Player Matchup

Tsukuyomi
Tsukuyomi
Meeky52
Tsukuyomi
Level 57
God Stats
19W - 30L
1,333 SR
Queue Stats
260W - 372L
1,307 Elo+
Party 2
Zeus
Zeus
Swiss Jaffa
Zeus
Level 111
God Stats
14W - 16L
1,605 SR
Queue Stats
232W - 345L
1,306 Elo+
Party 2
Hachiman
Hachiman
senor_swol
Hachiman
Level 81
God Stats
4W - 4L
1,633 SR
Queue Stats
21W - 36L
1,196 Elo+
Solo
Team Averages
Level 83
1,524 SR
1,270 Elo+

VS

Team Averages
Level 62
1,375 SR
1,475 Elo+
Baron Samedi
Baron Samedi
C1eanM3m3r
Baron Samedi
Level 56
God Stats
14W - 11L
1,423 SR
Queue Stats
203W - 211L
1,324 Elo+
Solo
Thanatos
Thanatos
FARES-ALKHAMISI
Thanatos
Level 2
God Stats
1W - 3L
1,231 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ares
Ares
fahd20143
Ares
Level 129
God Stats
6W - 2L
1,471 SR
Queue Stats
44W - 38L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Meeky52
Tsukuyomi
17
3 / 6 / 13
12,706
669
12,671
17,396
7,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
12 / 5 / 7
14,311
753
26,933
12,395
4,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
senor_swol
Hachiman
18
6 / 4 / 8
13,402
705
10,373
13,388
4,854
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
C1eanM3m3r
Baron Samedi
20
14 / 4 / 1
15,707
827
21,791
24,260
11,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
16
0 / 16 / 8
11,709
616
4,579
17,252
7,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
19
1 / 1 / 13
13,878
730
5,710
17,177
19,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
37
21
Kills
15
15
Deaths
21
28
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
C1eanM3m3r
Baron Samedi
14
4
1
3.63
W
Thanatos
0
16
8
0.25
L
Tsukuyomi
Meeky52
Tsukuyomi
3
6
13
1.58
L
12
5
7
3.1
W
Ares
1
1
13
7.5
L
Hachiman
senor_swol
Hachiman
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,977
Damage
32,080
43,179
Taken
58,689
17,288
Mitigated
38,637
6,798
Healing
22,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
C1eanM3m3r
Baron Samedi
21,791
2,077
1,592
12,308
24,260
11,789
1,801
11,073
13,187
72,677
0
W
Thanatos
4,579
402
0
4,229
17,252
7,020
195
6,599
10,653
0
26,172
L
Tsukuyomi
Meeky52
Tsukuyomi
12,671
2,834
261
2,149
17,396
7,486
484
11,391
5,898
0
48,688
L
26,933
852
280
933
12,395
4,948
605
7,664
4,632
81,052
0
W
Ares
5,710
111
0
4,625
17,177
19,828
839
9,608
7,569
20,443
0
L
Hachiman
senor_swol
Hachiman
10,373
4,688
67
3,108
13,388
4,854
168
9,033
4,056
0
38,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,419
Gold Earned
41,294
218
Minions Killed
163
8
Camps Cleared
8
980,590
Distance Traveled
975,579
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,707
827
101
5
6
321,642
1
W
Thanatos
11,709
616
39
2
1
305,425
0
L
Tsukuyomi
12,706
669
55
3
4
345,084
6
L
Zeus
14,311
753
110
6
3
307,989
2
W
Ares
13,878
730
23
1
1
348,512
0
L
Hachiman
13,402
705
53
3
1
327,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role