Player Matchup

Osiris
Osiris
InsanityWolf45
Osiris
Level 81
God Stats
0W - 2L
1,317 SR
Queue Stats
5W - 7L
1,475 Elo+
Party 2
Medusa
Medusa
Juicednerd
Medusa
Level 30
God Stats
0W - 1L
1,797 SR
Queue Stats
17W - 23L
1,402 Elo+
Party 2
Vulcan
Vulcan
OgScalliwag
Vulcan
Level 38
God Stats
1W - 2L
1,777 SR
Queue Stats
15W - 20L
1,425 Elo+
Party 2
Team Averages
Level 50
1,630 SR
1,434 Elo+

VS

Team Averages
Level 134
1,331 SR
1,487 Elo+
Nox
Nox
Heroicules
Nox
Level 160
God Stats
19W - 16L
1,351 SR
Queue Stats
536W - 392L
1,501 Elo+
Party 1
Cernunnos
Cernunnos
Just That Dream
Cernunnos
Level 117
God Stats
2W - 2L
1,354 SR
Queue Stats
49W - 35L
1,518 Elo+
Party 1
Ares
Ares
lukaxas1
Ares
Level 126
God Stats
2W - 4L
1,288 SR
Queue Stats
108W - 141L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
7,773
648
4,623
9,439
9,129
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Juicednerd
Medusa
13
4 / 3 / 2
8,181
682
10,140
8,937
3,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
12
0 / 5 / 4
7,211
601
4,865
7,062
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 3
8,881
740
7,416
6,663
2,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cernunnos
Just That Dream
Cernunnos
14
5 / 2 / 4
9,163
764
11,040
7,051
3,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
13
0 / 1 / 8
7,810
651
3,544
9,488
7,890
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
6
Kills
10
10
Deaths
6
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
L
2
2
4
2
L
Medusa
Juicednerd
Medusa
4
3
2
1.67
W
Cernunnos
Just That Dream
Cernunnos
5
2
4
3.5
L
Vulcan
0
5
4
0.4
W
Ares
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,628
Damage
22,000
25,438
Taken
23,202
15,085
Mitigated
13,771
3,018
Healing
1,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,416
222
0
432
6,663
2,819
0
1,327
5,140
32,868
0
L
4,623
1,515
242
1,249
9,439
9,129
78
4,308
5,131
0
12,674
L
Medusa
Juicednerd
Medusa
10,140
4,316
0
1,351
8,937
3,114
0
2,032
6,905
0
34,760
W
Cernunnos
Just That Dream
Cernunnos
11,040
3,938
0
1,360
7,051
3,062
1,091
973
5,974
0
38,565
L
Vulcan
4,865
1,078
0
176
7,062
2,842
136
5,003
2,059
18,443
0
W
Ares
3,544
139
0
0
9,488
7,890
27
2,292
6,918
8,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,165
Gold Earned
25,854
113
Minions Killed
145
4
Camps Cleared
6
654,864
Distance Traveled
584,967
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,881
740
66
6
1
183,333
1
L
Osiris
7,773
648
20
2
0
220,461
0
L
Medusa
8,181
682
56
5
3
220,683
1
W
Cernunnos
9,163
764
65
5
4
179,627
1
L
Vulcan
7,211
601
37
3
1
213,720
1
W
Ares
7,810
651
14
1
1
222,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role