Player Matchup

Janus
Janus
NeverBliss
Janus
Level 118
God Stats
9W - 8L
1,700 SR
Queue Stats
263W - 135L
1,778 Elo+
Party 2
Chronos
Chronos
Willism456
Chronos
Level 118
God Stats
3W - 3L
1,835 SR
Queue Stats
151W - 85L
1,765 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xNAUGHTYxPANDAx
Ah Muzen Cab
Level 29
God Stats
9W - 2L
1,827 SR
Queue Stats
133W - 36L
1,868 Elo+
Party 2
Team Averages
Level 88
1,787 SR
1,804 Elo+

VS

Team Averages
Level 52
1,581 SR
1,495 Elo+
Hera
Hera
Bean Lasagna
Hera
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,442 Elo+
Solo
Izanami
Izanami
Thy BluntDoctor
Izanami
Level 43
God Stats
0W - 1L
1,558 SR
Queue Stats
4W - 3L
1,542 Elo+
Party 1
Chaac
Chaac
UrTrashcan8746
Chaac
Level 40
God Stats
2W - 2L
1,684 SR
Queue Stats
39W - 26L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
12 / 1 / 5
9,928
993
12,069
6,751
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
Willism456
Chronos
12
4 / 2 / 11
8,212
821
6,368
6,288
2,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
xNAUGHTYxPANDAx
Ah Muzen Cab
13
5 / 2 / 8
8,203
820
9,358
5,638
2,052
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 4
7,058
706
3,765
8,565
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 8 / 2
7,177
718
3,549
10,713
2,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 5 / 2
6,968
697
6,861
11,765
4,849
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
21
Kills
5
5
Deaths
21
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
Janus
12
1
5
14.5
L
2
8
2
0.38
L
2
5
2
0.6
W
Chronos
Willism456
Chronos
4
2
11
4.75
W
Ah Muzen Cab
xNAUGHTYxPANDAx
Ah Muzen Cab
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,795
Damage
14,175
18,677
Taken
31,043
6,827
Mitigated
10,435
5,168
Healing
4,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,765
1,036
57
371
8,565
2,664
168
5,811
2,754
11,846
0
W
Janus
12,069
126
0
2,093
6,751
2,251
573
1,180
5,443
36,528
0
L
3,549
1,696
270
624
10,713
2,922
88
6,049
4,664
0
9,932
L
6,861
1,318
0
3,058
11,765
4,849
0
6,436
5,329
0
26,592
W
Chronos
Willism456
Chronos
6,368
1,825
0
1,996
6,288
2,524
1,692
1,801
4,407
24,424
2,465
W
Ah Muzen Cab
xNAUGHTYxPANDAx
Ah Muzen Cab
9,358
3,350
0
1,079
5,638
2,052
482
832
4,762
0
21,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,343
Gold Earned
21,203
120
Minions Killed
99
7
Camps Cleared
3
485,397
Distance Traveled
477,800
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,058
706
28
3
1
138,884
1
W
Janus
9,928
993
57
6
4
165,127
3
L
Izanami
7,177
718
19
2
1
155,965
2
L
Chaac
6,968
697
52
5
1
182,951
3
W
Chronos
8,212
821
39
4
1
160,871
0
W
Ah Muzen Cab
8,203
820
24
2
2
159,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role