Player Matchup

Shiva
Shiva
Guru Cruz
Shiva
Level 59
God Stats
22W - 30L
1,404 SR
Queue Stats
50W - 103L
1,331 Elo+
Party 1
Nu Wa
Nu Wa
Lily87
Nu Wa
Level 30
God Stats
8W - 6L
1,320 SR
Queue Stats
22W - 34L
1,596 Elo+
Solo
Ullr
Ullr
Milwad
Ullr
Level 17
God Stats
4W - 9L
1,305 SR
Queue Stats
14W - 27L
1,253 Elo+
Party 1
Gilgamesh
Gilgamesh
Tayl0rGreene
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 70L
1,188 Elo+
Party 1
Sobek
Sobek
garra-cavada4
Sobek
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,404 Elo+
Solo
Team Averages
Level 36
1,406 SR
1,354 Elo+

VS

Team Averages
Level 79
1,360 SR
1,357 Elo+
Bakasura
Bakasura
Cheetahra VLG
Bakasura
Level 60
God Stats
1W - 2L
1,246 SR
Queue Stats
20W - 18L
1,389 Elo+
Solo
Ymir
Ymir
RosyAsh
Ymir
Level 108
God Stats
4W - 4L
1,259 SR
Queue Stats
50W - 66L
1,322 Elo+
Party 2
Shiva
Shiva
WildOpal
Shiva
Level 22
God Stats
35W - 35L
1,500 SR
Queue Stats
62W - 89L
1,271 Elo+
Party 2
Bastet
Bastet
jonnybattle
Bastet
Level 60
God Stats
20W - 11L
1,465 SR
Queue Stats
88W - 135L
1,356 Elo+
Solo
Merlin
Merlin
sweng67
Merlin
Level 143
God Stats
4W - 5L
1,329 SR
Queue Stats
262W - 305L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Guru Cruz
Shiva
20
7 / 6 / 7
15,568
1,038
30,771
21,468
10,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Lily87
Nu Wa
20
2 / 15 / 14
15,656
1,044
30,807
23,864
7,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
Milwad
Ullr
20
2 / 13 / 10
14,264
951
25,875
27,282
7,567
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Tayl0rGreene
Gilgamesh
20
4 / 6 / 6
14,490
966
25,468
25,781
9,598
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
3 / 5 / 11
15,356
1,024
12,171
23,911
36,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cheetahra VLG
Bakasura
20
8 / 3 / 11
14,606
974
14,856
28,864
37,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
RosyAsh
Ymir
20
5 / 1 / 26
15,431
1,029
15,753
27,563
36,992
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shiva
WildOpal
Shiva
20
6 / 4 / 28
15,818
1,055
20,849
32,671
25,688
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bastet
20
25 / 5 / 8
18,853
1,257
41,897
26,858
12,845
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
sweng67
Merlin
20
1 / 5 / 23
14,137
942
21,654
17,489
10,939
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
141
18
Kills
45
45
Deaths
18
48
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Cheetahra VLG
Bakasura
8
3
11
4.5
L
Shiva
Guru Cruz
Shiva
7
6
7
1.75
L
Nu Wa
Lily87
Nu Wa
2
15
14
0.6
L
Ullr
Milwad
Ullr
2
13
10
0.54
W
Ymir
RosyAsh
Ymir
5
1
26
18
L
Gilgamesh
Tayl0rGreene
Gilgamesh
4
6
6
1.17
W
Shiva
WildOpal
Shiva
6
4
28
5
L
3
5
11
1.7
W
Bastet
25
5
8
5.8
W
Merlin
sweng67
Merlin
1
5
23
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,092
Damage
115,009
122,306
Taken
133,445
72,147
Mitigated
124,283
9,801
Healing
25,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Cheetahra VLG
Bakasura
14,856
10,976
0
2,434
28,864
37,819
0
8,229
20,635
0
27,495
L
Shiva
Guru Cruz
Shiva
30,771
12,892
0
1,836
21,468
10,143
0
8,686
12,698
0
50,681
L
Nu Wa
Lily87
Nu Wa
30,807
8,212
252
1,056
23,864
7,877
0
7,660
15,574
68,788
0
L
Ullr
Milwad
Ullr
25,875
14,457
0
1,611
27,282
7,567
0
5,804
20,988
0
56,823
W
Ymir
RosyAsh
Ymir
15,753
2,163
397
4,201
27,563
36,992
0
10,283
17,280
40,318
0
L
Gilgamesh
Tayl0rGreene
Gilgamesh
25,468
11,952
0
2,681
25,781
9,598
0
8,117
17,499
0
45,855
W
Shiva
WildOpal
Shiva
20,849
6,102
3,494
7,384
32,671
25,688
0
12,465
20,206
0
46,646
L
12,171
855
0
2,365
23,911
36,962
0
7,140
14,992
20,060
0
W
Bastet
41,897
13,396
0
4,908
26,858
12,845
0
6,922
19,936
0
61,001
W
Merlin
sweng67
Merlin
21,654
4,041
104
2,180
17,489
10,939
0
5,079
12,410
49,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,334
Gold Earned
78,845
267
Minions Killed
261
7
Camps Cleared
5
1,306,240
Distance Traveled
1,251,231
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,606
974
54
4
2
276,243
0
L
Shiva
15,568
1,038
44
3
2
313,709
0
L
Nu Wa
15,656
1,044
107
7
0
201,971
0
L
Ullr
14,264
951
63
4
0
245,841
0
W
Ymir
15,431
1,029
42
3
0
246,535
0
L
Gilgamesh
14,490
966
36
2
4
308,118
0
W
Shiva
15,818
1,055
53
4
1
229,368
0
L
Sobek
15,356
1,024
17
1
1
236,601
0
W
Bastet
18,853
1,257
49
3
2
293,705
1
W
Merlin
14,137
942
63
4
0
205,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role