33L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
3 / 2 / 3
8,418
842
8,633
11,407
11,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
BDAWG6375
Baron Samedi
14
3 / 5 / 2
7,871
787
7,912
10,850
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 2
7,078
708
3,856
7,696
2,718
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
HuggyNaught
Danzaburou
13
1 / 5 / 3
7,260
726
4,473
9,228
2,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
JlayE02
Kukulkan
13
0 / 4 / 1
7,180
718
2,797
7,502
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
4 / 2 / 9
9,018
902
10,707
10,918
9,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
Goseico
Ganesha
15
0 / 1 / 14
8,723
872
8,131
12,342
12,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
13 / 1 / 1
9,730
973
12,923
8,400
4,030
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 2 / 9
8,737
874
6,866
7,358
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 5
7,467
747
2,413
5,297
1,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
7
Kills
20
20
Deaths
7
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
3
2
3
2.25
W
Gilgamesh
 
Gilgamesh
4
2
9
4.25
L
Baron Samedi
BDAWG6375
Baron Samedi
3
5
2
0.8
L
0
4
2
0.25
W
Ganesha
Goseico
Ganesha
0
1
14
7
L
Danzaburou
HuggyNaught
Danzaburou
1
5
3
0.5
L
Kukulkan
JlayE02
Kukulkan
0
4
1
0.13
W
13
1
1
13.5
W
3
2
9
3.75
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,671
Damage
41,040
46,683
Taken
44,315
22,689
Mitigated
30,984
6,029
Healing
13,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
8,633
2,630
0
1,748
11,407
11,151
0
3,420
7,987
0
19,428
W
Gilgamesh
 
Gilgamesh
10,707
2,895
1,447
2,507
10,918
9,663
0
2,984
7,684
0
23,204
L
Baron Samedi
BDAWG6375
Baron Samedi
7,912
891
1,262
1,662
10,850
4,262
0
1,724
9,126
23,101
0
L
3,856
1,065
0
356
7,696
2,718
456
2,054
5,642
0
17,179
W
Ganesha
Goseico
Ganesha
8,131
863
0
4,014
12,342
12,358
316
2,386
9,687
21,461
0
L
Danzaburou
HuggyNaught
Danzaburou
4,473
2,011
0
968
9,228
2,221
0
1,656
7,572
0
13,775
L
Kukulkan
JlayE02
Kukulkan
2,797
414
0
33
7,502
2,337
652
1,503
5,999
18,366
0
W
12,923
4,002
0
802
8,400
4,030
343
1,433
6,739
0
37,578
W
6,866
2,989
331
2,322
7,358
3,187
1,623
1,497
5,797
0
35,061
W
2,413
729
0
2,068
5,297
1,746
2,841
2,409
2,848
22,185
1,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,807
Gold Earned
43,675
157
Minions Killed
217
0
Camps Cleared
0
1,003,625
Distance Traveled
1,131,559
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,418
842
27
3
0
228,234
0
W
Gilgamesh
9,018
902
25
3
0
258,046
0
L
Baron Samedi
7,871
787
35
4
0
189,108
0
L
Neith
7,078
708
33
3
0
196,212
1
W
Ganesha
8,723
872
11
1
0
220,117
2
L
Danzaburou
7,260
726
18
2
0
198,304
0
L
Kukulkan
7,180
718
44
4
0
191,767
0
W
Da Ji
9,730
973
53
5
0
241,823
2
W
Cupid
8,737
874
78
8
0
197,535
2
W
Sol
7,467
747
50
5
0
214,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role