Player Matchup

Cliodhna
Cliodhna
Husnain1303
Cliodhna
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,603 Elo+
Party 1
Rama
Rama
Nomaan197
Rama
Level 42
God Stats
0W - 2L
1,321 SR
Queue Stats
74W - 89L
1,360 Elo+
Party 1
Anubis
Anubis
Pharaoh2022
Anubis
Level 30
God Stats
3W - 4L
1,500 SR
Queue Stats
45W - 59L
1,312 Elo+
Solo
Chaac
Chaac
ehsan00
Chaac
Level 18
God Stats
16W - 17L
1,477 SR
Queue Stats
33W - 39L
1,362 Elo+
Party 1
Cerberus
Cerberus
saaleh00
Cerberus
Level 25
God Stats
1W - 2L
1,700 SR
Queue Stats
51W - 50L
1,373 Elo+
Party 1
Team Averages
Level 35
1,499 SR
1,402 Elo+

VS

Team Averages
Level 38
1,508 SR
1,459 Elo+
Atlas
Atlas
 
Atlas
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Hypersymbiosis
Anhur
Level 5
God Stats
1W - 0L
1,285 SR
Queue Stats
3W - 1L
1,513 Elo+
Party 2
Nu Wa
Nu Wa
Myc0Phobia
Nu Wa
Level 39
God Stats
3W - 4L
1,757 SR
Queue Stats
8W - 17L
1,533 Elo+
Solo
Osiris
Osiris
mesita234
Osiris
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 34L
1,366 Elo+
Solo
Nemesis
Nemesis
oSKARpRILL
Nemesis
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Husnain1303
Cliodhna
4
0 / 5 / 1
4,078
371
1,554
4,842
877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
10
0 / 5 / 1
5,222
475
1,317
7,075
964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
11
2 / 3 / 0
6,277
571
3,955
8,694
3,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
ehsan00
Chaac
10
1 / 4 / 2
5,868
533
6,577
9,840
8,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
saaleh00
Cerberus
10
3 / 1 / 0
5,699
518
2,335
7,226
2,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
2 / 1 / 5
5,541
504
3,187
4,936
3,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
8 / 0 / 2
7,197
654
9,738
7,095
1,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
10
1 / 2 / 4
5,798
527
3,864
4,133
866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
mesita234
Osiris
10
4 / 3 / 1
6,153
559
5,604
9,249
7,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
oSKARpRILL
Nemesis
11
3 / 0 / 3
6,320
575
4,972
6,337
2,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
18
18
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
5
4.5
L
Cliodhna
Husnain1303
Cliodhna
0
5
1
0.1
W
8
0
2
9
W
Nu Wa
1
2
4
1.5
L
Rama
0
5
1
0.1
L
Anubis
2
3
0
0.67
L
Chaac
ehsan00
Chaac
1
4
2
0.5
W
Osiris
mesita234
Osiris
4
3
1
1.5
W
Nemesis
oSKARpRILL
Nemesis
3
0
3
4.5
L
Cerberus
saaleh00
Cerberus
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,738
Damage
27,365
37,677
Taken
31,750
15,814
Mitigated
16,236
8,992
Healing
8,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,187
995
0
827
4,936
3,220
108
1,230
3,671
17,141
0
L
Cliodhna
Husnain1303
Cliodhna
1,554
598
0
0
4,842
877
0
760
4,044
0
10,622
W
9,738
6,625
0
2,397
7,095
1,855
858
1,545
5,550
0
45,852
W
Nu Wa
3,864
1,267
0
105
4,133
866
292
1,761
2,337
23,706
0
L
Rama
1,317
757
0
1,558
7,075
964
0
1,323
5,724
0
27,825
L
Anubis
3,955
260
0
4,231
8,694
3,023
528
2,315
6,233
43,340
0
L
Chaac
ehsan00
Chaac
6,577
1,903
0
2,194
9,840
8,137
0
745
9,023
0
30,734
W
Osiris
mesita234
Osiris
5,604
2,636
0
2,906
9,249
7,593
0
1,167
7,636
0
30,214
W
Nemesis
oSKARpRILL
Nemesis
4,972
2,587
0
1,904
6,337
2,702
0
587
5,750
0
38,675
L
Cerberus
saaleh00
Cerberus
2,335
145
0
1,009
7,226
2,813
0
1,586
5,602
15,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,144
Gold Earned
31,009
255
Minions Killed
302
0
Camps Cleared
0
904,007
Distance Traveled
1,025,741
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,541
504
27
2
0
211,112
1
L
Cliodhna
4,078
371
14
1
0
133,810
0
W
Anhur
7,197
654
83
8
0
192,739
2
W
Nu Wa
5,798
527
46
4
0
186,317
2
L
Rama
5,222
475
58
5
0
188,316
4
L
Anubis
6,277
571
85
8
0
175,761
5
L
Chaac
5,868
533
64
6
0
198,412
3
W
Osiris
6,153
559
67
6
0
201,810
4
W
Nemesis
6,320
575
79
7
0
233,763
2
L
Cerberus
5,699
518
34
3
0
207,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role