Player Matchup

Merlin
Merlin
Stax420
Merlin
Level 15
God Stats
2W - 9L
1,340 SR
Queue Stats
22W - 45L
1,202 Elo+
Party 1
Izanami
Izanami
dragunov1812
Izanami
Level 128
God Stats
1W - 1L
1,770 SR
Queue Stats
7W - 5L
1,973 Elo+
Solo
Chaac
Chaac
ПидорПотный
Chaac
Level 37
God Stats
2W - 7L
1,340 SR
Queue Stats
22W - 45L
1,202 Elo+
Party 1
Team Averages
Level 60
1,483 SR
1,459 Elo+

VS

Team Averages
Level 69
1,593 SR
1,323 Elo+
Nox
Nox
Rohbertho
Nox
Level 29
God Stats
5W - 9L
1,374 SR
Queue Stats
14W - 18L
1,460 Elo+
Party 2
Bacchus
Bacchus
Tank77a
Bacchus
Level 76
God Stats
1W - 2L
1,646 SR
Queue Stats
5W - 15L
1,072 Elo+
Solo
Loki
Loki
Txcho
Loki
Level 101
God Stats
6W - 2L
1,758 SR
Queue Stats
41W - 61L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Stax420
Merlin
12
0 / 6 / 2
8,246
589
6,515
8,362
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
dragunov1812
Izanami
13
3 / 2 / 2
9,351
668
10,478
10,227
2,721
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 3
8,893
635
6,519
15,123
11,700
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 3
10,360
740
11,394
5,955
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Tank77a
Bacchus
13
1 / 2 / 4
9,456
675
9,004
13,537
18,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Loki
Txcho
Loki
14
3 / 1 / 0
9,137
653
9,924
8,959
2,761
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
5
Kills
10
10
Deaths
5
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
2
3
3.75
L
Merlin
Stax420
Merlin
0
6
2
0.17
W
Bacchus
Tank77a
Bacchus
1
2
4
1.5
W
Loki
Txcho
Loki
3
1
0
3
L
Izanami
dragunov1812
Izanami
3
2
2
2
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,512
Damage
30,322
33,712
Taken
28,451
16,605
Mitigated
23,667
3,208
Healing
4,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,394
385
0
430
5,955
2,251
588
633
5,322
29,696
0
L
Merlin
Stax420
Merlin
6,515
172
0
360
8,362
2,184
0
6,300
1,864
26,915
0
W
Bacchus
Tank77a
Bacchus
9,004
687
374
2,254
13,537
18,655
0
3,970
9,567
20,165
0
W
Loki
Txcho
Loki
9,924
1,791
0
1,218
8,959
2,761
1,321
2,139
6,820
0
40,839
L
Izanami
dragunov1812
Izanami
10,478
6,860
0
631
10,227
2,721
0
5,648
4,463
0
34,006
L
6,519
560
0
2,217
15,123
11,700
0
8,069
6,669
0
15,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,490
Gold Earned
28,953
124
Minions Killed
140
4
Camps Cleared
8
784,050
Distance Traveled
837,428
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,360
740
64
5
1
273,007
2
L
Merlin
8,246
589
54
4
3
218,572
5
W
Bacchus
9,456
675
28
2
1
284,361
4
W
Loki
9,137
653
48
3
6
280,060
6
L
Izanami
9,351
668
52
4
1
280,796
5
L
Chaac
8,893
635
18
1
0
284,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role